Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Feb 19, 2013How resource demanding is each added world?
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Posted Feb 19, 2013I'm also desperately looking for an update for the nether portals. Dev builds aren't fixing it. One of my most frequently used portals drops players into lava, away from the original portal, going back through the intended portal's nether-side portal results in being dropped in a river over 50 blocks away, nowhere near a portal. I've kind of got a workaround going, making users go through a hard "adventure" nether with a sign portal directory at the end, but I'd really just like my original nether back... :\
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Posted Feb 19, 2013Excellent plugin, can be VERY dangerous is used wrongly...One question, if I have essentials spawn set will this or essentials override?
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Posted Feb 19, 2013@ummbobee98
i know there is a fations setting for that, look around in faction's config.json
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Posted Feb 19, 2013@RealityIntern I tried it and doesnt work
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Posted Feb 18, 2013@drawguy124
You just acknowledged his post and then ignored what he said.
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Posted Feb 18, 2013@EncryptedCurse Ok, But why Nobody Can Build on my Created World. I Hope you can help me :D
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Posted Feb 17, 2013@drawguy124
For the love of god, don't post big jumbles of text no one can read in the comments section. You won't get any support like that. Use a paste site such as Pastebin or Pastie.
@ummbobee98
That's not in Multiverse's functionality. If you would like to "disable" plugins per world, I suggest you create per-world permissions or try out the Chocolate plugin.
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Posted Feb 17, 2013Why The Default Players Cant Build in The Multiverse-Core Worlds
this is the config
groups: Default: default: true permissions: - -bukkit.command.kill inheritance: - g:groupmanager_default - g:bukkit_default - g:essentials_default - g:towny_default info: prefix: '&e' build: false suffix: '' Builder: default: false permissions: - colorportals.use inheritance: - default - g:essentials_builder - g:towny_builder info: prefix: '&2' build: true suffix: '' Moderator: default: false permissions: - colorportals.use inheritance: - builder - g:groupmanager_moderator - g:bukkit_moderator - g:essentials_moderator - g:towny_moderator - g:vanish_moderator info: prefix: '&5' build: true suffix: '' Admin: default: false permissions: - colorportals.use inheritance: - moderator - g:groupmanager_admin - g:bukkit_admin - g:essentials_admin - g:towny_admin - g:vanish_admin info: prefix: '&c' build: true suffix: '' Owner: default: false permissions: - '*' - -vanish.* inheritance: - admin info: prefix: '&4' build: true suffix: ''
and this is Worlds.yml
worlds: Spawn: seed: 6719455192542703593 environment: NORMAL type: NORMAL hidden: false alias: name: '' color: WHITE pvp: true scale: 1.0 respawnworld: '' allowweather: true difficulty: EASY animals: spawn: true monsters: spawn: true entryfee: currency: -1 price: 0.0 hunger: true autoheal: true adjustspawn: true portalform: ALL gamemode: SURVIVAL keepspawninmemory: true spawn: x: 200.3631965261244 y: 64.0 z: 228.42918265717645 pitch: 21.449951 yaw: 87.74984 world: Spawn autoload: true bedrespawn: true Spawn_the_end: seed: 5077925587152708380 environment: THE_END type: FLAT hidden: false alias: name: '' color: WHITE pvp: true scale: 1.0 respawnworld: '' allowweather: true difficulty: EASY animals: spawn: true monsters: spawn: true entryfee: currency: -1 price: 0.0 hunger: true autoheal: true adjustspawn: true portalform: ALL gamemode: SURVIVAL keepspawninmemory: true spawn: x: 0.0 y: 62.0 z: 0.0 pitch: 0.0 yaw: 0.0 world: Spawn_the_end autoload: true bedrespawn: true creative: seed: 503296139007393672 environment: NORMAL type: FLAT hidden: false alias: name: '' color: WHITE pvp: true scale: 1.0 respawnworld: '' allowweather: true difficulty: EASY animals: spawn: true monsters: spawn: true entryfee: currency: -1 price: 0.0 hunger: true autoheal: true adjustspawn: true portalform: ALL gamemode: SURVIVAL keepspawninmemory: true spawn: x: -1001.0 y: 4.0 z: -1263.0 pitch: 0.0 yaw: 0.0 world: creative autoload: true bedrespawn: true generator: PlotMe world: seed: -6782278570901292657 environment: NORMAL type: FLAT hidden: false alias: name: '' color: WHITE pvp: true scale: 1.0 respawnworld: '' allowweather: true difficulty: PEACEFUL animals: spawn: true monsters: spawn: false entryfee: currency: -1 price: 0.0 hunger: true autoheal: true adjustspawn: