Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Oct 3, 2012Awsome Build...
How about some 'Awsome documentation'!!
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Posted Oct 2, 2012Can you add something like a permission or command where only one person can get into this world?
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Posted Oct 1, 2012assuming this is the plugin that would control "safe spawn areas" how would I make it force a new spawn point to a map? ive had a plugin create it before and disabled it somehow. the safe spot was about a 10x10x0 of bedrock
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Posted Oct 1, 2012@xKoKSii
Hmm well it's not resetting for me, firstspawnoverride: 'false'
but when i still die in other worlds i get tped to the main world spawn and i even tryed to remove the essential spawn but still its not working.
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Posted Oct 1, 2012@thedjshow
That's because if u look in the Config of MV u will see the "firstspawnoverride: true"
u cant change this because after a restart it will be true again.
already opened a ticket but they dont fix that ....
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Posted Oct 1, 2012@benthamanowns
Nope.
should it be a problem with these plugins?
And also when i die in the other world i spawn in the main world but i have set spawn for each world :S
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Posted Sep 30, 2012you guys should add a part where for each world it creates a different map. that would be awesome.
@thedjshow
do you have other spawn plugins? such as herospawn or sidekick?
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Posted Sep 30, 2012you guys should add a part where for each world it creates a different map. that would be awesome.
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Posted Sep 30, 2012whay do you ignore me ay cant import a world if says starting import world plot Faild ! ay typ /mv import plot normal the map works on a regular server an it workt fine for 8 months and now it chrached
and ay cant make a new whane whithe /mv create plot normal -g PlotMe
27.09 17:54:37 [Server] INFO jommeke_65: Failed! 27.09 17:54:37 [Server] SEVERE [Multiverse-Core] http://forums.bukkit.org/threads/admin-chunkster.8186/ 27.09 17:54:37 [Server] SEVERE [Multiverse-Core] Try using Chukster to repair your world! 'plot' 27.09 17:54:37 [Server] SEVERE [Multiverse-Core] The world 'plot' could NOT be loaded because it contains errors! 27.09 17:54:37 [Server] INFO [Multiverse-Core] Loading World & Settings - 'plot' - Env: NORMAL - Type: null 27.09 17:54:37 [Server] INFO jommeke_65: Starting import of world 'plot'... 27.09 17:54:33 [Server] INFO jommeke_65: Failed! 27.09 17:54:33 [Server] SEVERE [Multiverse-Core] http://forums.bukkit.org/threads/admin-chunkster.8186/ 27.09 17:54:33 [Server] SEVERE [Multiverse-Core] Try using Chukster to repair your world! 'plot' 27.09 17:54:33 [Server] SEVERE [Multiverse-Core] The world 'plot' could NOT be loaded because it contains errors!
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Posted Sep 30, 2012I have set normal spawn and the mv spawn at the same spot, but still new players can spawn at random places, a bit anoying xD, anyone know why this happens?
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Posted Sep 29, 2012@mads672c
Disable claims in the other world with Factions
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Posted Sep 29, 2012@mads672c
You can do that in permissionsEx, Groupmanager, Etc. Etc.
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Posted Sep 29, 2012hi is ther any way to block comands in 1 world but not in an other. like onmy server i have an faction world and creative world, and i dont want l to claim in the creative world is ther ay to fix that
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Posted Sep 29, 2012@Relicum
The Biome WAS Oceans, so there are only a couple of random mobs. Thanks for your help!
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Posted Sep 28, 2012@HazedCube
Check what Biome the Islands are in as that will have a huge factor as to mob spawning, especially if the island was in a Ocean biome.
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Posted Sep 28, 2012For some random reason NO MOBS are spawning on my Skyland world. Im using Multiverse to operate the Skyland world. In the world.yml file in my Multiverse-Core folder, I says that i have my Skyland world on NORMAL and mobs should be spawning, but there not.
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Posted Sep 28, 2012ay cant import a world if says starting import world plot Faild ! ay typ /mv import plot normal the map works on a regular server an it workt fine for 8 months and now it chrached
and ay cant make a new whane whithe /mv create plot normal -g PlotMe
27.09 17:54:37 [Server] INFO jommeke_65: Failed! 27.09 17:54:37 [Server] SEVERE [Multiverse-Core] http://forums.bukkit.org/threads/admin-chunkster.8186/ 27.09 17:54:37 [Server] SEVERE [Multiverse-Core] Try using Chukster to repair your world! 'plot' 27.09 17:54:37 [Server] SEVERE [Multiverse-Core] The world 'plot' could NOT be loaded because it contains errors! 27.09 17:54:37 [Server] INFO [Multiverse-Core] Loading World & Settings - 'plot' - Env: NORMAL - Type: null 27.09 17:54:37 [Server] INFO jommeke_65: Starting import of world 'plot'... 27.09 17:54:33 [Server] INFO jommeke_65: Failed! 27.09 17:54:33 [Server] SEVERE [Multiverse-Core] http://forums.bukkit.org/threads/admin-chunkster.8186/ 27.09 17:54:33 [Server] SEVERE [Multiverse-Core] Try using Chukster to repair your world! 'plot' 27.09 17:54:33 [Server] SEVERE [Multiverse-Core] The world 'plot' could NOT be loaded because it contains errors!
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Posted Sep 27, 2012I've been having a problem with Multiverse ever since 1.3 came out. It used to change players' gamemodes automatically when they entered a world where their current gamemode didn't match the world's gamemode (by portal, teleport, login, etc.) however now it doesn't do that anymore. I really need to know if there's a fix for this or if I'm doing something wrong, since my server has a creative world, and I don't want players coming back into the survival world while still in creative mode
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Posted Sep 27, 2012@notif
If i remember right you can toggle something in Factions to use in Essentials like [Faction] to display it where ever you want.
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Posted Sep 27, 2012@HBJRA
Use Multiverse and set pvp to true not the bukkit server.properties