Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Jun 7, 2015i have problems imoprting some worlds which had run on a bukkit/multiverse server since minecraft beta multiveerse does some crazy shit there and i have problems importing a 1.8 world into multiverse withput losing the structures i build on them
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Posted Jun 7, 2015@dutchy1001
Yeah, it's from 1.8.4.
@oggimaster
You're probably using Essentials, so if you put the teleportation-priority in Essentials to lowest, it should work :)
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Posted Jun 7, 2015@TWSSYesterday
Building a new (1.8.7) Spigot or Craftbukkit server jar has fixed the portal for me.
Proves it was the server jar that caused the issue and not MV.
Thx for your time TWSSYesterday
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Posted Jun 6, 2015-
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Posted Jun 5, 2015@zachcronin63
You wouldn't, you'd need a warp plugin that is handled per world.
@Sandertjeuh
Versions? Logs? Picture evidence?
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Posted Jun 5, 2015Im having the bug that ppl are spawning in the wrong worlds, just at random cases. Spawnpoints are set the right way etc.
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Posted Jun 5, 2015so if I wanted certain warps in a certain world how do i do that using perworldplugin?
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Posted Jun 4, 2015@TWSSYesterday
thx
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Posted Jun 4, 2015@dutchy1001
Mmk, I'll take a look and see what's changed in the recent builds.
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Posted Jun 4, 2015@TWSSYesterday
Reverting back to 1.8.3 server (either Craftbukkit or Spigot) is fixing the issue I had earlier. I'm not sure now if MV is to blame or the 1.8.6 server build.
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Posted Jun 4, 2015@overyde
Check this page out: http://ci.onarandombox.com/job/Multiverse-Core/doxygen/interfacecom_1_1onarandombox_1_1_multiverse_core_1_1api_1_1_multiverse_world.html
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Posted Jun 4, 2015We've created a new mod that is refusing to generate new ores into a multiverse world (only the main world).
Is there something I am missing in the code to set it to render into mv worlds?
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Posted Jun 3, 2015@VanatosMC
Sadly no, you can use something like coreprotect though that logs everything and then allows you to rollback.
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Posted Jun 3, 2015Is there a way you could restore worlds?
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Posted Jun 2, 2015@dutchy1001
It bounced due to the craftbukkit being there, if you clone it'll work once the repo is changed.
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Posted Jun 2, 2015@TWSSYesterday
np, I saw the netherportals bounced on jenkins. If you want the version I use to have a look or check then let me know.
Any news on a MV-core update?
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Posted Jun 2, 2015@dutchy1001
Update: Got dump to merge the PR. Thanks for contributing :)
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Posted Jun 1, 2015@dutchy1001
I'll give it a quick look over.
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Posted Jun 1, 2015@TWSSYesterday
If you read my first post aimed at frizzbee30 you could have seen that i used an alterd netherportal version.
If you go to github MV-NetherPortals you will find the pull request with the changes in there.
The error that the MV-NetherPortals gives is a follow up from the Multiverse-Core.
But as I know 110% sure this is not due to the alterd version of MV-NetherPortals I downloaded the latest version from bukkit (2.5-b675 (beta)) and restarted my test server. Unfortunately the same errors happen.
See here a full Spigot log
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Posted Jun 1, 2015@dutchy1001
[16:42:10] [Server thread/ERROR]: Could not pass event PlayerPortalEvent to Multiverse-NetherPortals v2.5-bUNKNOWN
o_O