Multiverse-Portals

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Multiverse Portals Resources:
Wiki | Source | Feature Request | Bug Report
About MV2
Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with NetherPortals.
In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but *not bloated*! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!
Multiverse is back! Is your server, a Multiverse?
Multiverse-Portals Features
- Restrict users from using specific portals with permissions
- Charge users to use specific portals!
- Exempt users from portal fees.
- Launch users through the air when they enter a Multiverse Portal!
- Allow minecarts/boats through Multiverse Portals
So long Awesome Builds
We use to have this notion of an "Awesome Build" or AB which was suppose to be thought of like Bukkit's Recommended Build system. Awesome Builds were ones that we put extra testing into and were meant to be very stable. Unfortunately there will be no more Awesome Builds. Our development team doesn't have the time to devote to the project that we use to. As such, we've moved to a new build system which you'll notice in the new version numbering. Our release builds here should be stable; Lots of people have had time to vet them for us while they were only development builds. While we don't have much time to work on the project, we do still take critical bugs very seriously and try to get them fixed as quickly as possible.
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Posted Dec 16, 2014Broken for me as well. :(
Doesn't work with Multiverse Portal and the latest WorldEdit build (then one thats 1.8 friendly).
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Posted Dec 13, 2014i use worldedit 5.6.2 on spigot 1.8 same version work on 1.7.10
on 1.8 schematic lost nms and information on sign and other. on enginehub you can get latest version on 2 version 5 and 6 (try nighty build on wiki)
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Posted Dec 13, 2014@saturnux
What version of world edit should i use then and also what version of multiverse and mv portals? Because im confused because it wont work on my server.
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Posted Dec 7, 2014is it possible to disable the automatic recognition of worldedit ?
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Posted Dec 7, 2014worldedit 6 is the error. i have worldedit befor6 on spigot 1.8 and it work!
but a maj for worldedit 6 is nécésarry, worldedit 6 is released on bukkt
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Posted Dec 6, 2014same for me so i think it has to be updated to 1.8
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Posted Dec 5, 2014I'm getting the same issue. This server is running CraftBukkit version git-Spigot-da32fe1-0429c76 (MC: 1.8) (Implementing API version 1.8-R0.1-SNAPSHOT) WorldEdit v6.0.0-SNAPSHOT Multiverse-Core v2.5-b688 Multiverse-Portals v2.4-b548
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Posted Dec 3, 2014Everytime i try to make a portal it says: An internal error occurred while attempting to perform this command! WHAT DO I DO TO FIX DIS!
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Posted Dec 2, 2014@Stuck_ina_bottle
ME, too i am gonna try to download an old build version
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Posted Dec 1, 2014@SpookyHD2
Chances are, that's a permission problem. I recommend a permission plugin like Groupmanager or PermissionsEx
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Posted Nov 30, 2014Everything looks to be working awesome, except for one thing - and im unsure if i'm the one doing something wrong.
The '/mv set spawn' command used in the end (named: themoon) will scale the spawn-location compared to its entrance point in the over world. If i enter a 119 block at -9,-9 i'll be on the end at -9,-9. This also means that when i try entering a 119 block at 5000,5000 i'll spawn in the void and die.
Im unsure if Multiverse's setspawn ability is even working in the end WHEN the worlds are linked through the MV Portals plugin.
Suggestions?
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Posted Nov 29, 2014When I try To Make A Portal it says an internal error occurred while attempting to perform this command. Can someone tell me what to do
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Posted Nov 28, 2014could they just fix the API :because WorldEdit is a must have
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Posted Nov 26, 2014@Lmskullfighter
Worldguard 6.x builds are ok with multiverse-portals, just not Worldedit 6.x builds, so use worldedit 5.x builds.
@SpookyHD2
Does the player have multiverse.portal.access.<portals name>?
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Posted Nov 26, 2014Can someone help me please, I am building a server and if my test player walks in a portal he doesn't teleport
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Posted Nov 24, 2014I'm having an issue here. I set up the portals correctly and also linked them correctly. I got the message saying it worked but they don't work for anyone, op or not. I did realize I had Worldgaurd 6.X and so I got rid of it. Even after removing Worldgaurd they still won't work, any ideas as to what's going on here?
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Posted Nov 24, 2014====================================================================================Pls Help How do you set it so when you walk through one portal it changes your gamemode for example im making a server and im puting creative and factions on it but i dont want people coming from creative and going into factions and cheating pls help
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Posted Nov 24, 2014I am able to create portals in one world but when I want to import my world that I have in my folders, it sais: "starting import of world '[in this case survival]'... Failed" The same happens when I try creating one. any help please? :s
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Posted Nov 23, 2014[IMPORTANT] If you are using any worldguard 6.x build then multiverse-portals will not work.
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Posted Nov 22, 2014@meagnflips11
You mean by the thing which says Internal Server Error or whatever it means?, if so, same as me.