Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Sep 1, 2012I think this plugin cause many lags on cb Beta 1.3.2-R0.1
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Posted Sep 1, 2012Why cant my players build anything i tped them to the world for they could build and they cant build it says you are not permitted to build?!?!?
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Posted Sep 1, 2012Are you thinking about implementing gamemode Adventure for specific world? It would be quite handy, I am surprised it is not implemented in new version. Thanks.
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Posted Aug 31, 2012since i installed MV i cant get baby animals.
animals are allowed to spawn. no execptions.
and when i feed 2 cows they r going in "love mode" but nothing happens.
no baby animal appears oO
befor the installation of MV it worked perfektly.
anyone knows a solution?
greets
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Posted Aug 31, 2012Any chance of there being an update to make a large biomes world?
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Posted Aug 31, 2012Is there a way to keep mobs from spawning in certain worlds? And lock a certain time in a world? The smaller MyWorlds plugin can do both.
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Posted Aug 30, 2012@MoonPie2000 Never mind I found the install instructions - I do need core. Sorry to bother.
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Posted Aug 30, 2012This seems like an obvious question but... Does the Multiverse 2 Adventure plugin have the same options / functionality as the Core just with the additional Adventure options? In other worlds if I use Adventure I don't need Core, correct?
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Posted Aug 29, 2012@HitmanPL47
Noo I didnt import it, I just put mulltiverse in my plugins folder xD I've never used it before.. I know I shouldve made a backup, but I'd just like to know what actually happened :P
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Posted Aug 29, 2012@deleted_8744081
The world is in the server folder, but multiverse wont load it onto its list. I started working on the world when 1.7.3 came out so could that be why it's not loading?
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Posted Aug 29, 2012@Baikiee
You mean you didn't make a copy of the world when importing it.. you just moved it..? Like.. why..
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Posted Aug 29, 2012i wanan to add Hungergame world but when i put it in the folder it not showing
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Posted Aug 29, 2012I am using the latest mv-core version and wanted to set a entry-fee for my world:
/mvm set currency 388 /mvm set price 100
but the emeralds are nor charged, they are ADDED
if i change the value from 100 to -100 then the emeralds are also not charged, but the user gets a random amount of additional emeralds ?!
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Posted Aug 29, 2012Why aren't you promoting a new Awesome Build?You haven't done that since April :(
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Posted Aug 29, 2012I'm getting a bug with people losing xp when they switch worlds
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Posted Aug 29, 2012@ThisUsernameIsMine
This may be Conflicting with essentials home set check the essentials config
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Posted Aug 29, 2012@The_Creamster
Never had a problem with loading a world this may be a concern because most my worlds are unloaded to stop lag
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Posted Aug 29, 2012Hello! I am building a world for an upcoming server and I have put a huge amount of work into it, I added Multiverse to try it out, for soem reason mobs were spawning, it changed my gamemode to survival, I died and I was spawned in a snow biome. Now this world was a flatmap, generated by Minecraft. I went through the logs to find the original spawn coords but that was no use since it just sent me to some jungle biome. I need help! Has it deleteed my world completely?
Please! Anyone? Has this ever happened before?? :(
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Posted Aug 29, 2012@The_Creamster
Use essentials groupmanager it supports multiworld permission
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Posted Aug 29, 2012@RonanZer0
mv import <world name> normal