Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Oct 19, 2013Hey, I hope multiverse is still updating the plugin and adding new features because I really need this feature: (I think other people would also make a use of it) add Lifes per world which will refill after a given period of time. For Example you have 3 lifes in super-nether world and 1 life will refill every 8 hours, after you get the 3 lifes it stopps refilling. or super End world where you have only 1 Life which refills after 7 days. Is this makeable? I would really appreciate it. ;)
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Posted Oct 18, 2013@castletaker11
download link up there
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Posted Oct 18, 2013where do i download it from?
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Posted Oct 17, 2013Is their a way to connect a nether and an end to a newly created world? i would like people to easily be able to connect.
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Posted Oct 17, 2013is there a way to set it so that if u die in another world u spawn in that world insted of the normal default spawn
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Posted Oct 17, 2013@geekyservers
glad to help out
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Posted Oct 17, 2013@dutchy1001
Your suggestion helped. I was dreading going through all 70+ plugins and turning them on a few at a time.. it took an hour or so. But the work/troubleshooting accomplished by doing this helped tremendously.
The plugin that caused the problem was a world generator... isleworldgenerator
Thanks for the help!
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Posted Oct 17, 2013@TWSSYesterday
Finally got it resolved, it was the isleworldgenerator / world generator that was breaking everything.
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Posted Oct 16, 2013Im sorry to ask for your knowledge again. Apparently i have no brain cells to rub toghether :(... anyway soo i have a new world i imported that is going to replace the default server main world. basically i need to make a smooth replacemet of old map to new map... and i cant figure out to do it your plugins too smart.
Basically, you spawn in a gorgeous building (main spawn) then from then on your going to go to a different location in the same world (sign spawn). However if you have a bed that is your main spawn... basically i want a bridge from 2 worlds in the same spot, but a MAin spawn outdside of that... is that possible...
thanks for your help
you would think i would know more about this kind of stuff cause ive done some programming on scratch and have made a fairly famous (and awesome game) http://scratch.mit.edu/projects/12145121/
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Posted Oct 16, 2013@PlayerX2000
I have the same problem every time bukkit loads. If you watch the load process, you see this error (yes, this is a dev version):
8:12:05 PM [SEVERE] Error occurred while enabling Multiverse-Core v2.5-b675 (Is it up to date?) 8:12:05 PM java.lang.NoClassDefFoundError: net/minecraft/server/v1_6_R2/TileEntity 8:12:05 PM at org.tilegames.hexicube.bukkit.isle.ChunkGen.getDefaultPopulators(ChunkGen.java:31) 8:12:05 PM at org.bukkit.craftbukkit.v1_6_R3.CraftServer.createWorld(CraftServer.java:737) 8:12:05 PM at org.bukkit.Bukkit.createWorld(Bukkit.java:226) 8:12:05 PM at org.bukkit.WorldCreator.createWorld(WorldCreator.java:235) 8:12:05 PM at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:421) 8:12:05 PM at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:402) 8:12:05 PM at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:377) 8:12:05 PM at com.onarandombox.MultiverseCore.utils.WorldManager.loadWorlds(WorldManager.java:676) 8:12:05 PM at com.onarandombox.MultiverseCore.MultiverseCore.onEnable(MultiverseCore.java:303) 8:12:05 PM at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) 8:12:05 PM at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) 8:12:05 PM at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) 8:12:05 PM at org.bukkit.craftbukkit.v1_6_R3.CraftServer.loadPlugin(CraftServer.java:282) 8:12:05 PM at org.bukkit.craftbukkit.v1_6_R3.CraftServer.enablePlugins(CraftServer.java:264) 8:12:05 PM at net.minecraft.server.v1_6_R3.MinecraftServer.l(MinecraftServer.java:315) 8:12:05 PM at net.minecraft.server.v1_6_R3.MinecraftServer.f(MinecraftServer.java:292) 8:12:05 PM at net.minecraft.server.v1_6_R3.MinecraftServer.a(MinecraftServer.java:252) 8:12:05 PM at net.minecraft.server.v1_6_R3.DedicatedServer.init(DedicatedServer.java:152) 8:12:05 PM at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:393) 8:12:05 PM at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) 8:12:05 PM Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_6_R2.TileEntity 8:12:05 PM at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) 8:12:05 PM at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) 8:12:05 PM at java.lang.ClassLoader.loadClass(Unknown Source) 8:12:05 PM at java.lang.ClassLoader.loadClass(Unknown Source)
On start, the server can't find any worlds - but if you type /mv reload it will then find them and work as normal.
I have no idea why this works. :(
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Posted Oct 16, 2013Hey, I have little problem. When I updated my server, all the worlds went away. They are still there as files in the server folder, but they disconnected from multiverse somehow. Then, when I tried to /mv load them back in, "There was an error loading [worldname]" That happened for all the worlds! I don't know why it's happening, and I'm hoping someone here can help.
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Posted Oct 16, 2013@TWSSYesterday
I just restarted, now people don't get creative at all when going to that world.
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Posted Oct 16, 2013Let me explain my problem here, real quick..
I created a PlotMe world with Multiverse. I've tried everything I can, settings the gamemode property in the config, with the command. I set it to just "creative", I've set it to "1", and nothing seems to work.
What am I doing wrong?
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Posted Oct 16, 2013@geekyservers
@Scarface420king
I run bukkitdev 1.6.4 build 2889 from bukkit and all main features are working fine, still testing the spawnrate issue I have but besides that never had a problem with MV (I have around 60 other plugins). Just start your servers with your permission plugin and MV only and see if that still gives the problems. Then work from there.
I'll update today to CB build 2904 not even worried about MV breaking the server.
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Posted Oct 16, 2013@Scarface420king
Multiverse is the only plugin holding me and a lot of other server owners I know up. It's happening to a lot of people. I've disabled plugins over and over as suggested, but nothing is working. This happened to me about 6 months ago too... then, magically, after a bukkit plugin, everything worked.
I have a feeling it's a bukkit issue, multiverse is trying hard to fix something that can't be fixed by them I think... I'm just fed up with this crap, honestly. I've never gone this long without being able to update to the latest build.
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Posted Oct 15, 2013i need this or somethign like this for a ftb unleashed 1.2.5 wold. I have been unable to find a 1.2.5 jar What should i do?
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Posted Oct 15, 2013Could you make it possible so that I can create sign that shows how many people are in a certain world?
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Posted Oct 15, 2013@Scarface420king
Just so everyone knows when I run it on 1.6.2 it works perfect but when i go back to dev build 1.6.4 that's when it happens so I was wondering is it bukkit side or is multiverse just not completely compatible with 1.6.4 yet.
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Posted Oct 15, 2013Best plugin to offer multiple worlds on your server!
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Posted Oct 15, 2013Hello I've been having a huge issue with multiverse-core. When I start the server with it it uses up 2000mb at start up but without it only 400mb. I can see its the plugin because when i start the server with each world separate the results are the same only 400-500 at startup its only when I activate multiverse that I have the issue. I would really like to hear a fix as I do not want to reset my server and start it up on only one world. I've updated the plugin to 2.5 and still dont work.