Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Jan 1, 2012@Nox13last
see: You're using spout. Update to the latest builds.
Core Build #439, Portals Build #444, NetherPortals Build #444, SignPortals Build #444, Adventure Build #437
If you want more details: https://github.com/Multiverse/Multiverse-Core/issues/355
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Posted Jan 1, 2012@Kronasus
You may be looking at the examples. Use "/mv env" for a complete list of environments.
/mv create darkworld end
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Posted Jan 1, 2012@Poopfish
You're using spout. Update to the latest builds.
Core Build #439, Portals Build #444, NetherPortals Build #444, SignPortals Build #444, Adventure Build #437
If you want more details: https://github.com/Multiverse/Multiverse-Core/issues/355
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Posted Dec 31, 2011I think this plugins is pretty unstable atm :S Im getting a lot errors. And my worlds are all corupting. And when i try create a world my admin panel crashes and the server crash. i do kinda need this plugin because i have a custom world. this is the error i get when trying to create a world: http://pastie.org/3105182 J have tried remove the multiverse map and the maps. And to create all again. But now when i do /mv list i still see a lot empty lines. And i cant create any map anymore. So yeah my server is kinda messed up due this plugin :S
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Posted Dec 31, 2011@Poopfish
I went back to build 419, it doesn't seem to do that.
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Posted Dec 31, 2011My players are telling me that, when they die they go back to that world's spawn, but when they log out and log back in they get sent to the default world's spawn. Is this a bug or is there a setting I missed somewhere...
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Posted Dec 31, 2011Is there a way to add the end world on the /mv import command? I don't want players do use the end world because it seems to be duplicating items. But i only see the import for NORMAL and NETHER
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Posted Dec 31, 2011Is there a generator for a world just for caves from level 128-0, instead of half of the height like normal worlds?
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Posted Dec 30, 2011@deleted_7536780
I have done that, but now what do I do when a player dies in 'World B' to make them respawn in 'World A'?
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Posted Dec 30, 2011can you make it so that people with creative mode on world2 cannot go to world1 and be in creative. I do not know if this plugin works like that already because I am using it and CommandBook=allows /gamemode 1 or 0
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Posted Dec 30, 2011@strupan
you have to change your default world in server.properties. make sure you move all the players.dat files into the new world folder.
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Posted Dec 30, 2011I made two worlds, question is,
How do I make it so "New" players will spawn in World B and not in World A?
How do I make it so if players die in World A, they will spawn in World B?
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Posted Dec 30, 2011@fernferret
Just out of curiosity, why does Multiverse require now to check whether a player has logged in before or not? I'm curious because an issue Spout is giving MV-Core dev420+ the respawn issue, forcing me to stick with the 419 build.
Really I'm just curious as to why it's now required in MV-Core.
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Posted Dec 29, 2011@JPieMC
When we're confident that all of the major bugs are worked out. The issue is, we get about 6 new bug reports daily, and we have to sort through them to find the real bugs, other plugin bugs, or people just not setting a setting right.
We're working on it,
--FF-
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Posted Dec 29, 2011@corenting
Thanks, a user notified me in IRC. Link fixed :)
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Posted Dec 29, 2011@corenting
Thanks. Would be nice if someone could update the one that's in the post..
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Posted Dec 29, 2011For those who doesn't know, there is a typo in the link for dev builds Here is the link : http://ci.onarandombox.com/job/Multiverse-Core/
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Posted Dec 29, 2011is there anyway to stop MV spawning new players around the set spawn as i need then to be set in a set spot
thanks
Edit - it was a prob with the dev build all fine now i just downgraded
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Posted Dec 29, 2011Can someone please direct me to the new build for this? I can't get the old build to run and that 404's been in place for quite some time. I would like to have my multiple worlds back.
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Posted Dec 29, 2011Is it just me or is the dev builds link broken?