MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Jul 3, 2012Hey. I am using PermissionsEx, and I am an op, and I have the '*' permission node, yet I added -multiinv.exempt, reloaded and my inventory doesn't change between worlds. I set up all the world groups, and I even ranked myself down and deopped and it did change them. Help, if you can, please.
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Posted Jul 3, 2012@AtomicCore9
That's your world manager doing that to you. Disable that in your world manager.
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Posted Jul 3, 2012@AtomicCore9
Same thing happens to me. Fix???
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Posted Jun 29, 2012Hi,
Will you add the "splitexperience" ?
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Posted Jun 28, 2012Hello,
So here is waht I am using in respects to having multiple worlds:
Multiworld, Stargate (portals), Group manager (permissions) and MultiInv.
Heres the issue:
Basically when people go to our nether they don't keep their inventories but the original world retains the old inventories. Our nether is called "nether" and we used multiworld to create it since our nether is messing up. Here is the config:
default:
- world
- world_nether
- world_the_end
- nether
creative:
- creative
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Posted Jun 27, 2012If you update this, I'll make you a KICKASS logo in Photoshop, just send me a private message.
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Posted Jun 26, 2012Hi, the plugin works fine, but when I go into my creative world, it says that my gamemode has been changed 2 times, and leaves me in survival and does not clear my inventory. If somebody could help me with this I would appreciate it :)
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Posted Jun 24, 2012Hi, when I go to my other world, it works, I have a different inventory, but when I go back, I have the same inventory as the other world! Main World: ChompCraft Other World: 2Death
Config:
useSQL: false splitHealth: false splitHunger: false controlGamemode: true separateGamemodeInventories: true creativeGroups: - creative sql: host: localhost port: '3306' username: username password: password database: database prefix: multiinv_
Groups:
Guest: - ChompCraft - ChompCraft_nether - ChompCraft_the_end
Citizen: - ChompCraft - ChompCraft_nether - ChompCraft_the_end
Supporter: - ChompCraft - ChompCraft_nether - ChompCraft_the_end
VIP: - ChompCraft - ChompCraft_nether - ChompCraft_the_end
Elite: - ChompCraft - ChompCraft_nether - ChompCraft_the_end
Legend: - ChompCraft - ChompCraft_nether - ChompCraft_the_end
Admin: - ChompCraft - ChompCraft_nether - ChompCraft_the_end
Owner: - ChompCraft - ChompCraft_nether - ChompCraft_the_end
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Posted Jun 23, 2012Will this work for the following example:
group1: - world1 - world2 group2: - world2 - world3 group3: - world2 - world1
I tried similar but cant seem to get it to work and was wondering if I was doing something wrong.
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Posted Jun 23, 2012@Tux2
Have you ani API for MultiInv?
(Like getting the inv from a player X from world Y)
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Posted Jun 23, 2012@Quothcraft
Multiverse has permissions that let you control who can enter what worlds by any means.
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Posted Jun 18, 2012Hey, is there a way to stop people from using /tp commands to go between wolds?
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Posted Jun 14, 2012@mlxcraft
never mind i was not paying attention
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Posted Jun 14, 2012Hello, may i first say this plugin is absolutely amazing. i use it to separate my creative world and my survival world. But may i ask if in the future you could have a config command to turn off the multi-inv for some worlds. for example if you had 3 worlds; world1 world2 world3. can you make it so world1 and world2 share the same inventory but not three. if you by any chance get some time to fit that in it would be great! Thanks.
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Posted Jun 14, 2012@Davyhalliday
Correct it does.
@MinecraftAdmin
If you remove the plugin fully, i would guess that they would not have them.
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Posted Jun 14, 2012Firstly, great job on this awesome plugin.
My question is, if I remove this plugin, will people still retain their multiple inventories in all worlds? Thanks again!
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Posted Jun 13, 2012Does this work with the multiworld plugin?
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Posted Jun 8, 2012@Tux2
I would probably, put it down to lag issues, and like you say... there is no need to allow for player to have access to /tpp or any world teleport command really, just make them use the portals, then you should be good because they are not moving though worlds so quick :P
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Posted Jun 8, 2012@deleted_7554077
Oh, so you're using MyWorlds, that's news to me. You never did give me a list of plugins and stuff.
EDIT: By the way, why do you let players teleport between worlds with commands anyways?
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Posted Jun 8, 2012@deleted_7554077
Question: Do you have the issue when you use the built in inventory system in myworlds?
If so, then it is most probably something to do with bukkit?