Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Apr 6, 2012after upgrading bukkit-core to this: http://ci.spout.org/view/Bukkit/job/CraftBukkit++/187/ all works fine with latest dev Multiverse (Core-NetherPortals-Portals) !!! =))))
But is it possible to prevent /home (Essentials) escape from local world to another world (where home is plased) ?
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Posted Apr 6, 2012Hi, I've got a problem with multiverse on 1.2.4-R1. Impossible to spawn NPC villagers in any world. Is there a lin of config to add or ar way to make them spawn. Best regards.
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Posted Apr 6, 2012I am using Worldborder and I have loaded my main map and a second copy of that world. When i attempt to use, /mv tp world, I get the reached out of map bounds from worldguard and get put back at spawn. Any idea? I can remove Worldborder and the tp works but I need worldborder.
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Posted Apr 6, 2012I have the latest stable build for 1.2.5 and permissions don't work. I don't know if it is just from Group Manager but it really is annoying. Only ops can use the portals. Any suggestions?
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Posted Apr 5, 2012I am on 1.2.5 and this seems to be working fine for me. Anyway, I have a question for the dev. Is there anyway to make chat specific to a world? so only players in that world can chat with each other, and force it so they can change to the global channel?
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Posted Apr 5, 2012Another eagerly awaiting an update =).
While I wait, can anyone tell me if there's anything bad that'd happen if I load up cb with all my worlds, without multiverse? It'd only load the main "world" folder correct? The others would be untouched until MV was updated and installed, in which case it'd be a smooth transition?
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Posted Apr 5, 2012@drdeft
yup i want the same i hope they gonna fix this and gonna update to MC 1.2.5
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Posted Apr 5, 2012Please help. How can I config multiverse for using /spawn command to teleport to spawn not to the default world, but to the spawn of the current world?
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Posted Apr 5, 2012Doesn't word with 1.2.5.
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Posted Apr 5, 2012Can I use this plugin to do this: 1. When I turn gamemode to 0: Flying off, Lives on, Hunger on. 2. It has to leave the inventary full, not that you have to go search for everything, stone, wood...
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Posted Apr 4, 2012I'm running the newest Dev builds of Core, inventories, and portals. Today, I encountered errors that disabled the inventories and portals part of the plugin, and allowed people to take items from world to world. Thankfully, I was on to see this, and after it refused to respond to /mv reload, i restarted and it fixed itself. My players lost all of their non-world (default world) inventories. This has occurred multiple times now. I have not added any new plugins when this started to occur, and none had any conflict before.
Any reason why? I cannot have this plugin suddenly become unreliable, since my server is based off of this.
Server version: 1.2.4 build 2126
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Posted Apr 4, 2012need update for 1.2.5 please...
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Posted Apr 3, 2012Wooza, R1 bukkit been out for a while and still no awesome builds for multiverse. Vacation time? :)
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Posted Apr 3, 2012Occasionally MV throws a failed to pass playerteleportevent to MV.
Also, sometimes it fails to switch people to creative mode when they enter the creative map (which is fatal for my server because I require separated inventories). A /mv reload fixes this, however.
In any case, I'd like to see an update if you can. My server is now relying on MV to control all the very specific flags and actually load my worlds.
Thanks! Loving this plugin.
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Posted Apr 3, 2012Help!!! When I do this:
mv import Survival normal
15:42:59 [WARNING] Unexpected exception while parsing console command org.bukkit.command.CommandException: Unhandled exception executing command 'mv' in plugin Multiverse-Core v2.3-AB at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:473) at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand(CraftServer.java:469) at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:599) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:568) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.NullPointerException at com.onarandombox.MultiverseCore.MultiverseCore.onCommand(MultiverseCore.java:474) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 7 more
That happens
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Posted Apr 3, 2012yes, pleeeease update to 1.2.4. Every other plugin i run is out for 1.2.4, just MV not..
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Posted Apr 2, 2012Please Update To 1.2.4?
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Posted Apr 2, 2012i have tried everything on my server, every attempt to fix this has failed, every command doesn't work and it says internal server error, i have tried on log and on every groupd (Owner, Admin, Moderator, ETC.)
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Posted Apr 2, 2012I am having the same issue with beig switched to survival on login.
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Posted Apr 2, 2012Hey were running the core and portals mod and it seems every time were going from one world to another our admins loose their creative mode.
Our test server is undergoing changes so we can update our public server and it’s a pain having to type /gamemode every time we change worlds. Is their maybe an exemption permission or something I missed in the config files that can keep it from resetting us to survival?