Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted Jun 12, 2013Okay, so the plugin is now working but I can't get anything to move. Every time I right click on the aircraft sign with a stick it says "Detection Failed! The craft was too small. Minimum for this type is 10."
I tried all kinds of different combinations of crafts but I always get the same message. I even built a craft of nothing but 10 blocks of wool but I still get that error message.
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Posted Jun 11, 2013DokuProduction: When I saw something similar to what you describe it turned out to be permissions. Try setting the user that is trying to create the aircraft as an OP temporarily by putting their name in the ops.txt file.
Hey ACJStriker, how is that next update coming along? I'm looking forward to the engine block and turning fixes/improvements.
Anything I could do to help hurry things along? Here, have a drink on me. >.>
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Posted Jun 10, 2013@Killimanjaro117
Going to need a longer error log than that...
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Posted Jun 10, 2013@AJCStriker:
It doesn't. All the plugin has done is create a wheel, even after following all the steps nothing else happens. No error logs, no movement. Nothing. It's really weird.
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Posted Jun 10, 201311:33:25 AM CONSOLE: [WARNING] [Movecraft] Task #1008 for Movecraft v3.1.25 generated an exception
I don't know what is happening on here.
Any Help?
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Posted Jun 9, 2013@DokuProductions
Does it give you an error message?
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Posted Jun 9, 2013@AJCStriker:
I'm using Movecraft V 3.1.26 for CB 1.5.2-R0.1 and my minecraft server is 1.5.2 - R0.1. Would that cause a version comparability error?
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Posted Jun 9, 2013Needs a tutorial, because I'm following the directions word for word and it doesn't work, only thing that happens is I teleport forward, without the craft
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Posted Jun 9, 2013@DokuProductions
Probably a version comparability error.
Movecraft uses a faster update system than other alternatives that relies on NMS.
This means it only works for versions which it is explicitly coded for. If a change is required please open a ticket posting the build that needs to be supported.
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Posted Jun 9, 2013@AJCStriker:
I know there are not any commands within movecraft. I never said anything about commands. All I said was that the [helm] sign would turn into a wheel but nothing would happen after that. The plugin wouldn't do anything. And I already had the craft type sign out. That link didn't help with the problem at all.
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Posted Jun 8, 2013Since can-fly does nothing, how can I make a water craft? it always says path obstructed when I try to move something in the water.
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Posted Jun 8, 2013wait no its not counting any blocks.
and on another ship just made of wood all it does is move my player
also can you lock your ships so others cannot take them
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Posted Jun 8, 2013i made a basic ship of of 12 wool 8 planks and 1 sign but its only classing the wood planks as part of the ship but i wont it so that ship has to be made of 60-75% wool. all ids on teh ship are in allowed blocks.
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Posted Jun 7, 2013@AJCStriker
Yes this i am aware of, however as this is my first attempt at scripting anything in minecraft I am not aware of where to look for the hardcoded list within your .class files. It would save considerable time in combing through them all if you would be so kind as to point me at the proper one. However by the time you reply, im sure I would have found it by then -.-
Or perhaps a link to a wiki or something explaning all the java command syntaxes (cant spell for shit, i know lol) that way I can see how they are defined and get a better understanding of their meanings within the code
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Posted Jun 7, 2013@vizionnetwork
Basically a copy of madrealms?
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Posted Jun 6, 2013@NightbladeCH
There is an hardcoded list of blocks with data.
Adding your custom ID to that list is relatively trivial.
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Posted Jun 6, 2013@Terraquis
Not quiet what i was referring too, besides if had planned on making a plugin myself id not of bothered here. I could be mistaken but i cannot see it as being an intensely difficult procedure to add the ':' support to block ID's
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Posted Jun 6, 2013hi im the owner of vizionnetwork we are come out with a new plugins call sky pirate we love your plugins but we need a plugins to fit are server we will give a no lag server to test it on and we will make a admin on are server * plzz Skype me at vizion_swag are email me at vizionnetwork@gmail.com we need you help plzzz
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Posted Jun 6, 2013@NightbladeCH
A good place to get started with Bukkit programming is the Plugin Tutorial.
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Posted Jun 6, 2013Is update anywhere near? I really would like to use it :) PS: I have an idea for a funny option. Would it be possible to generate an explosion when craft colides with ground? It would make it more realistic and so on :).