Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Jun 3, 2012SomeOne PLZPLZPLZ Tell me how to "force the latest update" I have the same problem BanQuincy Had
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Posted Jun 3, 2012Could you disable NPC's from /mvwho? Thanks!
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Posted Jun 3, 2012Thank you for fixing the page layout. It looks great once again. Well done :)
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Posted Jun 2, 2012@moltak111
you need to force the download of the newest
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Posted Jun 2, 2012@BenQuincy
the plugin is outdated
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Posted Jun 2, 2012@scorbin60943
same here
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Posted Jun 2, 2012ok say i wanted to download a map to one of the worlds i created...how would i do that?
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Posted Jun 2, 2012For somereason when a type the command /mv i get "An internal error occurred while attempting to perform this command". All i have done is dragged the jar into the plugins folder. In the server console i get
How can i fix this?
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Posted Jun 2, 2012All my worlds have generator:'null' :( I can't create flat worlds, I can't create SkylandsPlus World. Even if I change the generator in the config, it is not working. Only normal world is generating.
Is there a fix or what could I try to do?
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Posted Jun 2, 2012Dear,
Could you advise me please? I'm having the following problem. When bukkit creates a world of its own, in my current server its named 'world', multiverse will override its seed and halfway the map it will suddenly generated different terrain. Is there a way I can turn bukkit's native generation off? Right now I have world, world_nether and world_the_end as fillers. And just used the multiverse-created worlds, world3, World3_nether, etc, as the main worlds.
When I rename the worlds bukkits native gen and mv's gen give different terrain nonetheless. Thanks in advance,
XenoForce
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Posted Jun 1, 2012when I try to make a world in game It said this:
"an internal error occurred while attempting to perform this action"
And when I tried it on the counsel it said:
17:27:33 [WARNING] Unexpected exception while parsing console command org.bukkit.command.CommandException: Unhandled exception executing command 'mvc' in plugin Multiverse-Core v2.3-AB at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:16 6) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:4 79) at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand(CraftServer. java:475) at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:612) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:581) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.NullPointerException at com.onarandombox.MultiverseCore.MultiverseCore.onCommand(MultiverseCo re.java:474) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 7 more
Please Help
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Posted Jun 1, 2012I get this with MV portals
20:09:15 [SEVERE] Error occurred while enabling Multiverse-Portals v2.3-AB (Is it up to date?) java.lang.NoSuchMethodError: org.bukkit.plugin.PluginDescriptionFile.getAuthors()Ljava/util/ArrayList; at com.onarandombox.MultiversePortals.MultiversePortals.getAuthors(MultiversePortals.java:310) at com.onarandombox.MultiversePortals.MultiversePortals.onEnable(MultiversePortals.java:101) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:256) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:238) at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:381) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:368) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:197) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:432) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
and this with MC- core
20:09:15 [SEVERE] Error occurred while enabling Multiverse-Core v2.3-AB (Is it up to date?) java.lang.NoSuchMethodError: org.bukkit.plugin.PluginDescriptionFile.getAuthors()Ljava/util/ArrayList; at com.onarandombox.MultiverseCore.MultiverseCore.getAuthors(MultiverseCore.java:525) at com.onarandombox.MultiverseCore.MultiverseCore.onEnable(MultiverseCore.java:212) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:256) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:238) at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:381) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:368) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:197) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:432) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) help please craftbukkit version- 1.2.5 R3.0
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Posted May 31, 2012@banditofkills
I don't want to have to go through all that though.
It should just be, an end world is generated, the player enters through the normal portal in the stronghold, and the obsidian platform is generated where it should be, right at the end land.
Going through all this crazy crap of moving the spawn point, setting up signs, etc... is not good enough, the end is part of vanilla minecraft, if it was for something completely different then fair enough, but in this case, it isn't. As it currently stands, Multiverse breaks 'The end'.
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Posted May 31, 2012<<reply 732541>>
@oddwick & bTOhno
I was having a similar problem as you guys, Try redownloading it here: http://dev.bukkit.org/server-mods/multiverse-core/files/23-2-4-b527/
If you just pressed the big download link button on core's main page, it downloads the 2.3 version, rather then 2.4 which is not compatible with the new bukkit build.
Hope this helps
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Posted May 31, 2012@ray73864
@ ray73864
They have the nifty feature of setting a mv spawn at a world.
Ray, Grab the signportal mod if you don't already have it, and install it. Then create a world portal that looks like this
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| |
| [mv] |
|worldname|
|_________|
(It's suppose to be a sign, I'm not good with text drawings >.>)
the important thing to note is the top line is missing. the [mv] belongs on the second line
anyways. you stick that sign on the portal, and it will be able to send players to the end through it. here's the catch.
Go to the end through normal means, and travel to where you want your players to enter the map. enter the command "/mv setspawn" and now your portal you created in the normal world will send people to that point.
make sure you create a return portal. use a 'regular' sign to do it, because nether portals obviously don't work in the nether.
[mv]
p: worldname here
make sure you put [mv] on the second line.
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Posted May 31, 2012i'm using the most recent release of MV (2.4-b526), with the latest RB of bukkit. No issues running the commands or anything. I just have issues with 'The End' :(
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Posted May 31, 2012I am getting the same problem as Oddwick...is it possible the newest CB is too up to date and we can't yet use mv with it? In otherwords does mv need to be updated?
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Posted May 30, 2012ok, apparently multiverse doesn't handle it very well at all.
So i generated an 'end' world for the smp world using: /mv create smp_the_end end
It did a nice job generating it, put the land at x: 0, z: 0
Only problem is, when a player entered the end via an end portal, they spawned at 485, -105
Which is waaaaay far away from where the end land itself actually generated.
I can't get minecraft itself to generate the end for that world because we have 3 SMP worlds, 2 of them are managed by multiverse, the other one, our old original SMP world is managed by minecraft itself since it is just a plain vanilla world, our 2 other SMP worlds have an extra worldgen plugin giving them extra features.
Any chance you could create like a 'multiverse-endportals' plugin?
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Posted May 30, 2012How does multiverse handle multiple smp worlds each with their own 'end' world?
we have multiverse-netherportals installed so that players go to the correct nether for the world they are in, and it works quite nicely.
However, when they try to enter an 'end' portal, they get taken to either a nether portal in the nether or to a nether portal in the overworld.
There isn't an 'end' world generated for the smp world yet though, but players have multiverse.access.smp_the_end access to it.
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Posted May 30, 2012I use MultiVerse plus their inventory plugin and have just imported a world I was previously hosting with vanilla server, how can I convert the player .dat files to Inventories(β) file format?
Seperate convert plugin or am I just missing something simple?
Also how can I keep nether and end portals functional? At the moment I simply get launched away and told they do not lead anywhere, shall I just relight them? Or create them with Portals plugin I also use?