MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Jul 10, 2013I have no idea how, but one of my players switched worlds and their survival inventory was somehow saved in the creative group. So they lost all their items and they were saved in their creative world inventory. It happened during a server crash where it ran out of memory and the person had OP. Is this a known issue?
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Posted Jul 7, 2013How does one import from WorldInventories? I can't seem to find the instructions.
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Posted Jul 4, 2013A new version of MultiInv (version 3.2.6) has been released! Some highlights of the new release:
It's already available in the Jenkins system (build 9) for those impatient to get your hands on it.
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Posted Jul 4, 2013@waremanu
I've got a dev build out of MultiInv, but I'm still doing testing, etc.
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Posted Jul 3, 2013Please update to 1.6 dev build! :D
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Posted Jun 29, 2013PLS UPDATE
Newest AuthMe cant work with 3.2.5v.
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Posted Jun 28, 2013Please Guys Update it 1.5.2!
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Posted Jun 20, 2013Got this message in server log [SEVERE] Could not load 'plugins\MultiInv.jar' in folder 'plugins' org.bukkit.plugin.UnknownDependencyException: TuxTwoLib at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:195) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.loadPlugins(CraftServer.java:239) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.<init>(CraftServer.java:217) at net.minecraft.server.v1_5_R3.PlayerList.<init>(PlayerList.java:55) at net.minecraft.server.v1_5_R3.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_5_R3.DedicatedServer.init(DedicatedServer.java:106) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:382) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573)
IP: nobicraft.zapto.org [1.5.2]
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Posted Jun 19, 2013Is there a way to separate scoreboards and teams per world?
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Posted Jun 13, 2013Hi, can you make this plugin compatible with the plugin CrackShot? The symbols that it uses turn out as question marks in the name display.
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Posted Jun 13, 2013can i wipe/reset the inventory from all users from a inventory-group with this plugin? For example, i have 2 groups, creative and hardcore and i want start a regenerated hardcore-world, i want reset the inventory, health, level from the world too
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Posted Jun 11, 2013@tordo27
I got this same problem. Players are quiting because of the inventory spawning bug.
I have xauth and have the same problems.
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Posted Jun 10, 2013Hello, I fixed the bug in multiinv with Eclipse , it appen on my linux serveur, but not on windows :
You MUST add -Dfile.encoding=Windows-1252 in java parameter to fix that on a Linux server ===, because on linux defaut charset is UTF-8 and on windows it's windows-1252.
It's just a bukkit problem on Linux (maybe do the same on other OS that can run java).
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Posted Jun 10, 2013Latest plugins versions in bukkit #2771
When I put the plugin in my server, the inventories are correctly port to multiinv, but the enderchest are erase.
Please fix it.
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Posted Jun 4, 2013Dont have the inv corruption bug (with & char (or ยง char maybe)) on windows with flatfile or mysql. I think it's a problem on linux or with mysql charset, it's corrupted when it's saved on the table.
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Posted Jun 2, 2013It seems something wrong on the MySQL, it can't store inventory to the database...
My version is Craftbukkit 1.5.2
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Posted May 30, 2013@Tux2
Did you find the problem ? I can try without mysql if you want. Thank you, it's a awesome plugin !
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Posted May 30, 2013Not sure what's going on but players on my server are also reporting a bug where their inventory just clears out (not the armor), usually/always when they opened a chest.
Might be the inventory of gamemode 0 messing up and switching to gamemode 1's or something similar. Would appreciate if you could look into this and get it fixed.
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Posted May 29, 2013Having the same inventory transfering problem as everyone else. Please fix if possible! Possibly could be caused due to a plugin that automatically teleports users to spawn when logging in. I have authme relaoded wth "teleportunAuthedtoSpawn" enabled, and whenever someone logs out in any world other than the main world their inv gets transfered.
EDIT: also people are complaining of their ender chests getting cleared. Not sure if this is also due to this plugin
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Posted May 28, 2013Very buggy, some times the inventory of 1 world goes into an other.