Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Jul 1, 2014@TWSSYesterday
How? I don't know how to code btw.... Is there anyway that we can do it in the multiverse-core config?
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Posted Jun 30, 2014I need help! My default server's spawn is World. When a player teleports to Skyblock and die there, they respawn in the default server's spawn. Can i somehow set when a player die in another world, they respawn in that world's spawn?
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Posted Jun 29, 2014Okay, so I have found a slight (actually, it's not slight) issue with Multiverse. The ore count SUCKS.
After generating a world a few times, I found that all the worlds I had generated were lacking in ores, especially diamond. I then went to Single Player, generated a new world, and took a look at the ores (using an X-ray). The Ore-Count on Single Player is much much much much MUCH greater than when I generated a world with Multiverse (I'd guess that the amount on SP was triple the amount on Multiverse worlds).
Here are the images to prove it: SP and Multiverse Generation (Seperate Worlds): http://imgur.com/XAl3gsu,MTyWvh0#0 SP and Multiverse Generation (Same World, Same Location): http://imgur.com/H0TcQib,1i6w8MR#0
I tried to fix this by uploading a world directly to the server. That didn't work, however, because Multiverse requires to have a generation option selected (Normal, nether, end), so when I uploaded the world, the ores had disappeared, as shown in the 2nd set of images.
This is really an awful bug I guess you could call it, and it basically ruins a private survival I am doing with some buddies. If there's a good way to fix this, please let me know!
Edit: It might just seem that the ores are not generating as well, I don't know. Maybe Mojang decreased the rate of diamond ore spawning?
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Posted Jun 29, 2014If i wanted to have one world refresh (also renew to a random seed) every 3 days, how would i go about doing such a task with this plugin. It seems as though its quite possible with this. I want 3 worlds, and the regen world will be a resource farming map where it'll regen, therefore not worrying about grief and also the ores being replenished that people dont need to walk 800k blocks to find ore.
(Im also assuming i can make it so they keep their inventory between each worlds? I also have a hub installed and want to use it for the main transport of the maps, but ofc there, they have no inventory, how do i make it so their invent or saved between 3 worlds and not the (4th) hub world?.... If i cant do it with the hub plugin, ill remove it, but only if i can get the invents working right.)
Any ideas? :)
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Posted Jun 29, 2014@NoahDTheHorse
This one is more efficient, although at first I didn't knew about multiverse. I started looking for another plugin, after multiworld started lagging (timings).
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Posted Jun 28, 2014honestly which plugin is better this one or Multiworld
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Posted Jun 26, 2014@TWSSYesterday
No the problem is it doesn't work with factions and mcore
i want to see if you can do better with better compatible
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Posted Jun 26, 2014Make so you can have certain plugins for certain world tell me if this is a good idea
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Posted Jun 23, 2014So, is this getting updated for 1.7.9 or 1.8 anytime soon...?
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Posted Jun 22, 2014How would you separate /spawn for each world? So when people type /spawn, it brings them to the spawn of that world or when they die, it brings them to the spawn of that world instead of the main worlds spawn?
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Posted Jun 22, 2014I'm having a problem where the difficulties/gamemodes I have set for a world reset.
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Posted Jun 22, 2014heey, is it possible to change gamemode's (like: from normal going to pixelmon or crackpack)?
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Posted Jun 21, 2014i have a problem.. not all of my world where automatic loaded. any idea why? i looked into the config and 'autoload' is true.. i need help :D. fast please :3. or is there any limit of worlds that can be leaded? thanks xD.
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Posted Jun 20, 2014@TWSSYesterday
Okay, thankies :3
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Posted Jun 20, 2014Hey, how would I change where Nether portals go? Like what world they go to... if thats even possible?
EDIT: Using MV-NetherPortals, all is kinda good, but it doesn't create a netherportal in the nether and all portals from the one world go to the same location...
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Posted Jun 18, 2014@TWSSYesterday
thanks for the info, quick question, is it possible to have 2 worlds use the same alias name?
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Posted Jun 18, 2014@TWSSYesterday
Can I use the CleanroomGenerator to generate a Nether world without any Nether Fortresses?
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Posted Jun 18, 2014Hey!
It's been a while, I believe, since we've had any news on MV3.
Your latest update on https://multiverse.github.io/news.html was 1.5 years ago.
Is there somewhere else where I can stay updated on the progress?
- SH
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Posted Jun 17, 2014Does it work on 1.6.4?
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Posted Jun 17, 2014Does it work on 1.7.9?