MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Mar 27, 20131.4.5 work on 1.4.7
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Posted Mar 27, 2013Where is MultiInv for Bukkit 1.4.7 R1.0? Missing it...
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Posted Mar 26, 2013@Tuko15
this is an issue with multiverse, go to the multiverse developers to get help with your problem
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Posted Mar 25, 2013I need help. I have Multi-verse and MultiInv's setup and i have a working Creative world and it works for everyone but op's? When any op teleports there it doesnt switch game modes.. Someone please help.
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Posted Mar 25, 2013Help I have mine like this default: - world - world_nether - world_the_end - plotworld creative: Creative_Map
Yet when people tp to the plot they dont have the same inv as the normal world. Please help. Also when people go to the end and then back they lose there stuff
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Posted Mar 25, 2013I appreciate all your support! I was able to figure out the problem though. Thanks again for trying. xD
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Posted Mar 25, 2013@Disolia
It should work with all of them... Is it questworld or Questworld?
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Posted Mar 24, 2013@Tux2 - Thanks! Though if i may ask one more question. Which multiworld plugins actually work with this? Currently i am using the multiworld plugin.
Dream: - Dream - Dream_nether - Dream_the_end - Questworld Skyworld: - skyworld Snails: - Snails - Snails_Nether
My groups are set as such. But For some reason my questworld inventory is not sharing with the dreamworld inventory.
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Posted Mar 24, 2013@Disolia
Add all the worlds you want the inventory to stay the same in in the same group in groups.yml
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Posted Mar 24, 2013@Disolia
that doesnt make sense.
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Posted Mar 23, 2013Is there any possible way to connect two worlds inventories together. But while still keeping two other worlds inventories apart?
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Posted Mar 21, 2013@winter4w
It's in big red letters at the top of the page... you need TuxTwoLib as well.
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Posted Mar 21, 2013@Tux2
I get this error
15:47:24 [SEVERE] Could not load 'plugins\MultiInv.jar' in folder 'plugins' org.bukkit.plugin.UnknownDependencyException: TuxTwoLib at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager .java:195) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugins(CraftServer.ja va:239) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.<init>(CraftServer.java:21 7) at net.minecraft.server.v1_5_R2.PlayerList.<init>(PlayerList.java:56) at net.minecraft.server.v1_5_R2.DedicatedPlayerList.<init>(SourceFile:11 ) at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.jav a:105) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java :381) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:5 73)
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Posted Mar 20, 2013@lord0o
@angeplay
I posted the link to the version for 1.5 before it was approved resulting in a moderator finding it and marking the project as "not approved". I'm over with that so I just decided that server owners can now just look in the files list for the version for their server. I removed the "latest version for each version of minecraft" section.
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Posted Mar 20, 2013@lord0o
Yeah, what happen ?
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Posted Mar 20, 2013TuxTwoLib site
This project is currently under moderation. Please come back later.
If you find this to be in error, please notify the administrators.
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Posted Mar 20, 2013I have no problem with multiinv and 1.5.
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Posted Mar 19, 2013Plz update to 1.5
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Posted Mar 18, 2013thank you: for all you do Tux!
However. Timings are still crazy high. Any dev builds available?
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Posted Mar 18, 2013Plz update to 1.5 soon :)