Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Mar 26, 2014@TWSSYesterday
ok thanks but where do i put the schematic before i import it into the game
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Posted Mar 26, 2014How do you add a schematic to a multiverse core world? is it even possible? :)
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Posted Mar 25, 2014@TWSSYesterday
Okay so I got that to work thanks! But one more question. I have warps , is there a way that a world could have its own warps rather then listing all the warps in the whole server?
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Posted Mar 25, 2014How do i remove the [world] in the front of our name??
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Posted Mar 24, 2014Sorry about that, got it working. Didn't have to delete worlds.yml though! However, all my portals do not work and aren't even 'made'.
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Posted Mar 24, 2014Help! I logged onto my server and all my MV worlds are gone, which is all of them! It keeps saying Invalid world. I did /mv list and nothing is there. I tried to uninstall and reinstall the plugin, which is 2.5-b678, the newest beta build. I tried a bunch of commands and kept getting errors and nulls. Here is the log that saved into the console
Read from bottom up
24.03 11:39:29 [Server] INFO King-Potato: [King-Potato]Jake 24.03 11:39:14 [Server] WARN at java.lang.Thread.run(Unknown Source) 24.03 11:39:14 [Server] WARN at me.minebuilders.clearlag.Updater$UpdateRunnable.run(Updater.java:492) 24.03 11:39:14 [Server] WARN at me.minebuilders.clearlag.Updater.access$1(Updater.java:441) 24.03 11:39:14 [Server] WARN at me.minebuilders.clearlag.Updater.read(Updater.java:453) 24.03 11:39:14 [Server] WARN at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source) 24.03 11:39:14 [Server] WARN at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) 24.03 11:39:14 [Server] WARN java.io.IOException: Server returned HTTP response code: 504 for URL: https://api.curseforge.com/servermods/files?projectIds=37824 24.03 11:39:14 [Server] WARN If you have not recently modified your configuration and this is the first time you are seeing this message, the site may be experiencing temporary downtime. 24.03 11:39:14 [Server] WARN The updater could not contact dev.bukkit.org for updating. 24.03 11:38:51 [Server] INFO King-Potato: [King-Potato]Jake 24.03 11:38:49 [Server] WARN Can't keep up! Did the system time change, or is the server overloaded? Running 11549ms behind, skipping 230 tick(s) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:47) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:814) 24.03 11:38:49 [Server] WARN at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:952) 24.03 11:38:49 [Server] WARN at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:683) 24.03 11:38:49 [Server] WARN at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:175) 24.03 11:38:49 [Server] WARN at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) 24.03 11:38:49 [Server] WARN at com.onarandombox.MultiverseCore.MultiverseCore.onCommand(MultiverseCore.java:894) 24.03 11:38:49 [Server] WARN at com.pneumaticraft.commandhandler.multiverse.CommandHandler.locateAndRunCommand(CommandHandler.java:93) 24.03 11:38:49 [Server] WARN at com.pneumaticraft.commandhandler.multiverse.CommandHandler.processFoundCommands(CommandHandler.java:143) 24.03 11:38:49 [Server] WARN at com.pneumaticraft.commandhandler.multiverse.CommandHandler.checkAndRunCommand(CommandHandler.java:279) 24.03 11:38:49 [Server] WARN at com.onarandombox.MultiverseCore.commands.CreateCommand.runCommand(CreateCommand.java:114) 24.03 11:38:49 [Server] WARN at com.onarandombox.MultiverseCore.utils.WorldManager.addWorld(WorldManager.java:237) 24.03 11:38:49 [Server] WARN at com.onarandombox.MultiverseCore.utils.WorldManager.saveWorldsConfig(WorldManager.java:765) 24.03 11:38:49 [Server] WARN java.lang.NullPointerException 24.03 11:38:48 [Server] INFO Preparing spawn area for test, 97% 24.03 11:38:47 [Server] INFO Preparing spawn area for test, 85% 24.03 11:38:46 [Server] INFO Preparing spawn area for test, 73% 24.03 11:38:45 [Server] INFO Preparing spawn area for test, 61% 24.03 11:38:44 [Server] INFO Preparing spawn area for test, 48% 24.03 11:38:43 [Server] INFO Preparing spawn area for test, 36% 24.03 11:38:42 [Server] INFO Preparing spawn area for test, 28% 24.03 11:38:41 [Server] INFO Preparing spawn area for test, 20% 24.03 11:38:40 [Server] INFO Preparing spawn area for test, 12% 24.03 11:38:39 [Server] INFO Preparing spawn area for test, 4% 24.03 11:38:39 [Server] INFO 0 regions loaded for 'test' 24.03 11:38:38 [Server] INFO Loaded configuration for world 'test' 24.03 11:38:38 [Server] INFO (test) Fire spread is UNRESTRICTED. 24.03 11:38:38 [Server] INFO (test) Lava fire is blocked. 24.03 11:38:38 [Server] INFO (test) Lighters are PERMITTED. 24.03 11:38:38 [Server] INFO (test) TNT ignition is PERMITTED. 24.03 11:38:38 [Server] INFO Preparing start region for level 3 (Seed: -5248549605092737684) 24.03 11:38:38 [Server] INFO Loading World & Settings - 'test' - Env: NORMAL - Type: NORMAL 24.03 11:38:38 [Server] INFO Gamingfreak101: Starting creation of world 'test'...
