Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Jan 7, 2013Does anyone know what happens a players' inventories and location, if you delete the world they were last logged into, when they are offline? Is there a way of transporting all off and online players from a particular world, to the master spawn point, so that I can safely delete it.
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Posted Jan 7, 2013Could you add a .zip download containing all the Multiverse .jars? It can be a pain to update all 6 plugins via jenkins on a linux machine.
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Posted Jan 7, 2013@jcbjoe
That is entirely possible, in fact if you use portals it's required for all non-operators to have permission to access the portal. Check the wiki for all Multiverse-core and Multiverse-Portal permissions.
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Posted Jan 7, 2013@DKL98
No, you will need a permissions handler to allow/disallow actions and commands.
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Posted Jan 7, 2013@DerpyZ
Yes you can, look at the wiki for the /import command parameters. Best of luck!
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Posted Jan 7, 2013@Nymphx76
Most likely you have portals set to require currency, you can disable that somewhere in the config, also if you have Essentials you have an Economy plugin. It's included in Essentials.
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Posted Jan 5, 2013I have a problem ..Stuff that I own is different in all the world
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Posted Jan 5, 2013players cant acsses chest in different worlds please help
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Posted Jan 5, 2013Using the Dev build, but this has happened while using later builds. I think almost since 1.3.X versions. After awhile of using the plug in every time you go to another world it resets your game mode. Even completely redid my Server from the ground up for 1.4.6 have nothing but PEX, Essentials, World Guard, World Edit, Grief Log and Multiverse Core. Have only 3 Worlds. This is bothersome for myself and Staff as we have to go back into creative mode for each world we visit. Any idea why this would happen?
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Posted Jan 4, 2013THANK YOU SO MUCH DEADDUDE22 YOUR help is much appreciated
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Posted Jan 4, 2013Firstspawnoverride NOT WORKING !!!
Really anoying, please fix that, it made the server unplayable...
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Posted Jan 4, 2013@DerpyZ
DerpyZ: I believe once you download the map and have it with all the folders from your server, in-game you can type /mv import [that world name] [normal/end/nether]
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Posted Jan 4, 2013Hi,
Nice plugin, but how to disable the fucking message "Your bank doesn't allow loans", i have no economy plugin so what the fuck ?
I try to use multiverse.portal.exempt.portalname and that not work, the message still appear...
Help me please é_è
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Posted Jan 3, 2013Hope there is an update soon :) Really looking forward to it! Keep up the awesome work!
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Posted Jan 3, 2013Can I download a map, and then create a new world in game with the downloaded map? If yes, how?
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Posted Jan 3, 2013@jackattackbusa
/mv setspawn (do it in that world)
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Posted Jan 3, 2013can anyone help me override the spawns for each world
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Posted Jan 3, 2013Is there a way to disable command(s) in a world via multiverse?
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Posted Jan 3, 2013@PvPTree
Looks like you're trying to transfer a PLAYER named Spawnz try
or
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Posted Jan 3, 2013I restarted my server and it is giving me this when trying to go into another world "Spawnz (name of the world) is not logged on right now" I am a new-user to multi-verse and want to know how to fix this, i have the world set to auto-load and have tryed /mv load spawnz but it didn't work... :(