Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
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Posted Apr 12, 2014Hi,
My server expires Tuesday and I was wondering how to get the world files from Worlds made with this plugin.
Thank you for any help.
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Posted Apr 12, 2014Does this plugin support modded worlds such as pixelmon... im using multiverse right now and it will not import my pixelmon worlds
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Posted Apr 11, 2014If you use LocationTeleport, would it be possible to go between two different worlds?
Also, it's "useful," not "usefull."
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Posted Apr 10, 2014@DeaShiva
oh yes, please add that .. atleast the weather flag :D
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Posted Apr 10, 2014@butterstroke
You drag the world to the place where the server is and set it to the world name in server.properties files and drag your old world into the multiworld worlds folder if that doesn't work I don't know how to do it
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Posted Apr 9, 2014Is there anyway to turn off the auto save or remove the message saying it saved?
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Posted Apr 6, 2014How could I change the default spawn world?
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Posted Apr 5, 2014Edit: I have found out that there is no config file or ANY file in my Multiworld folder.... :/ Help plz
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Posted Apr 1, 2014Pls add flag " mw setflag time always 12 " and " mw setflag weather always sun/rain " ?
D:
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Posted Apr 1, 2014Maybe I'm just being a numpty here, but is it possible to add an existing world? EDIT: Never mind, starting the server with the world you want MW to load in server.properties will add it to the mw list, at which point you restart on your normal starting world. I.e., I have the world we're running when I installed the plugin going. I have a world generated with the plugin going. How would I add a world we started (before using this plugin) and haven't run in a while?
Thanks.
Reason: I corrupted my config.yml file for the plugin (trying to do this very thing) and now trying to get both our worlds back loaded.
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Posted Apr 1, 2014Hey can anyone help me out - I'm making a small minigame hub and their is multiple portal used to get to different games (games are in the same world as portals ) is there any way I can link single portals to different places? Thanks
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Posted Mar 31, 2014@collller
there is already a game rule that does this
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Posted Mar 30, 2014@TheMiggyDgz
Thats more of a multi-server feature. to do multiple servers, you might want to learn about the BungeeCord setup.
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Posted Mar 30, 2014Would this plugin let me have one world with a mod and another without mods?
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Posted Mar 30, 2014How can I create a flatland world with only one biome?
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Posted Mar 27, 2014great plugin
can u add a flag like [locktime:true]
then i can stop time in that world
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Posted Mar 26, 2014What about custom premade maps support in mw? How to link those to mw?
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Posted Mar 25, 2014@nathampa0909
The version number I upload my plugin is the version I used to test it, but my main goal is to make the plugin work between updates, so I am almost 100% sure that it wil work
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Posted Mar 22, 2014is there a way to set a world to Adventure mode?
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Posted Mar 22, 2014Works on 1.6.4? The version 1.7.2?