Multiverse-Portals

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Multiverse Portals Resources:
Wiki | Source | Feature Request | Bug Report
About MV2
Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with NetherPortals.
In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but *not bloated*! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!
Multiverse is back! Is your server, a Multiverse?
Multiverse-Portals Features
- Restrict users from using specific portals with permissions
- Charge users to use specific portals!
- Exempt users from portal fees.
- Launch users through the air when they enter a Multiverse Portal!
- Allow minecarts/boats through Multiverse Portals
So long Awesome Builds
We use to have this notion of an "Awesome Build" or AB which was suppose to be thought of like Bukkit's Recommended Build system. Awesome Builds were ones that we put extra testing into and were meant to be very stable. Unfortunately there will be no more Awesome Builds. Our development team doesn't have the time to devote to the project that we use to. As such, we've moved to a new build system which you'll notice in the new version numbering. Our release builds here should be stable; Lots of people have had time to vet them for us while they were only development builds. While we don't have much time to work on the project, we do still take critical bugs very seriously and try to get them fixed as quickly as possible.
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Posted Jul 13, 2012Is it possible to enforce users to have X amount of money in their balance to use a portal, but not actually charge them to use it? I'm attempting to create a pvp world where, if you are killed, the killer takes $100 of your money... however if players go in with $0 that defeats the purpose.
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Posted Jul 11, 2012@Chihuahua101 Yes it is possible just get the wand from world edit and select the inside of the area of inside of the portal and just type set it as water.
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Posted Jul 11, 2012Eumm, Do you know why my portals went crazy? I had 2 portals, one to go to minecraft Dota and other to back, and also 1 empty one. Everything worked nicely. But now, I created a new one, one to creative and one to back. But this is when everything went crazy. Portals started pushing me back, saying this portal doesn't go anywhere. That first empty portal, didnt act like that before, it just said that it doesn't lead anywhere and didn't tp me to nether. But now some portals say that, and others portals go through... ANy idea why this happens?
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Posted Jul 9, 2012Are u able to put something like water inside the portal frame? Just wondering if u could without messing up the portal also I want the water to make it look better. Thx for the great plugin! :D
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Posted Jul 8, 2012@drDday
You can do this with your permissions. I have different permissions set up for each world using PEX.
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Posted Jul 5, 2012Can I somehow let the player/console execute commands when they enter a portal/change world? I would like to have a starterworld on my server where there is only a kind of staircase that leads to a portal, the players that enter the world have beginner permissions and when they enter the gate they get more permissions. Is that possible with this plugin in any way?
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Posted Jul 3, 2012So I notice dropping into a portal from about 5 block will still port you but not if you fall from a 15+ block hight. is this changeable?
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Posted Jun 28, 2012I suggest you to load the chunk before teleporting!
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Posted Jun 27, 2012So my portals aren't working for this: http://s1099.photobucket.com/albums/g394/gabessdsp/?action=view¤t=2012-06-27_212104.png
That's the image. Can you identify something that's wrong from the image? Because I have several other portals and some like this except with stone and they work perfectly
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Posted Jun 25, 2012Is this broken or not? Because the portal always sent me to another place.
Command used: /mvp wand /mvp create TownSpawn here (Teleport to Survival World) (Portal Location: Spawn World) /mvp create Town here (Teleport to Spawn World) (Portal Location: Survival World)
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Posted Jun 25, 2012nice plugin will test it if i like it i will leave a good comment
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Posted Jun 24, 2012@Timiren
yes /mvp select <portal> then modify it
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Posted Jun 24, 2012Is there anyway how to make player pay for gate without the gate having owner? I want to make my players pay for using portal to mining world, but I am owner of gate as admin and I don't want get money by myself for it :(
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Posted Jun 21, 2012This plugin is insanely resource-intensive. Creating 3x3x3 portals between two worlds (I have three worlds total) nearly crashed my server, and it has 3 GB of memory allocated.
An alternative implementation like ButtonWarp would be awesome and hopefully much lighter.
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Posted Jun 20, 2012@Chakyl1127
I think there is an option for every portal. But I'm not sure :)
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Posted Jun 19, 2012Is there a way to fee players to go from one portal to another in the same world using iconomy?
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Posted Jun 18, 2012OK i've been using this program a while now... Is there a way i could lets say use a portal to start a timer and then when the timer goes away it'll auto-portal them back to a location
Meaning build a city with a portal... the portal is to a farmland. they go thru it and the timer starts and they are allowed limited time before it portals them back to start.
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Posted Jun 18, 2012@blaize99
It works by me. Otherwise, is it a problem to downgrade to R3?
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Posted Jun 15, 2012Hmm i keep on getting this error (Core+Portals are 2.4-AB) Bukkit Version: 1.2.5-R4.0 (recommended) 01:14:28 [SEVERE] Error occurred while enabling Multiverse-Portals v2.4-b548 (Is it up to date?) java.lang.NoSuchMethodError: com.pneumaticraft.commandhandler.multiverse.Command.<init>(Lorg/bukkit/plugin/Plugin;)V at com.onarandombox.MultiversePortals.commands.PortalCommand.<init>(PortalCommand.java:25) at com.onarandombox.MultiversePortals.commands.InfoCommand.<init>(InfoCommand.java:24) at com.onarandombox.MultiversePortals.MultiversePortals.registerCommands(MultiversePortals.java:293) at com.onarandombox.MultiversePortals.MultiversePortals.onEnable(MultiversePortals.java:113) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:256) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:238) at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:552) at org.bukkit.Bukkit.reload(Bukkit.java:182) at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:22) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:479) at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand(CraftServer.java:475) at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:612) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:581) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
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Posted Jun 14, 2012@tehcheesy
Set the world type to creative ... ?