Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Jan 17, 2013does not work in version 1.4.7, but the bukkit is too new.
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Posted Jan 17, 2013@DrJ7788
Just grab the last one avaible. I'm using it and i'm still up to date.
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Posted Jan 16, 2013@PAL18
https://github.com/Multiverse/Multiverse-Core/wiki/basics
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Posted Jan 16, 2013Hey, great plugin! I just want to know which version is compatible with craft bukkit 1.4.6-R.03
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Posted Jan 16, 2013@EventHorizons
i wish they had a plugin like multiverse permissions then that would be easy but there isn't :l
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Posted Jan 16, 2013why can't i get it on bukkit gui by the installer. Because i just wanna get it installed fast but it says "no data available"
and i had it installed but now it's gone.
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Posted Jan 15, 2013How do i generate or import an End world?
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Posted Jan 15, 2013Hi I am currently in the process of creating a tekkit server and i am using multiverse. i am also using coreprotect but coreprotect doesn't work, it keeps saying no block was placed at this location. I have read on the net that it clashes with mulitverse is this true and if so ca someone help he fix this. i am running bukkit 1.4.5 and both these plug inns are running 1.4.5 versions
thanks
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Posted Jan 15, 2013@EventHorizons
You can turn Town on and off thru the towny config.
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Posted Jan 15, 2013@DaPyroPsycho
Are you using Essentials for the home set data? Also does your server make backups? If you dont have backups you are SOL this plugin worked and still works (not sure about new releases) fine with essentials for me on my server.
If you do not backup your server seriousley think about it. this plugin is awesome.
http://dev.bukkit.org/server-mods/minebackup/
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Posted Jan 15, 2013I installed the program but deleted because it wrecked every one's home set loactions but it didn't solve the problem so every one lost there homes.... Some one Help ASAP!
I also went through and deleted any data it effected
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Posted Jan 15, 2013Is it possible to have towny and factions working in different worlds? i want seperate PVP/Raid world, and towny world any advise wuld be nice i cant find solution myself
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Posted Jan 15, 2013is it possible to generate beta generation?
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Posted Jan 15, 2013Of course it does
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Posted Jan 14, 2013So does it work with 1.4.6 RO.3 or not.....
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Posted Jan 14, 2013I can't get multiverse.core.confirm working but I can use /mv confirm IF I give multiverse.core.*
PEX
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Posted Jan 14, 2013@lacasitor
JUST Delete your EssentialsAntiBuild.jar
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Posted Jan 13, 2013I Have a problem with the portals! When a user is in creative mode he dont can use a portal! When he try to use it he will be portet to portal b but instantly back to portal a! I try a lot of variantes! Now i found it out! That bug is only when in 1 of the portal is a portal frame! (make with flint and steel) But without the portalframe the portal work normaly! so where is the problem?
Before i forgott it, i use the version:
Multiverse-Core v2.5-b654 Multiverse-Portals v2.5-b670
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Posted Jan 13, 2013@Fopjert
delete essentials AntiBuild or modifyworld
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Posted Jan 12, 2013hi guys! Just wondering if this worked with 1.4.6 R0.3, i know some mods are compatible and others arent so just checking! Thanks in advance, -93