MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Mar 7, 2012I'm able to confirm that OPs are able to bypass the switch. What can we do to fix this? Maybe the new Multiverse-Inventories would work better
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Posted Mar 7, 2012I don't understand this plugin. Can you make a tutorial? I've bukkit 1.2
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Posted Mar 7, 2012hi,
in groups.yml if I change the name of a group name, will it updated automatically in the database?
Regards.
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Posted Mar 6, 2012@adia1e
@Sorky
Just specifically deny yourself that permission node before the '*' permission.
@Cap_K
I'm not a mind reader. Did you follow my instructions to the letter?
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Posted Mar 6, 2012Totally missed this perm node: multiinv.exempt Thanks for pointing that out >.<
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Posted Mar 6, 2012@Tux
It would seem that OP's are allowed to bypass inventory switch rather then obeying inventory switch node.
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Posted Mar 6, 2012could you think of something why my inventories aren't caried over to 3.x? :/ (posted before)
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Posted Mar 6, 2012can you make me a favor? i am a admin on my server. and i have the permission that give me all the pemisson but i wand that my inventory will change. can you delete the exempt permission
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Posted Mar 5, 2012@PunJedi
I'll see if I can work around the bugs in the beta builds, but I'm not giving any promises at the moment. Also, thanks for continuing to support MultiInv
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Posted Mar 5, 2012update- Yes on the 1.2.3 Latest craftbukkit still had issues with inventory not sharing properly. the exempt node fix also only seemed to benefit staff, members were still losing items. We have informed everyone not to carry across anything for now but await a fix so we can truly enable the blended worlds, thank you.
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Posted Mar 5, 2012@Tux2
so what should i change it to this ?
exampleGroup: - world exampleGroup2: - Old_world exampleGroup3: - Creative exampleGroup4: - Home exampleGroup5: - world_nether exampleGroup6: - world_the_end
or
Group1: - world Group2: - Old_world Group3: - Creative Group4: - Home Group5: - world_nether Group6: - world_the_end
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Posted Mar 5, 2012thank you for this plugin! been using it for some time now but now for the update of my server to 1.2 i thought i'd give this plugin an update, too. following problem: i followed the instructions on updating fom 2.x to 3.x but none of the inventories seem to have carried over. it says
but the inventory is nowhere to be seen. the plugin itself seems to be working but could you tell me how to convert the inventories the right way?
thank you! (:
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Posted Mar 4, 2012@Guild4Gamers
Remember, all the worlds in the same group share the same inventory.
exampleGroup:
- world1
- world3
examplegroup2:
- world2
- world4
in this example world1 and world 3 share inventories, but it gets switched when the player goes to world2 or world4 from that group. If the world isn't in a group it has a separate inventory.
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Posted Mar 4, 2012@Tux2
useSQL: false splitHealth: true splitHunger: true controlGamemode: true separateGamemodeInventories: true creativeGroups: - creative sql: host: localhost port: '3306' username: username password: password database: database prefix: multiinv_
exampleGroup: - world - Old_world - Creative - Home - world_nether - world_the_end
i will add i added 3 of them in the file itself as it didnt, also the survial thing also includes health and exp also using multiiv 3.0.4 and bukkit latest version
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Posted Mar 4, 2012@Guild4Gamers
In bpermissions do: multiinv.exempt: false
Also, paste your groups.yml and config.yml here if you want some help with the inventory not switching properly. Also, what version of craftbukkit are you using?
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Posted Mar 4, 2012@Tux2
what do you meen nagate ? i dont have the node in my bpermissions do i need to add it ?
i did deop, and it works with some but it seems to be having problems with survival worlds mixing , the creative ones are fine
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Posted Mar 4, 2012@Guild4Gamers
Make sure to negate the node multiinv.exempt if you are an op or something. Try being a regular player (deop yourself) and see if it works.
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Posted Mar 4, 2012@Tux2
just upgraded to the new one . still no change for me i del the hole java and folder before installing the new one and no matter what world i go to i have the same stuff ?, please help this is the last pease before i can reopen my server
if i turn op off it works better but before it did not matter if you were op or not it kept things in there own worlds
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Posted Mar 4, 2012@deleted_7536780
I'm going to ASSUME you're using MultiInv 3.0.3 since you didn't tell me. My advice: UPDATE to 3.0.4 as that build fixes that bug.
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Posted Mar 4, 2012Got error MC 1.2.3 type /mvtp [WorldName] and got:
http://pastebin.com/MFFdvsWk