Multiple Scoreboards
This plugin allows you to use the Scoreboard API that bukkit provides, implementing Multiple Scoreboards in-game.
==Main Idea==
Have you ever wanted to be able to make Multiple Scoreboards in-game? Or maybe just be able to instantly update your SQL database with the scoreboards in game. With this plugin, it is possible! This, and much, much more.
This plugin is indented to be a extent to the basic /scoreboard functionality from vanilla, allowing you to create more than just 1 scoreboard. One of the main goals of this project is update a SQL database with the in-game scoreboards, so you can have access to your deaths in a web-based interface.
Also, if you really think about it, you can make donation systems just with this, using webpages to set the donation status of your players, and, in-game, command blocks that look for those players, and give them... I don't know... jump boost 10? :D
==Features==
After all of what you read, you must be really excited, but, for now, I cannot give you a version with all that. I'm going to be updated really frequently the plugin, introducing new features and bugfixes.
-Does not break instantly each Craftbukkit build, since it only uses the Bukkit API!
-FlatFile data storage.
-Basic vanilla functionality: Create a new scoreboard, and create objectives for it.
As I said, this list is constantly being updated with everything I'm adding.
==Planned Features==
- Implement the rest of the basic vanilla functionality;
- CustomScoreboard API, so plugin developers can use this to make scoreboard-related statistics for their plugins a lot easier.
- Custom Target selectors for command blocks (and game chat too!), so you can use command blocks to get data from the scoreboards you create as redstone signals!
- MySQL support, so you can save the scoreboards on a MySQL database, which instantly allows for a lot of cool and neat things you can do!
- A command to clear all of the data on a scoreboard, or to clear a player's data on all scoreboards.
==Permissions==
There is only one simple permission:
multiplescoreboards.command -> Allows you to access the /multiplescoreboards command.
==Guides & Videos (if any)==
- Dev. Version 0.1:
Check out this link where I give you a overview of the functionality in the Dev. Version 0.1:
http://dev.bukkit.org/bukkit-plugins/multiple-scoreboards/pages/how-to-use-the-plugin-development-version-0-1/
==Installation==
Just download the latest version of MultipleScoreboards, and place it in your plugins folder. Then, restart or reload your server.
The default config should be good for most servers, but you can take a look and change what you want.
==Bugs==
Please report ANY bugs you find, any exceptions that appear on the console, but they are not supposed to, anything related to it, pretty much, using Bukkit Dev's Ticket tracker.
==Developers==
There is going to be an API for Plugin Developers to use, if they want to use it for something in their plugins. Not implemented yet, but it's comming!
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Posted Aug 10, 2013@chistian95
As I said, to set the score to be a string (which means, in other words, instead of being 0, 1, 2, etc, to be text, like "hello") needs client-side mods to be done.
What you can do is create fake players on the scoreboard that contain the text that you want, and set their score to 0. That is one thing on my TODO list.
To your specific problem, you can create the fake player, set the player name to be the quest name, and the score for that player to be an ID that represents that specific quest. You can have more quests, if needed, and each one of them with a different score, which makes that each quest has a different ID. Then, at the player (the real player) score, make the score for that player correspond to that ID, so, he just has to see which ID is corresponding to the ID he has, and then, he can see which quest it is from that.
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Posted Aug 10, 2013Very Interesting plugin, Is it possible to add custo text to any players scoreboard with a command? (I'm making a RPG server and I need to put in the scoreboard their actual quest, when they catch a new quest a command is triggered and changes their scoreboard)
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Posted Aug 10, 2013@Relicum
The commands aren't done yet. What I am going to do is, finish all of the necessary commands and push a development version. In that version, teams are not going to be included. Then, I'll work on the team-based functionality and push another dev version with it.
I am only doing this because I see people are interested on this.
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Posted Aug 9, 2013Any pre release build needing testing. ??
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Posted Aug 8, 2013@vipercooolman
If you read everything... It's not ready for a download yet. Its still a WIP. Probably tomorrow or the day after tomorrow is when I'm going to release a first development version.
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Posted Aug 8, 2013how do you download it
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Posted Aug 8, 2013@benneht
That's the idea...
I'm now on the phase of implementing the commands. I've already got the scoreboard loading, unloading, listening, saving, etc. Implemented. I am using the same base as the vanilla /scoreboard command uses. But, I also need some extra commands, like, one command like this: "/multiplescoreboards <custom scoreboard name> players show <playername>", so, you can show the specified player the specified scoreboard. This is the way the bukkit API works, I simply cannot change it.
Also, I will try to get one teaser video out soon :D
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Posted Aug 7, 2013Great idea, would be using this if it operated on commands :D
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Posted Aug 7, 2013Great ideia. Scoreboard are so limited but they are full of potential :) The SQL integration is simply fabulous ^^