true portalform: ALL gamemode: SURVIVAL keepspawninmemory: true spawn: x: 189.5 y: 16.0 z: -718.5 pitch: 0.15000668 yaw: -1.2000061 world: world autoload: true bedrespawn: true Parkour: seed: 1065786899365661026 environment: NORMAL type: NORMAL hidden: false alias: name: '' color: WHITE pvp: true scale: 1.0 respawnworld: Parkour allowweather: false difficulty: PEACEFUL animals: spawn: false monsters: spawn: false entryfee: currency: -1 price: 0.0 hunger: false autoheal: true adjustspawn: true portalform: ALL gamemode: SURVIVAL keepspawninmemory: true spawn: x: 272.5745031912501 y: 1.0 z: 227.3740619299977 pitch: -6.2999344 yaw: 185.09857 world: Parkour autoload: true bedrespawn: true plotworld: generator: PlotMe seed: 5176146362782035134 environment: NORMAL type: NORMAL hidden: false alias: name: '' color: WHITE pvp: false scale: 1.0 respawnworld: '' allowweather: true difficulty: PEACEFUL animals: spawn: false monsters: spawn: false entryfee: currency: -1 price: 0.0 hunger: false autoheal: true adjustspawn: true portalform: ALL gamemode: CREATIVE keepspawninmemory: true spawn: x: 3.5 y: 66.0 z: 3.5 pitch: 0.0 yaw: 0.0 world: plotworld autoload: true bedrespawn: true
Can someone help me, Thx Greetings Drawguy124
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Posted Feb 17, 2013how do I make it so that some plugins apply to some worlds and other apply to others example I want a faction world for people and a creative but I don't want factions on the creative world help please.
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Posted Feb 16, 2013@EncryptedCurse
Thanks for that dev build link but it will not be much use if the NetherPortals arent working as a couple of people have said, hence I am still stuck. Problem is that I am now looking at Multiworld instead of Multiverse because this is taking to long.. and I don't like swapping!
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Posted Feb 16, 2013Any news on a fix for the nether portals? I have tried with and without Multiverse-NetherPortals.
My main world seems to work fine .. however my other 2 worlds the nether portals do not line up anymore .. and it does not seem to be making new portals in the opsite world when you enter a new one you create...
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Posted Feb 16, 2013@EncryptedCurse
no it is not another plugin that is causing it, I took multiverse off of my server recently and now pvp is working.
may be a plugin clashing with multiverse? but I doubt it because I have the same plugins as I did with 1.4.5-1.4.7 and this is the only one not updated and I have never had a problem in the past with any clashing.
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Posted Feb 16, 2013i have the same issue as jonohigh1 :/
how to fix it?
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Posted Feb 16, 2013So is 1:1 nether scaling working for anyone with the lastest dev builds?
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Posted Feb 16, 2013I'm looking to make a world with a seperate ban list to my current worlds; I use Multiverse, MV Portals, MV Inventories, MV Nether Portals, TekkitCustomizer (For the current ban list), WorldEdit/Guard, Essentials, etc. And have not found a method so far, It's a tekkit server and i want EMC items banned (To make a generalized more difficult world for players) Any ideas? Is this a function within MultiVerse? If not, could i do it using my current plugins or would i need more, and if so which?
Thanks! Please PM me with the replies so we're not spamming out the Multiverse team ^^
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Posted Feb 16, 2013@Blackvenom01
I'm currently running the latest dev build with no problems at all: http://ci.onarandombox.com/job/Multiverse-Core/655/artifact/target/Multiverse-Core-2.5.jar
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Posted Feb 16, 2013Hi,
Is there a stable 1.4.7 build yet? This is the only plugin out of date in my 10 long plugin server, sadly this is the most crucial one that prevents me from updating.
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Posted Feb 15, 2013@SomaKhaos
You're most likely op or have the '*' permission node. Multiverse basically has a bypass node that ignores the world's gamemode setting and keeps your gamemode from the previous world. If you would like to disable this bypass, the 'admin' rank needs to have the correct permission negated like so:
(notice the minus sign right before the actual node)
@mrwafflebrainz
http://dev.bukkit.org/server-mods/world-chat/
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Posted Feb 15, 2013Hey, I would like to know if there is a way where the 2 worlds have different chat. Like you cant see anothers worlds chat, basically if its another server