Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Aug 5, 2012@dragondeatth
Use Dev Builds
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Posted Aug 5, 2012Hello, I was wondering if there is a proper way to have the properties in the world.yml file to work. When I edit and then save, the edits get overwritten in the restart/reload. Please help.
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Posted Aug 5, 2012How come the 1.2.5 AB 2.4 is only 328 KB and the Dev Build for 1.3.1 is 1.5 MB?
Thats some huge changes.
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Posted Aug 5, 2012A proper update should come, but as far as I know, it works without any issues.
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Posted Aug 5, 2012My server works fine with this and my server is 1.3.1, xP
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Posted Aug 5, 2012Please update this plugin to CB 1.3.1-R0.1! My server won't work if the plugin doesn't get updated! Please do it :-P
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Posted Aug 5, 2012@Wigglesmanhi
Block enderchests with worldguard in creative.
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Posted Aug 4, 2012Looks like MV-Core is dropping the 1.3.1 Large biome setting. Messed up my starting map real good at the newly generated chunks.
The fun of using dev builds.
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Posted Aug 4, 2012Please update to accommodate the new AsyncPlayerChatEvent
https://github.com/Bukkit/Bukkit/commit/e49a640760a738ed79c9719a0d6959038fb3c0ba
Thank you.
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Posted Aug 4, 2012Please make a patch or something with enderchest transfer like so people can't spawn in a chest load of diamondblocks from my creative world to the main world like u did with inventory's
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Posted Aug 4, 2012Whenever I go Through a portal in my server, My minecraft crashes. Same with everyone else on my server...Does anyone else have a problem like this?
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Posted Aug 3, 2012@SkyJohn
I'm getting the same thing here. It's very similar to the early builds of 1.2.5, so I'm blaming bukkit at this point. We have to remember, the 1.3.1 bukkit is very much dev, it's no where near RB quality yet and appeared just a few days ago. Give it time.
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Posted Aug 3, 2012Please update it for 1.3.1 with LARGEBIOMES and Spawn NPCs options :) Thank you
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Posted Aug 3, 2012Hello, when I try to create a nether world with /mvcreate pvp_nether nether, it gives me a world that has a normal world terrain, but nether sky. How can I get it to generate a nether world? Thanks
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Posted Aug 3, 20121.3 compatible version. The last build available doesn't allow you to import worlds.
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Posted Aug 3, 2012@noxturno
that maybe is a bukkit bug they will be fixed soon. we have to expect bugs in dev build guys
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Posted Aug 3, 2012i use the 2.4 from this site :D
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Posted Aug 3, 2012let me tell you its a hell of a ride everytime anyone uses the portals to go to other worlds.
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Posted Aug 3, 2012@noxturno
If chunks are not loaded correctly, the players need to relogin. Mabye you should make a command like /q or /spawn that can be issued when player are falling out of the world.
Or better: if you have WorldGuard, enable teleport-on-viod-falling to prevent item loss because of death caused by glitchy worlds.
I hope bukkit fixed it (not tested yet =D)
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Posted Aug 3, 2012@Hans6666
which version are you using ? for MV? is it the latest from the jenkins website? or is it from the download here