Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Aug 24, 2012Question.
How do you exactly create a nether world for your custom world so people can join nether from custom world? (without the portals addon)
Sorry, Im new to multiverse:3
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Posted Aug 24, 2012@thezorch
I had no errors or bugs in console with 1.3.1-R 2.0
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Posted Aug 24, 2012Question, will this work with the latest Bukkit version 1.3.1-R2.0 or 1.3.1-R1.0?
We currently use Multiverse-Core and Portals on our server and before we can upgrade I need to know if this current build which hasn't been updated since April will still work or not. If it doesn't I'll have to find an alternative to this, if it exists, or we'll have to drop using Multiverse altogether. This will make our admin go "HULK SMASH!!!", because he put a lot of work into getting our setup just right.
BTW, this is a private server on our network here at Mystic Island Games. The admin is the company President and Owner.
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Posted Aug 24, 2012Can the 1.3.1-R1.0 file be used in 1.2.5-R4.0 successfully?
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Posted Aug 24, 2012one question.
animals:
==: MVSpawnSubSettings
spawn: 'false'
exceptions:
- pig
- sheep
- cow
- chicken
this means that the 4 animals are allowed. or am i wrong?
because no animal would spawn : /
the ingame command /mc modify add pig animal
wont work (sorry, you cant ADD to animal please visit our github.....)
but the link wont work ; )
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Posted Aug 24, 2012@meshein
Thanks meshein,
Right now, for this group the permissions say
worlds: 'true': permissions: - multiverse.core.spawn
Do I replace this info with the "Hardcore" info, or add it after what is already there?
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Posted Aug 24, 2012is it possible to set up that in 2 worlds is set up the same time?
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Posted Aug 24, 2012@meshein Yup, I'm blowing away a world and remaking it.
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Posted Aug 24, 2012Hello! Can you make people not have op in a second world but still have op in the first world? Also I want to have a private survival world that only I can go into, is all i have to do is give myself the permission then nobody else will have access? thanks, Jack
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Posted Aug 23, 2012@marinus15
As for a fix, do you use backups? Sorry I guess thought you were looking for an alternative way to do it...
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Posted Aug 23, 2012@marinus15
Do you want just another world for people to build on first?
Add a world using /mv create and then using mv protals only allow members, assuming you are using a ranking system like PEX, go though the portal. Set the guest spawn in that world and the other members spawns to the other world... With essentials that is /setspawn guest or /setspawn (for default).
Does this answer your question?
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Posted Aug 23, 2012Hello,
Im a Moderator on a great server called Famiworld, its a building server so we need to let people that join, build somewere to look if they are worthy enough. We have that world, PG, but since a server crash it is doing weird, when i /warp to that world or /mv tp tot it, i get End Of Stream messages, That issue made the world unaccessable. I already tried to rename and every thing that is possible with my knowledge. Tried to clone but that also failed, "World could NOT be cloned" So if you may know a fix for this, thank you very much.
Yours sincerly, Marinus Leeuwerik
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Posted Aug 23, 2012@Raptor2213
Do you want to have all the new generated areas be large biomes? You know that it wont be a smooth transfer between new and old generated areas. It would have major cut offs. Like Ocean right into a hill or something similar.
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Posted Aug 23, 2012@meshein
I suppose I could do it backwards and create a trash world just to see the config file, but I was more referring to modifying an existing world's config file (I'm about to delete and recreate a primary world).
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Posted Aug 23, 2012Dunnright00:
If you are using PEX you can set worlds that don't use the default permissions. Then for each rank add all the permissions you want followed by -'*'. This will tell it to allow no commands except for the ones you listed above it.
I did this for each rank...
groups:
Guest:
default: true
prefix: ' &e'
permissions:
- modifyworld.*
- essentials.time
options:
rank: '1000'
build: true
suffix: ''
worlds:
Hardcore:
permissions:
- modifyworld.chat
- -*
Member:
default: false
prefix: ' &a'
permissions:
- modifyworld.*
- essentials.balance
- essentials.time
inheritance:
- Guest
options:
rank: '900'
build: true
suffix: ''
worlds:
Hardcore:
permissions:
- modifyworld.chat
- -*
Owner:
default: false
prefix: ' &f'
permissions:
- '*'
inheritance:
- Member
options:
rank: '1'
build: true
suffix: ''
users:
worlds:
Hardcore_nether:
inheritance:
- Hardcore
Hardcore_the_end:
inheritance:
- Hardcore
In this scenario the world name is hardcore. Guests would be able to modify the world and check the time ONLY in the normal map while Members could do that and check their balance. In the hardcore world they could ONLY chat.
change the hardcore name to Portalroom and you are good... and add any permissions you want. But this format should work.
Not 100% sure if the worlds are inherited, meaning you would only need to type this out for the first rank. But you can try that.
Hope this helps!
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Posted Aug 23, 2012@Raptor2213
/mv create Worldname normal -t LARGEBIOMES -s 123456789seed
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Posted Aug 23, 2012How do you set a world to Large_Biomes in the 2.5 dev build? I haven't seen the Wiki updated with the command or settings option.
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Posted Aug 23, 2012I have one world that I don't want people to be able to build at all. I't just a portal room.
How do I restrict this action? Do I use MV? I also have PEX installed.
Do I just add the world name to the node somewhere?
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Posted Aug 23, 2012Is there a know glitch with any of the 1.3 dev builds when it comes to LARGEBIOME generation? I had this problem twice where I was unable to build in about a 20 by 20 area. I could edit it with world edit but no player could. It appeared as if something was corrupt.
Any clue?
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Posted Aug 23, 2012Hi i posted a bug report in github, none of my players can join nether through the nether portal even though they have all the "multiverse.access.*: true" permissions
also /mv conf enforceaccess false doesent allow them either to join the world