Multiverse-Inventories

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Inventories Resources:
Multiverse-Inventories Features
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Hunger, Health, Exp, and Bed Spawns (Bed Spawns only available in CB1.1+)
- Import your data from WorldInventories 1.0.2+ and MultiInv 3.0.0.
- Useful in game commands
Is Multiverse Missing that little something that you need?
Ask us! Or better yet, hop on our discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request
Want your plugin to use the Multiverse API
(currently undocumented, sorry...) Again, hop on IRC and tell us! We love talking to other devs and a bunch of us will be able to help you out!
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Posted Jun 20, 2014Hi, I try to do the following thing - we got two worldgroups, Group A (4 Survival-Worlds), Group B (one Quest-World). When you port from:
A -> B: Do to last Location in B (command: warp quest brings you to last location) B -> A: Go to the typed command (/spawn brings you to spawn instead of last location) A -> A: just the normal use of warps...
With "/mvinv toggle last_location", I can change the port to the last location on both worldgroups. Is there an option, only to change this in ONE worldgroup?
Thx
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Posted Jun 20, 2014Add money option please?
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Posted Jun 19, 2014Can you add Money for each world pls
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Posted Jun 18, 2014@Sprindex No problem, glad I could help!
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Posted Jun 18, 2014@ElSarraHD
I have #376 and it does not import so that does not = 100%...maybe 98% :)
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Posted Jun 18, 2014what is the dev build for 1.7.9?
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Posted Jun 18, 2014Dev Build #376 work 100% on 1.7.5 CB
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Posted Jun 18, 2014It won't import from MultiInv....I type the command and it just shows me all the Aliases.
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Posted Jun 18, 2014@NoahWL1
Hey,
Thanks that really helped! Works super duper now. I think per-word spawns work a lot better anyway. So when you die in factions you are at the factions spawn or your set home, not the hub. My craftbukkit is beta1.7.9. Thanks again for your help!
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Posted Jun 17, 2014@TWSSYesterday
I have downloaded the build from earlier today and it appears to be working fine. I was not able to test it for a long period but I did verify that the worlds for different groups retained there inventories and were separate from one another.
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Posted Jun 16, 2014I am randomly getting this error when players login to the server:
http://pastebin.com/9uFfkGKL
It doesn't happen for every players just some.
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Posted Jun 15, 2014@Sprindex
I think I can answer your question. If players do /spawn and go to the spawn world, Multiverse Inventories obviously isn't tracking that and switches the inventory over, as you have stated. Since there are going to be no updates to this plugin for a little while, you can use some plugins to work around this. If you are currently using a /spawn plugin that only supports setting 1 spawn and not spawns for each world, use a plugin like NSpawn. It allows you to set per-world spawns so if the player does /spawn, they will be taken to the predefined corresponding world spawn instead of the spawn world's spawn. If you want players to have the ability to use commands to go through worlds, get a plugin like booscooldowns, which allows you to make your own commands that run other commands. (Ex: Set /spawnworld to run the command /mvtp spawnworld) Also, if it isn't too much trouble, what version of craftbukkit/spigot are you using? (/version in game) Thanks!
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Posted Jun 8, 2014I read your disclaimer a few comments down, So is there no way for me to seperate inventories between worlds? I havent used this plugin in literally years, probily since 1.3 or something, Now im running Spigot 1.7.9 R03, and recently added Multiverse, If I create a new world, will this still have problem with the issues you wrote about?
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Posted Jun 7, 2014This is a great plugin that I have been using for a while, but there is one feature that should be implemented. I have many different worlds, and I want to have scoreboards on some of them. It should have a feature that will make it so you can set different groups that have different scoreboards, so you can have different scoreboard objectives in each world.
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Posted Jun 4, 2014Hey,
I understand that support is virtually non-existent, but I thought I might try my luck anyway! I added this plugin after a good couple of months of player activity, so players had the same inventory in many worlds. I added the plugin and it seemed to work as I expected it to. Initially the same inventory in each world, which makes sense, but if you changed it in one world, it would not change in another. So each world had the same inventory, but they were no longer connected with each other. Great! Exactly what I wanted! Then my players noticed something. I have a Faction world and the Spawn world. Let's say (after the plugin was installed) a player digs up some dirt in the Faction world. When the do /spawn to get to the Spawn world the STILL have that dirt in their inventory. So now they seem to have reconnected again. From the spawn world they re-enter the Faction world via a multiverse portal and no longer have the dirt in their inventory. It remains in the Spawn world.
I'm not actually sure how much of that makes sense, but hopefully you understand!
Jack
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Posted May 31, 2014Update it for once please?
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Posted May 30, 2014@TWSSYesterday
With that being said, will multiverse 3 be combining the effects of this plugin as one? Or will this plugin be worked on as its own entity once multiverse 3 is completed?
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Posted May 26, 2014For all those trying to get per world economy with this plugin just use SDFEconomy per world economy.
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Posted May 26, 2014hi,
when I added this plugin it broke the chat because I wanted it per-world but then it stooped that from happening can you fix it?
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Posted May 25, 2014When i DO /mvinv toggle Economy the inventories doesent work and the multi Money doesent work! Help Fast Please
i hav Essentials economy ore do i need vault