Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted Mar 18, 2012@sterg
Sorry?
EDIT : Thought this was on another dev page
http://dev.bukkit.org/server-mods/spout-transport/ here is updated move craft
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Posted Mar 18, 2012Will this ever be updated? :(
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Posted Mar 17, 2012Fuel and engines have never been implemented afaik. Just a rough foundation.
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Posted Mar 16, 2012@blazerculj
Didn't know fuel worked, thought furnaces were illegal blocks... also use the new version at http://dev.bukkit.org/server-mods/spout-transport/
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Posted Mar 16, 2012How do you move if you have an engine block... i can't seem to move even with stick in my hand and 10 coal in furnace?
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Posted Mar 15, 2012@VariousArtist
I made a new page called Movecraft V8
That I hope will become the new Movecraft page.
Yes I will look into bringing back signs. I also want to get a good API done.
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Posted Mar 15, 2012I guess its very possible to bring the sign features back soon. dlmarti hasnt updated them cos of time pressure when he updated the perms. So when Striker finds the time to have a look into that I guess he can easily reintegrate that.
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Posted Mar 15, 2012@AJCStriker
Sounds good. Will you be able to re-add in sign features, or are those gone for good?
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Posted Mar 15, 2012@JoshzPruitt
Don't hold me to this but I think I have a fix for chests and dispensers.
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Posted Mar 15, 2012@SpudManTwo
Yer you can help if you want. No it is not dead I am simply taking over from dlmarti.
PM about your java skill, movecraft doesn't need basic stuff it needs some quite tricky stuff.
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Posted Mar 14, 2012Not *quite* 100% functional, but it sure beats nothing. Dispensers don't work on craft anymore. I doubt any item carrying containers do. Seems something about them was changed in the 1.2 versions of bukkit.
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Posted Mar 14, 2012@AJCStriker
Are you taking this project over or is it dead? If you are taking it over then i would like to help with some of the basic stuff. I in college Java courses and would love to help.
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Posted Mar 14, 2012@ariodsenuke
NO. I have updated it and its been updated for about 2 weeks.
http://dl.dropbox.com/u/31335087/Movecraft-8.0.jar
100% functional
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Posted Mar 14, 2012@ariodsenuke
Let me rephrase that. Does 0.7.3 work with R0.2?
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Posted Mar 14, 2012AJ, Any idea or guestiment on when this plugin will be updated for 1.2.3?
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Posted Mar 13, 2012@minecrafter1
The latest build allowed for increased world height, however player movement appears to break after that limit. If I cannot find a fix soon I will remove it.
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Posted Mar 13, 2012Why do I fall down at 64 blocks high?
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Posted Mar 12, 2012@javierastaroth
Use a stick?
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Posted Mar 12, 2012It says i need to right click on the direction I want to go but it doesn't work at all D:
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Posted Mar 12, 2012@Royalgamer06
MAKE ARMAGEDDON DEV TURN IT OFF OR CONTACT ME. THERE IS NOTHING I CAN DO.