Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Aug 12, 2012@deleted_9206486
My admins have also commented that they build, go to the old map, and return to their work being gone... I can only assume its because I have a 1.3 server with multiverse not playable for it yet. Is this the issue?
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Posted Aug 12, 2012Until and unless this updates i'm using a different plugin.
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Posted Aug 12, 2012/mv conf parameter (ex: /mv config prefixchat false) doesn't work with build577. Which build are you using that doesn't have this bug?
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Posted Aug 12, 2012@TDB_South_Paw
Funny, coming from one with grammar such as yourself. :)
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Posted Aug 12, 2012@pgirl
Your creative world is working? Is the plugin auto-putting your people in to creative mode, and removing them from creative mode when exiting the world?
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Posted Aug 12, 2012@user_156939
I cannot see how that could possibly help me?
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Posted Aug 12, 2012@meshein
I am also interested in how to create large biome maps. Doesn't seems to be possible with a dev build but maybe I am wrong?
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Posted Aug 12, 2012Hey dudes. I have a big problem. Everytime i place a block and port me away the block will be resettet. If i disable MV all works fine. Have someone the same problem? Ive tried many MV Versions like 577, 570 and v.2.5
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Posted Aug 12, 2012I fixed the chat prefix by running this ingame: /mv config prefixchat false
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Posted Aug 12, 2012same issue with prefixchat
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Posted Aug 12, 2012@lme999
I also cannot change the prefixchat in the config, with build 577, I tried with the server shut down to change true to false, I changed it in the file and did reload while server was running and I also did command mv config prefixchat false, it said success but did not change the setting.
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Posted Aug 12, 2012The latest dev build seems to work fine. I can't seem to figure out how to disable the world chat e.g: newworld<lme999> when I'm in that world and creativeworld<lme999> when I'm in my creative world. I've tried setting prefixchat in the config to false but when I start my server it automatically goes back to true. How do I fix this as I do not want the name of the world to be in the chat whenever players talk.
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Posted Aug 12, 2012Can I use the latest build with 1.3.1?
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Posted Aug 12, 2012Looking for how to make a world with the large biomes! Do we have to wait for an update?
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Posted Aug 12, 2012I really like this but i build the portal and everything works i can tp to other worlds ect but when i build the portal and want to put an sign on in i type everything write nothing works it does not change the color but i can still tp to it but i need the signs 2 work
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Posted Aug 11, 2012The whining below me pretty much explains why no dev's reply in the comments.
How do you twits even manage to run servers... god; half of you can't spell, use grammar or even format a message properly.
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Posted Aug 11, 2012Help my server seems to keep undoing what some users do when they leave the area that they are in. It seems to only do it in a second 1.3 world that i created with mv. Any ideas as to why this might be going on?
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Posted Aug 11, 2012Can't change
prefixchat: 'true'
to
prefixchat: 'false'
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It keeps changing it back no matter what. I'm using version (#577)
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Posted Aug 11, 2012thanks much downloading !
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Posted Aug 11, 2012It's running fine for me, and I have 5 worlds. 1 creative, 1 hard classic, 1 easy survival - no mobs/pvp, 1 survival games and 1 that I'm going to have as a "vacation" world with PVP and towny. (and the usual end & nether) All except the vacation world were present prior to the upgrade.
Had a couple of errors at the first run of 1.3, but a bit of a tinker here and there fixed things up. :)