Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Oct 24, 2011@bebess
i get this also
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Posted Oct 24, 2011I have a big problem and i have no idead why it does this, i explain :
When i /mvtp world or use a /warp (to this world) or a /tp to another people (to this world) The server lag for 10seconds
It's only happen when i warp to another world That is only for the op , all other peoples have no problem
I have Pex , Xwarp and Multiverse , all last version i am in the ops.txt and have all * permissions
what should i do ?
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Posted Oct 24, 2011hi the permissions dont work with pex only op can go in a nother world. got the new 2.1MV and 1337 bukkit the permission - multiverse.access.* - multiverse.core.* dont work :( any ideas? thx red
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Posted Oct 23, 2011just an easy questions for you, with bukkits default permissions is there a way to lock out default players from worlds, I tried this but it still seems to block the teleport command all together. any clue?
server.basics
description: General blockage!
default: true
children:
factions.create false
multiverse.access.sky1 false
multiverse.access.TheLab false
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Posted Oct 22, 2011@gv1222
Try setting "/mv debug 3" It will spit out a bunch of info on people and portals, and why they are/are not allowed to use various ones.
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Posted Oct 22, 2011@xLoGiiKzZo
The only way that error can occur is if:
A. The player does not have a name. This should never happen. this.playerSessions.containsKey(player.getName()
B. MV failed to startup correctly. If it fails to start, all bets are off on it shutting down properly.
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Posted Oct 22, 2011@crazytankx2
As @The_odd_name said, use MultiInv. It's listed in our FAQ on the wiki.
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Posted Oct 22, 2011@psycenetic
We no longer support Legacy permissions. Support for those plugins offically dropped around 2 months ago.
You have 2 options: A. (the better option) Update to a superperms compatible permissions plugin. PEX, PermissionsBukkit and bPermissions all use it. Most new plugins do not support legacy permissions at all, and they were simply causing confusion for our users.
B. Stay on MV 2.0. All builds of 2.0 work with legacy permissions, but are no longer being updated.
--FF-
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Posted Oct 22, 2011@th3controller
Heh, the number of times i've heard that... MV is fully compatabile with PEX (anything that uses superperms) so it doesn't every have to do detection.
However. It is (as of version 2.1) no longer compatabile with Legacy style permissions.
For PEX make sure the term "superpermbridge" or whatever is not in front of your MV perms.
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Posted Oct 22, 2011I have a problem... I have been using multiverse for a long time and this is the only time I encountered this problem. Multiverse can't seem to pick up permissionsex and keeps saying you don't have permissions to do this command, unless you are an Op the command will work. I have setup multiverse permissions correctly. I don't really think it's me I think it's multiverse.
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Posted Oct 22, 2011@psycenetic
I currently use bPermissions and it works great! I'm currently switching over to permissionsEX. The reason I'm switching is because PermissionsEX has many more perks to it. As far as I have seen permissions 2 and 3 are dieing out.
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Posted Oct 21, 2011So i just installed muli-verse and everything is awsome and works great. the only problem is that i cannot use the sign portals or regular portals for teleporting im not sure how to fix this any ideas? please help
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Posted Oct 21, 2011Is it broke with Permissions 3.x? (3.16)
Updated from B265 to the newest one and nothing works anymore. It says i ain't got the permissions for multiverse, even if i play with all Adminrights: - '*' Hope i can still stay on permissions 3.x for a while, but if not witch permissions plugin is recommended at the moment? Cause everything works fine (all plugins) until now, i have no clue whats new in this field. :/
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Posted Oct 20, 2011After i restarted my Server and updating to RB 1337 im getting these errors: 12:28:51 [SEVERE] Could not pass event PLAYER_QUIT to Multiverse-Core java.lang.NullPointerException at com.onarandombox.MultiverseCore.MultiverseCore.removePlayerSession(MultiverseCore.java:511) at com.onarandombox.MultiverseCore.listeners.MVPlayerListener.onPlayerQuit(MVPlayerListener.java:124) at org.bukkit.plugin.java.JavaPluginLoader$2.execute(JavaPluginLoader.java:267) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339) at net.minecraft.server.ServerConfigurationManager.disconnect(ServerConfigurationManager.java:159) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:650) at net.minecraft.server.NetworkManager.b(NetworkManager.java:231) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:92) at net.minecraft.server.NetworkListenThread.a(SourceFile:108) at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:471) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374) at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
The PLAYER_QUIT also happens with player_join and so on. And when ever i type in a command it doesnt say anything
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Posted Oct 20, 2011@crazytankx2 You must use another plugin to have multiworld inventory's. I would suggest MultiInv
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Posted Oct 20, 2011Just to clarify what MartN00 said, (Happens to me too!), I've used MV2 to create several worlds, and whenever any user switches world, they all carry the same inventory, just different gamemodes (gamemode 1 for creative, gamemode 0 for survival). Anyway to fix this?
And also, I've downloaded and installed the AutoSave plugin, and I was wondering if you could have AutoSave to save all MultiVerse created worlds too, and how.
Thanks! Crazytankx2
-Edit-: I am running Craftbukkit, not BukkitDev.
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Posted Oct 19, 2011@Disparate
This is free an open source software. If you are unhappy with it, go submit a fix on GitHub.
CB 1317 has a LOT of issues that have been fixed in the new 1337 RB. Update to it.
EDIT: If the plugin fails to load, NO commands will work. Please calm down and check your logs before raging.
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Posted Oct 19, 2011So, with all these updates, is there any chance you could make this plugin WORK?
Try and import an existing map: AN INTERNAL ERROR OCCURRED WHILE ATTEMPTING TO PERFORM THIS COMMAND. Try and create a map: AN INTERNAL ERROR OCCURRED WHILE ATTEMPTING TO PERFORM THIS COMMAND. Try and write the world config files yourself. It generates the maps you want then wont load them. Try and force a load: AN INTERNAL ERROR OCCURRED WHILE ATTEMPTING TO PERFORM THIS COMMAND. Do anything at all: AN INTERNAL ERROR OCCURRED WHILE ATTEMPTING TO PERFORM THIS COMMAND.
Guys - come one. This is hopeless... =/
(All this using Bukkit 1317 and basically no other mods. I was using it on my full server but it was so broken I have put it on a test server with no other plugins bar Worldedit/guard and commandbook and STILL nothing works)
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Posted Oct 18, 2011@tankengine1
All of the per-world properties are listed here. If there's not something there, feel free to file a feature request, but we do not accept all of them for a very good reason: bloation. Things like Time are not simply an on/off value, so we let other plugins handle these. I'll try and get a list compiled of a bunch of "world modifying plugins that complement MV2" sometime.
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Posted Oct 18, 2011@erdrickk
See this FAQ: https://github.com/Multiverse/Multiverse-Core/wiki/FAQ#wiki-invbug