Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
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Posted Nov 3, 2012@Forest181
can you check if the gamemodechancer is enabled at /mw debug if it is, then check if groupmanager is superperm compacable
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Posted Nov 3, 2012@askewdread
just testing it for the third time on my test server, I dont know why your guys get the bugs, and I not, this makes it hard for my to test it out (also, 4.2.0 contains a bug that can wipe out your config file, as stated at the file itself)
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Posted Nov 3, 2012@cpyle0819
can you try turning the debug mode on, it must says something when it enables those addons inside multiworld
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Posted Nov 3, 2012@ferrybig
nope thats how it came out seems like that could be the bug then? :)
(ignore the4.2.0, i was trying a older version to see if it workedin that one, but didnt lol)
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Posted Nov 3, 2012Im having the same thing with creative bug... Set all the permissions and everything.. Im using GroupManager from Essentials on #2455 1.4.2-R0.2 server with MW v4.3.0. Just to let you know a bit more details :)
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Posted Nov 3, 2012also if someone is in creative mode they dont get swtiched back to survival when going to the survival world which is a pretty bad bug
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Posted Nov 3, 2012<<reply 1044152="">>
I'm having the same issue and I've reloaded my server, reloaded the plugin multiple times, and even shut down to make the changes then restarted the server. Users still aren't going over to creative mode and the chancer reads false.
09:51:05 : name >-< version >
09:51:06 : Multiworld >-< 4.3.0 >
09:51:06 : EnderChestBlokker >-< False >-< False >
09:51:06 : WorldSpawnHandler >-< False >-< False >
09:51:06 : NetherPortalHandler >-< False >-< False >
09:51:06 : Bukkit >-< git-Bukkit-1.4.2-R0.2-b2455jnks (MC: 1.4.2) >
09:51:06 : plugin >-< enabled >-< loaded >
09:51:06 : WorldChatSeperatorPlugin >-< False >-< False >
09:51:06 : GameModeChancer >-< False >-< False >
09:51:06 : EndPortalHandler >-< False >-< False >
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Posted Nov 3, 2012@askewdread
could you confirm you reloaded the config after edited it? it should show
instead of
(to reload, use "/mw reload" or /reload or restart server);
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Posted Nov 3, 2012@PhanaticD
we also have the same issue, have done all that the faq says but will not work
using latest pex and have given the permission node to the default group (everyone) usecreativemode: true
(i tried r 0.1 first and just tried 2 now to see if it would fix)
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Posted Nov 3, 2012@PhanaticD
can you give information about your permissions plugin (it must be compactable whit superperm) and the information about "/mw debug"
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Posted Nov 3, 2012i gave people the permission node, i set the the flag, and i turned on creative in config, yet people do not have creative mode when going to the creative world why is this?
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Posted Nov 2, 2012Uploaded 4.3.0
No longer broken configs and big errors at the start, just caused by 1 mistake
"to.set(this.configPath, to);" instead of "to.set(this.configPath, value);"
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Posted Nov 2, 2012@The_Micahel
I saw this too, something is causing the config to get chanced and corrupts it (verry unlogical configuration file, that is not valid YAML)
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Posted Nov 2, 2012@Demonlover11
because of that superperm does not support true dynamic permissions, loading, you cant give them access to a world, whitout allowing them to al worlds
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Posted Nov 2, 2012-
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Posted Nov 2, 2012The new 1.4.2 Update Breaks this plugin, it still works but it will not save your worlds you made it is very annoying
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Posted Nov 1, 2012@koryboii
Yes, I have this issue. When this sometimes happens, I have to load a backup and it works fine, until it occurs again, right now, I restarted my server and it occured again, time for loading up backup... :/
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Posted Nov 1, 2012Any one else have the issue of when you start up the server and no worlds are loaded up, besides default/nether/the end... even though all the other worlds created have autoload to true in the config, then every time i try to /load the world it says its not in list of worlds. But when i try to /unload the loaded world it says error the world is already unloaded. I can't seem to get any of the other created worlds to load..
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Posted Nov 1, 2012@shmancelot
Are you updated to a dev or beta build of 1.4.2? If so, check out the ticket I made and see if that's the same problem you're having.
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Posted Nov 1, 2012@NastyStevie
So it unloads when the server restarts? If so how do I make it autoload because I set it to true but it stills unload when the server restarts.
If not how do i make the default world that always loads change to the new one i created?
It unloads every world when the server stops- autoloading means it will load up at any start. Most of our worlds are autoloaded, but I have one for prototyping machines and other small projects that I load and unload at will. However, there seems to be a problem with the configs with the newest version of Bukkit. Our fix for being on the wrong world due to the issues with temporarily disabling the Multiworld plugin was to change the world in server.properties.