Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Mar 29, 2012Using Dev version 2.4-b251 with Craftbukkit 1.2.4-R1.0 and no problems so far Same with that line of Portals and netherPortals
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Posted Mar 29, 2012I had to remove this plugin from my server yesterday because it kept changing my world seed now I have corrupted chunks in a particular area but the world seed is corrected and I do not have the issus with the broken chunks all over like I did. I figured I would inform you guys of the issue with that said I was wondering is there any plugin that can check regions of a world folder and tell the server owner if a region is not of the actual world seed so it can be removed I have checked a few options out but they are either ridiculously hard to run and use or they do not function with 1.2.4. I have a newly created world with not much uncovered and really do not want to crash my server trying to regen it all with world edit. Please let me know.
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Posted Mar 29, 2012@powermix360
It's working now, somehow.
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Posted Mar 29, 2012Multiverse just stopped working correctly with 1.2.4. It gives me a lot of errors and when I want to make a portal it says "Multiverse doesn't know how to take you to <world>", if I do /mv list I get that 0 worlds are imported and if I try to import one it simply doesn't allow me(I get a bunch of errors in the console). I can warp to those worlds though so I know that they are imported.
My question is if you'll update it soon as I saw that the last update was done on the 18th of March.
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Posted Mar 29, 2012Is there a way to prevent Multiverse from changing people's game modes on log-in? It's becoming incredibly annoying for those who have the choice of playing with Creative on my server.
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Posted Mar 27, 2012what am i doing wrong? I set it to take money but it adds it to the player instead? this is a little backwards?
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Posted Mar 27, 2012is there a way to make it only day on an specific world?
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Posted Mar 27, 2012Is there a way to make a end portal go to worlds just like the nether ones?
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Posted Mar 26, 2012Ok so i have two worlds on is "default" the other is "world". everyone can build on both. i want to make it were everyone can go into "world" but only certain people can build. how do i do that?
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Posted Mar 26, 2012@RaesWolf
I can confirm this is happening to me too.
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Posted Mar 26, 2012multiverse.access.* or any name of the worlds that are named it wont allow access to some but allows access to the rest.
multiverse.access.* <
- Wont allow access to all when im giving it to certain players.So does this just not work in the 1.2.3 build?
Help?
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Posted Mar 26, 2012when will there be a recommend multiverse build for 1.2.3? these bloody devbuilds seem useless to me as they all are broken.. Tried tons.
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Posted Mar 25, 2012I have a question: Do I need to have MultiVerse - NetherPortals if I need only a nether world and only a end world and I need portals from all other worlds to go to that nether/end?
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Posted Mar 25, 2012Wont work...
/mv Gives to me that: An internal error has occurred while attemting to perform this command
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Posted Mar 25, 2012how can i get this working with a custom terrain ?
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Posted Mar 25, 2012Can someone plz help me to setup a creative and survival map?:) add me on skype!: Daniel.karlsen8!
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Posted Mar 24, 2012Hello, I've set up a group of survival worlds and a group of creative worlds and i have it so each group of worlds has a different inventory. the only problem is your gamemode doesn't change when going into a portal to a world of different gamemode. so you go into the survival portal, your inventory switches, but your gamemode doesn't. i'm using multiverse core, multiverse nether portals, multiInv, and creative gates for the worlds setup. what should i do to make the gamemode work? any help will be greatly appreciated, thank you.
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Posted Mar 24, 2012I'm just woundering how to setup a Creative and survival (pvp) worlds if someone could help me plz add me on skype! :D Daniel.karlsen8! : )
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Posted Mar 24, 2012@BehindTheMatrix
There is a Build working with 1.2.4 (even portals) but not an AB..
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Posted Mar 23, 2012Hey, uh, this is awkward, but uh, is there a guide to update from 1.7.2 to 2.x? I kinda never did that, hehe, but I guess I need to now...