Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
-
View User Profile
-
Send Message
Posted Aug 26, 2012Same problem, im op and i cant go to the nether from the normal world... my players can't too...
-
View User Profile
-
Send Message
Posted Aug 26, 2012multiworld prevents nether portals from working... lolwut?
-
View User Profile
-
Send Message
Posted Aug 26, 2012@Fearchen27
http://dev.bukkit.org/server-mods/multiworld-v-2-0/pages/faq/#w-omg-the-the-config-yml-is-not-existing-what-to-do-is
-
View User Profile
-
Send Message
Posted Aug 26, 2012What am I supposed to do now? I have with me no files in it ...
-
View User Profile
-
Send Message
Posted Aug 25, 2012@Pbrew85
Answer is there. http://dev.bukkit.org/server-mods/multiworld-v-2-0/pages/faq/
-
View User Profile
-
Send Message
Posted Aug 25, 2012How do I enable linking worlds? I try /mw link and it says that it is not enabled?
-
View User Profile
-
Send Message
Posted Aug 25, 2012@Darkllama23
ater the /mw create part
run anmother command
/mw save
now your sure your chances has been saved
-
View User Profile
-
Send Message
Posted Aug 25, 2012Each time i load my server, all the worlds are unloaded. How do i fix this, besides of doing /mw create <name of unloaded world>
-
View User Profile
-
Send Message
Posted Aug 25, 2012do this work with multiinv ?
-
View User Profile
-
Send Message
Posted Aug 25, 2012@ferrybig
That would be good, thanks. I did, however, find that /warp and /setwarp works fantastic with Essentials in conjunction with MultiWorld.
One thing though, that is haunting us is that it seems items are not saving properly when changing worlds and when going to survival mode. Does MultiWorld have any dealings with inventory?
-
View User Profile
-
Send Message
Posted Aug 25, 2012@MjrVenom
Well the problem is I do not have any files in that folder there. This folder is empty for me.
What is very strange because the plugin is loaded and yes also created worlds ...
-
View User Profile
-
Send Message
Posted Aug 25, 2012-
View User Profile
-
Send Message
Posted Aug 25, 2012@Fearchen27
You can find the Config.yml in the Plugin/Multiworld folder ...
-
View User Profile
-
Send Message
Posted Aug 25, 2012@MjrVenom
where can I find the Cofig.yml?
I have such a file in the folder plugins / plugin Metrics
since this is a file but the content of
bears ....
-
View User Profile
-
Send Message
Posted Aug 24, 2012@Fearchen27
If you create a Map via Multiworld, it will be create a Cofig.yml - file, download and open this file ... then there is a code like this
set autoload to true and your map will load after server restart
-
View User Profile
-
Send Message
Posted Aug 24, 2012@ferrbig I try now time to write hope you understand me, so ...
I have one world-one that is world standart when the server starts. Have the plugin will create a new world. The will also be created on it and you can join of a command. All this is no problem. If I start the server is my main world so the world standart started but the world make the plugin will not start.
HOw and where I need to adjust something so that both worlds can be started?
-
View User Profile
-
Send Message
Posted Aug 23, 2012@Mayhem777
@acer5200
create an world whit the same name as the directory of the old world data, so it pick automaticly the seed and chunks from the old world when generating the new world
-
View User Profile
-
Send Message
Posted Aug 23, 2012@Mayhem777
chancing a worlds name is an hard procedure that is difecalt to do from a plugin, when you do it when the server is running<sub> you risking corrupted worlds even if the server unloaded the world</sub>
-
View User Profile
-
Send Message
Posted Aug 23, 2012@Fearchen27
what is your problem?
-
View User Profile
-
Send Message
Posted Aug 23, 2012@Geekin_It_Up
I would love to know if this is possible as well. I've got two worlds I need to import from my old server. The MC update and some server upgrades of mine coincidentally happened concurrently, so we had to get rid of most of the plugins.