Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Aug 3, 2012@Puremin0rez
still very glitchi for me and sometimes it crashes peoples minecraft :( any ideas?
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Posted Aug 3, 2012dont forget to update to newest dev build from craftbukkit, now all my worlds are loaded correctly :) so it was the fault of craftbukkit
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Posted Aug 2, 2012Yep, using latest bukkit Multiverse appears to be in working order :D
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Posted Aug 2, 2012after the bukkit fix it was all back to normal multiverse has no problems for me
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Posted Aug 2, 2012The worlds.yml formatting in the latest dev build definitly looks confusing and horrible. There are "="s everywhere.
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Posted Aug 2, 2012If i start my Server on 1.3 with MV 2.5 and want to import an Uploadet map (Not generated with MV) i get this Error
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Posted Aug 2, 2012<<reply 8456
Not for me, but when i take a look to my world.yml file, i saw some strange == which weren't there before...
I've try 2.5 multiverse with last bukkitdev build, then back to bukkit 1.2.5 R5 keeping multivers 2.5. Shouldn't i do that?
It seems to work, but my world.yml looks strange isn't it?
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Posted Aug 2, 2012Has anyone else notice that the per-world settings keep resetting to the default settings of the server.properties file? I'm trying to make a creative and a PVP map, but the settings keep resetting.
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Posted Aug 2, 2012@martinj198
You can use Multiverse Inventory
----------------------Just tested Bukkit 1.3.1 dev build 2272 with last dev build of multiverse (558), and i'm sad:
I've got 87 plugins on my server, and the only ones causing errors in the console (and in the game) are Multiverse and DeathtpPlus....
Just see than in devbuild 2268, bukkit have had:
"Changes since the previous Development Build (1.3.1-R0.1 build #2267) 2885e836 Add test for WorldType's "
I think this is part of the problem.
Hoping bukkit guys or multiverse ones will quick find the solution... Can't wait to test this 1.3.1...
Thanks and good luck to us...
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Posted Aug 2, 2012@slayert67
I'm getting the same thing.
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Posted Aug 2, 2012@slayert67
it is probably a bug related to bukkit since it is still in dev. maybe multiverse will update after the 1.3.1 rec build
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Posted Aug 2, 2012I am having this problem on me and my friends server, when i try to import a map on our server it fails.
Comand: /mv import FlatWorld normal
And then it says "trying to import new world" ... "Failed!"
if anyone has this problem and solved it please tell. I have updated the server to 1.3.1 ,so if this is a bug i think maybe multiverse has to update cause the maps is from 1.2.5 . but that is only a possibility :/
hope anyone is able to help :)
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Posted Aug 2, 2012@xalixilax
so multiverse works fine?
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Posted Aug 2, 2012The problem is coming from bukkit i'm sorry. They are trying to fix it.
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Posted Aug 2, 2012The over world with a black sky ?!?! That's nice but this is causing problem when you got thing in this world :/
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Posted Aug 2, 2012@Viper150
viper I'm having the exact same problem as you are, you described in a way didn't know how. It's mainly probably a bukkit problem or a multiverse problem i don't really know
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Posted Aug 2, 2012How do i avoid people transferring items from world to world?
So they have an inventory for each world
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Posted Aug 2, 2012is this normal that some worlds arent loaded after updating to 1.3.1? for example my PVP world doesnt appear and /mv import pvp normal doesnt work, too... but the hungergames maps are loading...is this normal or are the worlds corruptet?
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Posted Aug 2, 2012@EpicTrance
I'm having the same problem with the sky being red/black for nether/end but the terrain is generated as if it was a normal world. The sky changed to normal after relogging from those worlds.
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Posted Aug 2, 2012@EpicTrance
I'm getting client crashes at random when I go to any of my worlds.
Doesn't matter if i'm using /spawn, /mv tp, portals or just tping to another player i'll crash about 25% of the time.
It feels like it might be a general Bukkit problem, but i've no way to really check it right now.