Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Jul 10, 2013So is multiverse Dev dead ?
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Posted Jul 10, 2013I have some crash. Can i Fix it?
[SEVERE] Could not pass event CreatureSpawnEvent to Multiverse-Core v2.4-b527 org.bukkit.event.EventException Caused by: java.lang.NullPointerExceptionat com.onarandombox.MultiverseCore.listeners.MVEntityListener.creatureSpawn(MVEntityListener.java:117)at sun.reflect.GeneratedMethodAccessor13.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425)
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Posted Jul 10, 2013@Countrygal0415
I have the same problem, but I don't think it's fixable with Multiverse without an update as It's 1.6 coding etc.
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Posted Jul 10, 2013Anyone else having the issue with 1.6.2 that when you try and do /mvm set animals false worldname and then purge the world, horses still are spawning? anyone know of a way to fix this or get around this?
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Posted Jul 10, 2013@McDevOrg
no it doesn't Im using this on 3 servers
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Posted Jul 10, 2013Is it possible to use Multiverse with servers that use mods?
It crashes my minecraft but not my server.
I've also tried this on craftbukkit and it only works there, but i need it for a server with mods:(
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Posted Jul 10, 2013It crashes on 1.6.2 :( plz update
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Posted Jul 10, 2013Does anyone know what build of multiverse-core will work with CB 1.2.5?
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Posted Jul 9, 2013Hi, i have a problem with this plugin. I want to change the seed of the main world, but Multiverse keeps using the old seed. Is there any way to do this? I've tried with the information on the wiki but nothing :( (and i know that only new chunks will be generated with new seed, but i can't change that seed!)
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Posted Jul 9, 2013Ugh I can't delete any of the worlds via FTP access.
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Posted Jul 9, 2013Great work. love this plugin
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Posted Jul 9, 2013@TWSSYesterday I have an existing set of worlds. Upgrading from CB 1.5.3 to 1.6.2 along with 2.5-b641 throws a [SEVERE] exception. Behold:
2013-07-10 01:17:39 [SEVERE] Error occurred while enabling Multiverse-Core v2.5-b641 (Is it up to date?) java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R3/World at uk.co.jacekk.bukkit.skylandsplus.SkylandsPlus.getDefaultWorldGenerator(SkylandsPlus.java:32) at org.bukkit.WorldCreator.getGeneratorForName(WorldCreator.java:284) at org.bukkit.WorldCreator.generator(WorldCreator.java:181) at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:374) at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:359) at com.onarandombox.MultiverseCore.utils.WorldManager.loadWorlds(WorldManager.java:650) at com.onarandombox.MultiverseCore.MultiverseCore.onEnable(MultiverseCore.java:304) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.loadPlugin(CraftServer.java:282) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.enablePlugins(CraftServer.java:264) at net.minecraft.server.v1_6_R2.MinecraftServer.l(MinecraftServer.java:313) at net.minecraft.server.v1_6_R2.MinecraftServer.f(MinecraftServer.java:290) at net.minecraft.server.v1_6_R2.MinecraftServer.a(MinecraftServer.java:250) at net.minecraft.server.v1_6_R2.DedicatedServer.init(DedicatedServer.java:151) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:391) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_5_R3.World at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(ClassLoader.java:321) at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
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Posted Jul 9, 2013@voidedscapegoat, @baba43:
Remove the worlds from config with "/mv remove <worldname>", then import them again with
"/mv import <worldname>"..., it should fix your problem...
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Posted Jul 9, 2013Im getting issues with multiverse Portals! everytime i'm creating portals and making another one im then when i restart the server later that day it says 0 portals loaded?My server is 1.6.2 please update!
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Posted Jul 9, 2013@voidedscapegoat
We have the same issue.
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Posted Jul 9, 2013Next update, could you implement the feature to disable plugins for certain worlds like in PluginTools, the problem with PluginTools is that it disables the plugin desired entirely on all worlds, also I would like to know how you set a certain gamemode for a certain world and how to have them have seperate inventory saves. Thank you if you helped. :)
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Posted Jul 9, 2013@addemod
It is not inactive, the DEV is 1.4.5 not the game version. I think, anyways I tryed it on my 1.5.2 server, and it worked fine.
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Posted Jul 9, 2013Is it inactive or what, haven't seen an update since 1.4.5 ;_;
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Posted Jul 9, 2013I seem to have some issue with my world being saved. The name is The.Void and I can import it. However when ever I reload or restart the server it reverts the map to The and I have to consistently import it again. Is this a known issue?
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Posted Jul 9, 2013I'll chime in with a "please update to 1.6". My servers are affected too.