Multiverse-Inventories

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Inventories Resources:
Multiverse-Inventories Features
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Hunger, Health, Exp, and Bed Spawns (Bed Spawns only available in CB1.1+)
- Import your data from WorldInventories 1.0.2+ and MultiInv 3.0.0.
- Useful in game commands
Is Multiverse Missing that little something that you need?
Ask us! Or better yet, hop on our discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request
Want your plugin to use the Multiverse API
(currently undocumented, sorry...) Again, hop on IRC and tell us! We love talking to other devs and a bunch of us will be able to help you out!
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Posted Jan 13, 2013@niknea
Take a look at the wiki. You will need to make a group that contains these two worlds and share "all":
groups: uniquenamehere: worlds: - spawn - wild shares: - all
would be an example config :)
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Posted Jan 12, 2013How do i make it so some worlds have the same inventories? for example: the world spawn has the same inventory as the world wild. How do i do that?
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Posted Jan 11, 2013@RealityIntern
if u put it that way, then no. lol. After lots of testing, i think its a conflict with a plugin. I'm running a survival mod in my server, were when a player gets disconnected while in the arena, the arena is in a different world, they get transported back without their original stuff..annoyin the crap of out me.
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Posted Jan 11, 2013@marvzzz23
Are you sure we're talking about the same issue? Mine happens only when the json file is first converted (the first time someone changes worlds after the updated jar is installed) and you're changing game modes on world change.
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Posted Jan 9, 2013@RealityIntern
it also happens to survival to survival world. Once a player disconnect from the secondary world, they get transported back to the original world with empty inventory..and there is no way to restore it..its really annoying.
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Posted Jan 9, 2013It seems to happen if you go from a creative world to a survival world (maybe vice versa) during the conversion.
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Posted Jan 9, 2013I haven't been able to convert to json builds because it keeps losing the inventory on conversion. I think it loses the inventory for whatever world/group I teleport to when it converts, but possibly only one direction (going from ungrouped world to default group), which might indicate it has something to do with how I'm configured. I'm going to have to do more testing.
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Posted Jan 8, 2013I have this issue in my server when a player get disconnected or disconnected while in other world, they get spawned back to the original/spawn world with an empty inventory, they lost their original inventory..this started happening on 1.4.6+ builds..
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Posted Jan 8, 2013Works fine for me in 1.4.6 so far. Iusing Essentials and PermissionsEx in addition to a bunch of other stuff.
No issues with switching game mode so far.
I like how it maps your current inventory to the world you're currently in when the plugin is first enabled.
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Posted Jan 8, 2013@Puremin0rez
Mine fault sorry, huh... seems we do need to delete conflicting json files only. DEV made clear explanation on new release:
IF YOU EXPERIENCE org.bukkit.configuration.InvalidConfigurationException: Invalid JSON detected.
This is a bug caused by the alpha build #329. You will need to delete/restore backups for any of the files mentioned in these errors. You should be able to simply delete the json file it mentions since the yaml file left behind is effectively a backup.
Im just user, and tried to help. Apologies to all.
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Posted Jan 7, 2013@ha11oga11o
Delete all inventories?!
That doesn't seem like a very good fix!
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Posted Jan 7, 2013It wont let me change my gamemode in the survival world and i am op
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Posted Jan 6, 2013Not uptaded for 1.4.6 ?
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Posted Jan 5, 2013@OriginalMadman
Its solved,
use latest dev build and delete all inventories in plugin folder :)
Cheers!
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Posted Jan 4, 2013@ha11oga11o I get a lot of the same errors (same latest versions)
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Posted Jan 4, 2013How do I set up per world inventories
Do I use this?
You must specify optional shares you wish to use here or they will be ignored. The only built in optional share is "economy" use_optionals: [] groups: {}
And if you do use that can someone give me an example?
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Posted Jan 4, 2013@dumptruckman
Null enchantments were no plugin's fault. https://bukkit.atlassian.net/browse/BUKKIT-3333
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Posted Jan 4, 2013On this:
A: 2.5-b329 for CB 1.4.6-R0.3 16 hours ago
with cb 1.4.6 r03 beta i got this:
http://pastebin.com/mHQULVas
Why da hell is seeking for JSONAPI???
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Posted Jan 4, 2013Ty for your fast responce testing 332 ATM so far so good .. keep it upp and maby a Pizza is comming your way :D
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Posted Jan 4, 2013@holyone801
It appears that somehow you are obtaining null enchanted items. This is not something that should even be allowed by Bukkit but apparently is and is going to break more than just Multiverse-Inventories. I suspect some naughty plugin is causing this.
I've added a safeguard in in this version #331 to combat this in any case.