Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
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Posted Dec 26, 2012It's quite annoying that every time the server restarts, i have to /mw create (worldname) in order to load the world exept the main one, as i have 5 extra worlds. Is there a way to prevent this?
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Posted Dec 26, 2012Hello, I have two main worlds in my server: Spawn and Craftown. But when a player register via xAuth, he spawns in the Craftown (the spawn point is set to world spawn, in fact, if you type /spawn, you go to it) world, in a point which isn't the world spawn point. It's so crazy xD maybe it could be an error caused by MultiWorld? Do you know any fixes? Thanks for your help!
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Posted Dec 26, 2012The flag for creative world in the options is not working. Each time i enter a creative world it doesnt change. Please let it work beause i need it in mine server.
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Posted Dec 25, 2012Is there a way to prevent the_end and world_nether from showing in the the list of worlds?
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Posted Dec 25, 2012@harryjamesuk
did you given the players the permissions and enabled the correct thing inside the config?
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Posted Dec 25, 2012@Ev_da_bacon
you need to use server.properties to disable the end, bukkit wont let plugins unload the main worlds
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Posted Dec 25, 2012Hi,
I set CreativeWorld flag to true but when entering the world, I'm still on survival.
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Posted Dec 25, 2012I recently installed this on my server and wanted to disable the End because it could clear up lag i could use for another world. I went into the bukkit.yml file and put allow end to false. However, I can still reach the end. I don't care that much, but since I'm pretty sure It's a bug I thought I would report it.
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Posted Dec 24, 2012@Sicnar
nope, not yet, it let minecraft algorithms deside whit portal it needs to take when going from nether to end and other side
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Posted Dec 24, 2012@ferrybig
no what i was saying was that with every new bukkit update Towny breaks like "pex"
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Posted Dec 24, 2012@ferrybig is it possible to chose wich portal it goes to?
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Posted Dec 24, 2012@xH3LLRAIZ3Rx
/mw create WorldName plugin:Towny
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Posted Dec 23, 2012@ferrybig
and "Towny"
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Posted Dec 23, 2012@mikeyriver
a plugin dont need to be updated for a version to work, this plugin is build so that it can run on almost anny version whitout errors, unlike some other plugins that break at every minecraft release like "pex"
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Posted Dec 23, 2012@sonicwolfsspeed
this plugin uses the build in generator of bukkit, if running on a 1.4.6 server, it will generate 1.4.6 worlds whit the normal generator
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Posted Dec 23, 2012@mikeyriver
try /mw create plotmeworld plugin:plotMe
Notice the plugin name is case sensitive
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Posted Dec 22, 2012Note, multiworld is not updated for 1.4.6...
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Posted Dec 22, 2012@tygo246
Hey guy. Do you use a permissions plugin? Could you post your permissions.yaml and let us take a look. Basically sounds like none of the permissions are set up for the second world. Using PEX you would simply set game to inherit your other world.
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Posted Dec 22, 2012@Nenestar
Thank you, my friend!
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Posted Dec 22, 2012Hi guys
I installed Multiworld but in my second world called 'games' nobody can use items neither build. How to fix?