Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
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Posted Jan 26, 2013@HazedCube
can you give information about things like your craftbukkit build
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Posted Jan 26, 2013@PhoenixDIE
try a 1.2.5 vetrsion of this plugin, it worked at the past at my tekkit serer
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Posted Jan 25, 2013@ferrybig
ah thanks for the suggestion!
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Posted Jan 25, 2013@MrMightyGnome
you can use OpenInv to do this
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Posted Jan 25, 2013how do i add an existing world to the /mw list ? i have a world named survivalworld but it isn't in the list
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Posted Jan 25, 2013When ever i make a world that isn't normal, like a flatland world, or a Nordic world with the Nordic plugin, or a Skylands world etc. the world goes all glitchy. For example, in the flatland world if i travel far enough ill hit a point where the world goes back to a normal survival world, how can i make a flatland world an infinate flatland world? And with Nordic it puts random chuck error looking holes in the map and it looks all messed up, then after a while it goes back to a normal world. I need to fix this fast!
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Posted Jan 24, 2013This is one of my fav Multiworld plugins, any chance any one know if it works well with the 1.2.5 tekkit servers? scared to try it out on mine tell i know more. kinda new to setting up a tekkit server proper.
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Posted Jan 24, 2013WOOPS!
Sorry you can actually already create portals i should have finished the video first. Sorry
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Posted Jan 24, 2013Can You?
Can you please do portals in the next update?
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Posted Jan 23, 2013Im trying make a creative world just for a certain group. so i made the world and gave the groups the multiworld.creativemode permission and then brought the group there and it didnt give them creative. Also if you set the creativeworld flag in the world it gives every group who is in the world creative. Please HELP if u know how to fix it.
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Posted Jan 23, 2013can you make a separate inventory system between switching of worlds? And... of course, the delay feature thats configurable.
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Posted Jan 23, 2013@TSSGaming
place the world inside the folder of the server, and create world with the same name of the world you placed inside the server, dont forget to make backuos of your world in case something went wrong
to stop a world from recreating, you need to delete or unload it using /mw delte or /mw unload
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Posted Jan 23, 2013How can I add a world I generated in singleplayer? Oh, and how do I keep it from recreating a world I deleted?
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Posted Jan 22, 2013@MrPeters91
this is caused by an damages world, plz check your worlds for chunk errorrs with tools like chunkster
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Posted Jan 22, 2013@MrPeters91
I dont want to place a portal to my survival world. Im totally fine putting a portal in my creative world but I would have to link that up to my survival. Which I dont want.
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Posted Jan 22, 2013@MrMightyGnome A simple solution would to remove the node from the user group instead, so that they can't use the command. And instead use portals, like CreativeGates. And have warp points to the "portal room". which you can easily add a delay with.
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Posted Jan 21, 2013I want to make a simple request. Can you make a config to enable (with custom time) delay time to move between worlds? I found out that when a player is in danger or in middle of fighting, they BINDED or TYPED (really fast) the command to switch between worlds to avoid death. This is quite a problem I found out that needs to be fixed! Other than that, this plugin is absolutely marvelous. cheers!
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Posted Jan 21, 2013My console spam all over the place. I found out that it was multiworld because i disabled it and ran the server again and no spam.
http://pastebin.com/x7fPeegd <- theres a copy of the spam
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Posted Jan 21, 2013@heatseekerbunge
its still returning the plugingenerator, but I will try if I can chance it
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Posted Jan 20, 2013Does MultiWorld still return PluginGenerator if you do a world.getGenerator() on say something created with Skylands? Or will it return the Skylands Generator class?