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Posted Mar 24, 2014what you mean with you need to set teleportation to lowest?
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Posted Mar 23, 2014I have 2 Worlds (Hub and Survival). When people die in survival they respawn all the way back to hub. Is there a way to set their Death Spawn In another world?
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Posted Mar 23, 2014@TWSSYesterday
I dont get errors with these 14 worlds just after 20 worlds or something i get the error and if i remove multiverse no errors anymore Ill try to put some worlds together and try again but it works fine on 1.7.5
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Posted Mar 22, 2014@TWSSYesterday
4 of the worlds are empty en just have like 150 blocks in it
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Posted Mar 22, 2014@TWSSYesterday
crash file is empty but i deleted a few worlds and i dont have it anymore i had 20 worlds when i got the error: GC overhead limit exceeded i now have 14 worlds and it works fine again
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Posted Mar 22, 2014after a certain amount of worlds i import it gives a error its overheaded??
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Posted Mar 22, 2014@HyxCraft
Hey,
you need something like MultiInv to separate the inventories for several worlds or groups of worlds.
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Posted Mar 22, 2014@TWSSYesterday Hi i kind of have a major problem. Bassicaly i have a creative world and someone showed me that = you can take diamond blocks from creative and walkout of creative,into survival. And they were still in there inventory. Please how do i sort this!
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Posted Mar 20, 2014@TWSSYesterday
No, TARDIS deliberately sets animals to false to prevent natural spawning, setting it back to true was only for testing purposes to find the problem. dumptruckman has suggested setting animals to true, and animalsrate to 0, and this seems to fix the issue :) Thanks for your time.
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Posted Mar 20, 2014Having a small issue with Multiverse...
My plugin TARDIS creates new worlds for TARDIS interiors. If Multiverse is installed, I import the worlds, and set animal spawning to false (among other things). That all works fine :)
TARDIS also allows players to 'farm' animals into their TARDIS world if they have an appropriate room e.g. a stable. Respawning the animals in the TARDIS world also works fine.
The problem is that when the server is restarted or shutdown, or the
mv reloadcommand is used - the animals disappear. I have tracked this down specifically to the animal spawn false setting in worlds.yml - setting it back to true resolves the problem.Just wondering if this is normal behaviour? It seems to be something new, but I can't say for sure when I first started noticing it. As a quick comparison MultiWorld with spawning false behaves as expected.
Relevant info:
If you can shed any light on the matter it would be appreciated :)
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Posted Mar 18, 2014Does this plugin support each world having its own separate end and neither?
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Posted Mar 18, 2014@TWSSYesterday
Hey I was just wondering what Multiverse 3 is actually going to include? Like is it gonna be performance updates, all the Multiverse plugins combined, or new features.
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Posted Mar 17, 2014help me http://steam-key-giveaway.com/index.php?ref=UWOHaH5ab
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Posted Mar 17, 2014Hello, ive got a question about mv spawns. I installed the plugin UltimateSkyblock, now i made a skyworld and spawn for that on a new world called SpawnSkyblock now i want that when they use /spawn in skyworld they goto the spawn of world SpawnSkyblock i have alias /mv spawn to /spawn so thats already done ive got factions worlds and else and there they have a spawn each world and that works fine now i just need to find out how to give a spawn to another world Greetings,Boom