Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted May 5, 2015When is 1.8 coming out! :D
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Posted May 5, 2015@bigredguy2
Permissions is causing the second issue, not a multiverse issue. If you search for a wolf, surely a modded wolf would be a type of wolf so that should work.
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Posted May 5, 2015Does MV have any way to search a world for a particular entity type? One of my friends lost 3 godmoded wolves (in a world with a custom generator that doesn't spawn wolves anywhere) and I've spent like a month trying to find them. I don't want to delete them or anything, I just want to know what their coords are so I can TP to them.
Edit: Also, any time I try using an Eye of Ender something tells me 'You can't use Eye of Ender in this world!' ... It happens in every world and prevents players from making use of strongholds, any idea what plugin could be causing that?
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Posted May 5, 2015@snakey07
You need to setup different groups for your worlds with MultiInv or an inventory separating plugin.
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Posted May 5, 2015I have a problem with this plugin! how do I set a gamemode per world and also the correct inventory I have a survival world and creative world running but the gamemode and inventory and health and basically everything is the same!
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Posted May 4, 2015@Namnodorel
PM me the whole error log and update Spigot please.
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Posted May 4, 2015@TWSSYesterday
Ok, I updated it, but it still doesn`t work... :(
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Posted May 4, 2015@Namnodorel
You're using an old version, please check the link I mentioned on the portal page in the comments :)
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Posted May 4, 2015Hi, I installed Multiverse correctly, and Mulitverse Portals, too. The Portals did work, and everything seems to be nice, but after restarting the server, the portals didn`t work. I searched for the error, and found out, that the eror occurs, because Multiverse didn`t save or load the anchors correct!
Here`s my log, when I try to get into one of the portals: http://pastebin.com/z0k9x4Vm
Note: Sorry, if my english is bad, I`mGerman... But I`m trying to get it better ;)
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Posted May 3, 2015@TheMusii
Check for chat editing or restricting plugins.
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Posted May 3, 2015I can't talk in a world i created with mv
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Posted May 3, 2015@zachcronin63
It's in the plotme config, they give you an example of using multiple plotworlds on their page :)
@bigredguy2
Deny the permission multiverse.core.create from them. :)
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Posted May 3, 2015Okay, worlds.yml... Also, my mods keep making random worlds for derping around with worldedit on (and extra hub worlds for themselves) and such in the middle of the night when I'm asleep (Timezones I suppose)... How exactly would I go about preventing them from making new worlds? (I have basically no idea how to servers; someone basically gave me his)
Edit: Also, another note: I tried importing someone's world with the SkyStoneGen plugin called 'Skystonegen' and I already had a world with the same generator called 'SkyStoneGen' (Notice the caps)... That was a nightmare of bugs to fix e_e
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Posted May 2, 2015So with plotme I was wondering if I could get some help on how to create 2 plotworlds, I have one now and when I did /mv create plotworld normal -g PlotMe-DefaultGenerator it said could not create another plotworld, I was wondering if I had to rename something in the plotme config please help
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Posted May 2, 2015@modder97
Tried using Spigot? And it's the server loading them, not necessarily your SSD, the other hardware matters too.
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Posted May 2, 2015hello, one question. Is it a way to speed up the multiverse portals loading time. It's loading extremly slow even if it's on a intel ssd 500mb/550mb (write/read). The load time for multiverse portals took 5 minutes for 63 portals.
I'm using craftbukkit 1.8.3 from the build tools
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Posted May 2, 2015@bigredguy2
For the allowed-mobs section in the worlds.yml
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Posted May 2, 2015How exactly would I go about adding mobs to the existing spawn lists? I'm running a bukkit 1.7.9 server with MV-C 2.5-b691. I tried '/mvm add villager monsters' and then /mvi on the world I'm in and it tells me it's now blacklisted.
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Posted May 2, 2015@zachcronin63
You do /mvm set gamemode creative
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Posted May 2, 2015when i do /mvm set creative, when some of my people go to that wolrd why doesn't it put them in creative?