Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
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Posted Mar 11, 2012@LetsPlayMaggi
Yes. And yes it does work in 1.2.3
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Posted Mar 11, 2012Does it work with bukkit 1.2.3 R01 or do I have to wait for an update ?
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Posted Mar 11, 2012@OriginalGamerDK
you mean having seperated inventorys for worlds, means, when you switch world you get another inventory and when switching back you get your old inventory back ?
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Posted Mar 11, 2012@ferrybig Worked. Now I just need to seperate the inventories, is that possible?
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Posted Mar 11, 2012@OriginalGamerDK
usecreativemode: false
it must be true to workl
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Posted Mar 11, 2012@ferrybig
http://www.2shared.com/file/zzb9h7LX/config.html
This is the config, as I have it. What is wrong since it doesnt work?
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Posted Mar 11, 2012@Falloutmine
just do what it says, enable it first at the config.
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Posted Mar 11, 2012@thejedibob
its an bug at the new craftbukkit, odly
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Posted Mar 10, 2012I also get the Flatland with long rows of grass and empty space inbetween. Any fixes or ways to get around this?
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Posted Mar 10, 2012Help please! How do I link nether portals? I get an error saying "The function you are trying to use is not enabled,enable it first" How do I enable this? Thanks :D
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Posted Mar 10, 2012@ferrybig
Im the owner of the server, so yes i should have. :) I you please can configure it for me, it would be nice: I have 2 maps A survival map (world), with nether and the end, and a creative. I want creative in creative, and survival in survival, but it does not work. :\
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Posted Mar 10, 2012@OriginalGamerDK
do you have the right permissions?
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Posted Mar 10, 2012@wvenderbush
update to what, its working wit 1.2.3, but for users that realy wanted, will I realese an 1.2.3 compiled version
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Posted Mar 10, 2012@ferrybig
Did not work, i am still in creative in my normal World.
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Posted Mar 10, 2012Update?
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Posted Mar 10, 2012Ferrybig,
mob spawning is not working in my worlds. I have the flags set properly... mob spawning: true animal spawning: true
I even tried changing them to false and reloading and vice versa.
Any ideas? This is driving me crazy. When I remove MultiWorld.jar mobs spawn fine.
FIXED
Ok this is how I fixed it..
I had to unload the "city" world and the main world.. then recreate them (it doesn't really delete them).. stop and restart the server and it worked.
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Posted Mar 10, 2012@OriginalGamerDK
add an new subsection to the world, whit name 'flags' and at there the are the flags for the worlds saved, like
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Posted Mar 9, 2012Hey I can't find out how to configure wether the creativemode is on or off in a specified world. Can someone please help?
EDIT:
I am in the config.yml file in the MultiWorld folder (i guess it is here you setup the creative on/off and so on in a world). The lines says:
options: debug: false difficulty: 1 usecreativemode: false usecreativemodeinv: true useportalhandler: false useEndPortalHandler: false locale: en_US
worlds:
creative: seed: -5456884348490142150 worldgen: NORMAL options: ''
creative_the_end: seed: 704425884930901813 worldgen: THE_END options: ''
world: seed: -2513578140774212761 worldgen: NORMAL options: ''
-How do i get the options under a world?
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Posted Mar 9, 2012Found the cause of the inventory bug
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Posted Mar 8, 2012@ignembestia
Alright thank you very much man! :D