Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Jan 31, 2013Please update Multiverse Core for the 1.4.7 R1.0 !!
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Posted Jan 31, 2013@0ctogonopus
i need a plugin like that can you tell me
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Posted Jan 31, 2013You sould add something to let you make portals to other servers and back
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Posted Jan 30, 2013Would it be Possible to make an entire world (Or just the loaded chunks) regenerate from another map. So like if I'm playing a mini game and I want blocks to be able to break and stuff can I teleport all the players to another world and let that one remake itself back to what it was or from another map?
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Posted Jan 30, 20131.4.7-R1.0 can not be used.
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Posted Jan 30, 2013Upgraded To Beta And Lost Everything!!!!!! :(
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Posted Jan 30, 2013Can someone link me to a minecraft 1.2.5 build? i need it for a tekkit server
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Posted Jan 30, 2013I cannot set entry fees through a command in game, I get
<no description set>
and it doesn't change anything
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Posted Jan 29, 2013@flatbmx
the dev builds do NOT work perfectly fine.
last I checked at least the pvp wasnt working with it.
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Posted Jan 29, 2013@Moochiez
http://dev.bukkit.org/server-mods/skylandsplus/
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Posted Jan 29, 2013@IcyFrenzy
Maybe have two completely seperate servers. I have heard of some plugins that you install on both servers that allow you to click on a sign, and it connects you to the other server.
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Posted Jan 29, 2013Is there any way to make a Sky Lands world?
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Posted Jan 29, 2013How do I make it so there are different plugins for each world?
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Posted Jan 29, 2013When i made a new world, only ops can build in it? I dont know how to allow non-ops to build.
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Posted Jan 29, 2013The Multiverse project is still very much alive, it just has been awhile since a release build has been made. Dev builds work perfectly fine.
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Posted Jan 29, 2013ive tried to get a cistom map in it, but when i gointo that world i wind up somewhere else and the map isnt there how do i fix this
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Posted Jan 28, 2013is'nt dead, there is activity in the dev builds
dev of MuliversePortals updated 22 january
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Posted Jan 28, 2013dead plugin seems dead. just saying.
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Posted Jan 28, 2013@tschagg Wait wtf??? just because it hasn't been updated in a month doesn't mean its dead... no its dead, they just be still working to add more features, and they'll probably release another update when the next bukkit comes out and its required... but to the best of my knowledge this project is still alive.
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Posted Jan 27, 20131 month of no updating, is that dead? any1 knows a other multiworld plugin is updated?