Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted Mar 28, 2013Could you add a command for checking ship size? Guesswork may make it more "realistic" but it's a pain.
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Posted Mar 27, 2013As release gets closer, I would really appreciate any translation to Russian, German or French.
Please go to the link below if you can help, you will be credited.
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Posted Mar 27, 2013Master files uploaded!
Please translate Movecraft 3 to your language at http://www.getlocalization.com/movecraft/
All language files will be offered for download alongside the release on Friday.
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Posted Mar 27, 2013Movecraft 3 will use getlocalisation.com for Project Localisation.
Please visit http://t.co/NIA0tjyEEU if you are able to translate Movecraft into a new language. We would really appreciate it and I'm sure any non-english speakers would as well.
Translation master file will hopefully be uploaded at some point today so you can begin hacking on your translation files ahead of Friday's release.
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Posted Mar 26, 2013A short Q & A video about Movecraft 3 with some members of madrealms.net
Shows the storage chest and the improved translations with things like doors, as well as the polygonal bounding box. The server is running 1.5 and the RedTern map. The auto pilot and rotation is not shown as it is currently not stable enough for me to show it off. Better kept for when it's perfect, which will likely be tommorow.
If there's something about Movecraft 3 you would like to see I will likely have another live stream tommorow evening (GMT), so follow @MovecraftDev on twitter for info on when the stream will go up.
http://www.livestream.com/movecraftdev/video?clipId=pla_e0e7b27b-ddd1-4d81-9bec-e9877260e0e8
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Posted Mar 25, 2013ok tnx!
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Posted Mar 25, 2013@NickNickMinecraft:
I think it would be possible if craft can accept command block ... BUT:
1) command block is only for admins (security reasons)
2) why do something so complicated (make rs with command block and set command to block) when you should just create a sign?
... just maybe little update (if isn't it there jet ... cose i don't know what's waiting for us in Movecraft3): opposite side of block (with wallsign) could have button which make action of sign.
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Posted Mar 25, 2013@mwkaicz
ok sorry for calling you dummy
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Posted Mar 25, 2013@AJCStriker
Know what? forget that ik it works if u don't wanna belive me fine
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Posted Mar 25, 2013In minecraft there is a block which the name is command block with this player can leave a command in the block and then with a button or with a lever can use the command every time which use the button or the lever...! and when the sign project will be ready>???
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Posted Mar 25, 2013@AndyAdsffm:
"I was messing with coding a bit ..." if you changed code, you haven't what's published. So don't say "It works" when you made ​​changes.
And yes, you have right, u didn't call me lier, you call me dummy ... so watch your words first because u are not genius too and many of your words wasn't truth.
I end this discussion because I don't see any reasonable arguments from your side.
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Posted Mar 25, 2013@NickNick97
They start with a sign currently, what do you mean by a command block?
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Posted Mar 25, 2013Can you make the vessel start with a button.?? Or with command block?
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Posted Mar 25, 2013@AndyAdsffm
I wrote the code. With this code your result is impossible. It is not rude but categorical.
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Posted Mar 25, 2013@AJCStriker
I just fuckin said It works ok? don't blame me that im lier, forget chest but other crap works idk whats ur problem I have server 1.5.1 with lates move craft and it works... im sorry but ur rude blaming me that im lier, what if it really works and u didn't knew huh? think twice before blaiming someone
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Posted Mar 25, 2013<<reply 1359021 maybe becoz I was messing with coding a bit but that's not the point, forget chest, but other bullshit works so stop blaming me that im a lier please, I didn't call you Lier
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Posted Mar 24, 2013hell yes :D
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Posted Mar 24, 2013Holy Mother of God, I can not believe what I see.I bless you AJCStriker :)
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Posted Mar 24, 2013@mwkaicz Chests are directly blocked in code because they cause client crashes. They have been replaced by Storage Chests in Movecraft 3. Andy is likely lying.
Movecraft 3 also correctly rotates items such as signs, however this is not done in Movecraft V8.6 as currently distributed. Therefore the version Andy is using is not the one available here if his claims are true.
To hijack this as a springboard, Movecraft is coming back out to the public. Movecraft 3, Movecraft {201}3, is the result of a year of honed development and boasts the most complete feature set of any movement plugin currently available. This short PDF outlines what's happening with the project as a whole. More information on Movecraft 3 will come in the next few days, although release is March 29th.
https://dl.dropbox.com/u/31335087/Movecraft3Announce.pdf
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Posted Mar 24, 2013@AndyAdsffm
Are U kidding me? Chests are blocked in code directly! (AJCStriker can tell you why) So stop lying to people, build a craft, put there chest and try /aircraft pilot! Or put buttons on the wall, put there doors and try /aircraft turn left ... or some else direction ... of course If you know this commands??? Both items fails. So we have three choices: 1) You haven't version 8.6 without changes. 2) you have another plugin. 3) You are lier.
P.S: Interesting is that I got message from another developer few hours ago. Where he said, that he can't fix bug with wrong detection cannon direction on the craft after turn the craft because it's bug of Movecraft.
I ask AJCStriker to comment this topic because we can not both be right.