Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Mar 25, 2015I get random villages in sight right away with random Generation/designs like this? Normally there is always a large ocean... and dessert or normal village floating in the air... or examples like this... now right after this i found a village.... underground...
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Posted Mar 25, 2015I have an Issue where If I were to put wood in my survival world inventory, then use /hub and go to my hub world, then switch back to my survival world... all my items are gone! Essentially my inventory won't save and clears between world changes... Any know a solution?
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Posted Mar 25, 2015@_Mahagon
I'm running Bukkit 1.8.3 and it has issues on mine can't create new portal and the fill don't work, other then that works fine
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Posted Mar 25, 2015@fr233
the latest dev build is running on spigot 1.8.3 without any problems on my server
@BananaPuncher714
islandcraft seems to be the problem not multiverse
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Posted Mar 24, 2015Googled this quite extensively and am hitting a blank on a way to confirm that my idea is right :/
The issue is that I have a nested world which I wish to move to the top of the ladder.
I created a sub-world inside of the default "world" folder and now I'd like to make that the main world in the file hierarchy.
So say: world
data DIM1 DIM-1 playerdata region world1
I'd like to move the data in "world1" and have it replace "world" entirely. The new DIMID is 23, and my current train of thought is that I'll have to eliminate all references to that and delete the "world" file, uploading and renaming "world1" to take its place. I'm just seeking confirmation before doing that as I find it a little odd that apparently no one else has wanted to do this before :/
Or is it actually as simple as I've just said so no one has had to ask for aid before? Which would be something I'd find hard to believe :p
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Posted Mar 22, 2015Major issue everytime a create a world it says failed and then when I do /mv list the world comes up as unloaded I have tried everything HELP PLZ!!!
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Posted Mar 22, 2015Here's the error:
http://pastebin.com/4HwKKPrb
I think it might have something to do with another world generation plugin. I didn't change the config.
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Posted Mar 20, 2015@BananaPuncher714
It helps people know how to help if you tell us what the error is. Perhaps put your config files and the error on Pastebin and give us the link. Otherwise I doubt you'll get any help.
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Posted Mar 17, 2015When I reload my server, Multiverse throws some error
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Posted Mar 16, 20151.8.3 1.8.3,please update it :)
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Posted Mar 15, 2015@MEGAGRIMREAPER69
I have never seen this...Have you set mv setspawn?
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Posted Mar 15, 2015Apparently it wasn't MV-Core that was bugged, it was the las Spigot build...all is good...Sry.
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Posted Mar 15, 2015Whenever a player dies in a certain world they cannot join back into that world.. Whenever they try to join the world, it says '<player> died'. Anyone know how to fix this?
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Posted Mar 15, 2015@Cjorange
That wasn't a question I was asking...That is in the config file for Essentials.
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Posted Mar 14, 2015No. I want users to spawn back where the world spawn is
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Posted Mar 14, 2015@Cjorange
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Posted Mar 14, 2015@James76931
You can do it with WorldGuard, (Sry, I know thats not what you asked but Alternative) Also essentials... # Prevent the spawning of creatures. spawn: creeper: false skeleton: false spider: false giant: false zombie: false slime: false ghast: false pig_zombie: false enderman: false cave_spider: false silverfish: false blaze: false magma_cube: false ender_dragon: false pig: false sheep: false cow: false chicken: false squid: false wolf: false mushroom_cow: false snowman: false ocelot: false iron_golem: false villager: false wither: false bat: false witch: false horse: false
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Posted Mar 14, 2015Is there any way I can stop villagers from spawning with /mv modify ?
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Posted Mar 13, 2015OKay thanks. my worlds still don't work. I want it for people to respawn in that same world they died in..
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Posted Mar 13, 2015Try this plugin.. Do not delete multiveres inventorys They work together. Player will not lose there inventory on world change.. Also stops them from taking creative items to another world. http://www.spigotmc.org/threads/separate-world-items-2-0-a-mv-i-replacement.40333/