Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted May 12, 2013@Noicko
http://www.spigotmc.org/resources/bungeeportals.19/
@porthos203
http://ci.onarandombox.com/job/Multiverse-Core/
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Posted May 12, 2013It says you can disable flying in a world (https://github.com/Multiverse/Multiverse-Core/wiki/World-properties) but when i type /mvm set flight false in-game it says "you can't set "flight". How can I fix this?
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Posted May 12, 2013eh it work for 1.5.2 or not?
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Posted May 11, 2013do this plugin can make portal to another server?!?! i have been searching it for a weeks.... if it can i will help me so much please help me i need help... :(
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Posted May 11, 2013@Noblauch
I'm not a developer of this plugin.
@Redletteredition
Delete all other files in your End folder besides the /players/ directory.
@Jhpirate555
java.lang.OutOfMemoryError: Java heap space
@NemesisMate
Try NTheEndAgain, maybe?
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Posted May 11, 2013@EncryptedCurse
Is there a way to do it without restarting?
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Posted May 11, 2013EncryptedCurse
Ok maybe I should give you the whole story. We have a server on beastnode with World names JustUsPvp, JustusPvP_the_end and JustusPvP_nether. We created a new world (call it Xworld) to replace only JustusPvP so our players could start fresh and we put our spawn there so they can go out and make new bases in the new world. We tried to delete JustusPvP only and left JustusPvP_the_end and JustusPvP_nether alone so they still can go there. We should have used MV to delete JustusPvP but didn't. We deleted the world folder instead. Now we cant use MV it give us an error. If we delete JustusPvP it clears everyones Enderchests, Inventories, and makes them appear new to the server. How do you delete JustusPvP world without now and without loosing those items?
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Posted May 11, 2013EncryptedCurse
My admin Deleted it via file zilla. Just removed the world folder and now I'm Stuck. Maybe we did this the complete wrong way IDK. How do you delete the original world without Screwing up enderchests and inventories?
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Posted May 11, 2013@EncryptedCurse: Lol, didn't find this plugin, thnaks. I'll try it out! Yeah, the problem is, that all map restore plugins won't work, cause they don't work with multiverse and would damage the other worlds. It would be really awesome if you could implement this in next versions, this should be just a few lines of code. The import must just use a .zip or template, rest works with command-blocks.
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Posted May 11, 2013i get this error any help?
14:24:18 [SEVERE] Error occurred while enabling Multiverse-Core v2.5-b641 (Is it up to date?) java.lang.OutOfMemoryError: Java heap space at java.io.DataInputStream.readUTF(Unknown Source) at java.io.DataInputStream.readUTF(Unknown Source) at net.minecraft.server.v1_5_R3.NBTBase.b(SourceFile:91) at net.minecraft.server.v1_5_R3.NBTTagCompound.load(SourceFile:34) at net.minecraft.server.v1_5_R3.NBTTagList.load(SourceFile:38) at net.minecraft.server.v1_5_R3.NBTBase.b(SourceFile:96) at net.minecraft.server.v1_5_R3.NBTTagCompound.load(SourceFile:34) at net.minecraft.server.v1_5_R3.NBTBase.b(SourceFile:96) at net.minecraft.server.v1_5_R3.NBTTagCompound.load(SourceFile:34) at net.minecraft.server.v1_5_R3.NBTBase.b(SourceFile:96) at net.minecraft.server.v1_5_R3.NBTCompressedStreamTools.a(SourceFile:75) at net.minecraft.server.v1_5_R3.ChunkRegionLoader.loadChunk(ChunkRegionLoader.java:80) at net.minecraft.server.v1_5_R3.ChunkRegionLoader.a(ChunkRegionLoader.java:45) at net.minecraft.server.v1_5_R3.ChunkProviderServer.loadChunk(ChunkProviderServer.java:176) at net.minecraft.server.v1_5_R3.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:105) at net.minecraft.server.v1_5_R3.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:84) at org.bukkit.craftbukkit.v1_5_R3.CraftWorld.loadChunk(CraftWorld.java:243) at org.bukkit.craftbukkit.v1_5_R3.CraftWorld.loadChunk(CraftWorld.java:143) at org.bukkit.craftbukkit.v1_5_R3.CraftWorld.setKeepSpawnInMemory(CraftWorld.java:1063) at com.onarandombox.MultiverseCore.MVWorld$3.set(MVWorld.java:133) at com.onarandombox.MultiverseCore.MVWorld$3.set(MVWorld.java:128) at me.main.util.multiverse.SerializationConfig.SerializationConfig.flushPendingVPropChanges(SerializationConfig.java:248) at com.onarandombox.MultiverseCore.WorldProperties.flushChanges(WorldProperties.java:355) at com.onarandombox.MultiverseCore.MVWorld.<init>(MVWorld.java:89) at com.onarandombox.MultiverseCore.MVWorld.<init>(MVWorld.java:56) at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:401) at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:376) at com.onarandombox.MultiverseCore.utils.WorldManager.doLoad(WorldManager.java:359) at com.onarandombox.MultiverseCore.utils.WorldManager.loadWorlds(WorldManager.java:650) at com.onarandombox.MultiverseCore.MultiverseCore.onEnable(MultiverseCore.java:304) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457)
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Posted May 11, 2013Yeah, it was an upgrade from that. Made my life hell for an hour :P Any ideas?
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Posted May 11, 2013@xavierhorovitz
Not sure what the problem is. It's working fine for me.
Did you just upgrade from the 2.4 awesome build?
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Posted May 11, 2013As a note to everyone, I don't recommend upgrading to the newest Multiverse build. It literally breaks everything. Portals stop working, your worlds are deleted, and so on.
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Posted May 11, 2013Does anyone know how to change the direction you face when spawning? When new players join, they face in the wrong direction.
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Posted May 11, 2013@NemesisMate
Manually delete your End directory when the server is stopped.
@dlazka
http://ci.onarandombox.com/job/Multiverse-Core/
@therennon
Per-world permissions.
@Noblauch
What do you mean by "this huge potential of MV is lost"? It's a multi-world managing solution. It was never intended to have the ability to automatically regenerate a world to how it was before. Anyways, I've never tested this before, but it looks like it can do what you're looking for: http://dev.bukkit.org/server-mods/worldrebuild/
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Posted May 11, 2013Is there no possibility for backup or map resetting?! There are loads of PvP-Map servers, where you tp from a lobby into a pvp map.. Then you play and afterwards the map is done (broken). Now we need to reset the map (It's just as simple as /mv import) but that works only once! This huge potential of MV is lost, cause of such a very simple thing you can't do. Is there any workaround? Or are all thouse server self programmed/ plugins? I tried Multiverse-Adventure but all that stuff seems to be massive outdated :S (I'm searching for 2 days now, and cause of the case that I use MV it's not possible in any way)
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Posted May 11, 2013@UltramarineXIII
Try type /mv remove <worldname>
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Posted May 11, 2013Hello!
I have a problem, I would like to disable the creative some worlds: Survival, Nether, etc ...
How I can do?
Thanks for the plguin, you're a genius
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Posted May 11, 2013Pls update this plugin on version 1.5.2 R.02 Thaks you
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Posted May 11, 2013When the mv core for 1.5.2 please although dev.. On my server, I use mv core 2.4. Version 2.5 don't read config and plugin file. In version 2.4 reads files, but after some time this spoils. I must remove prefix (map) and i can't this make.. Please update this plugin.
Sorry for my english. If there are any mistake.