MoreCreepers

More Creepers


What It Does

Changes creeper explosion functionality, adding 7 new creepers!

  • Creepers spawned naturally are assigned a type id at random. Creepers spawned using the command may be assigned a type.
type idNameWhat it does
1Exp Creeperspawns experience upon explosion
2Flammable Creeperspawns lights block on fire instead of an explosion
3Environmental Activist Creeperspawns a tree instead of explosion
4Lightning Rod Creeperlightning strikes where creeper would have exploded
5Suicidal Creeperspawns primed tnt instead of explosion
6Maternal Creeperspawns two new creepers instead of explosion
7Enraged Creepermuch larger explosion
8Default CreeperThe creeper we all know and love

Commands

CommandDescriptionPermission
spawncreeper [1-8]Spawns creeper of type [arg]morecreepers.spawn
listcreepersLists all creeper typesmorecreepers.list

Todo

  • Add configuration so you can choose which creepers will spawn
  • Cancel explosion damage on creepers that no longer create explosions

Known Issues

  • Enraged Creepers throw a null pointer exception on explode.Otherwise they work fine.

Changelog

v1.2

  • Bug Fix (Fixed NPE)
  • Bug Fix (Internal Source fix not noticeable on the user-end)

v1.01

  • Bug Fix (Catches typeid out of bounds)
  • Changed fireball to flammable

v1.0

  • Initial Release

Feedback is always appreciated, If you find any bugs please let me know so I can fix them! If you'd like to see more creeper types added just let me know what you'd like to happen on explosion and I can add them in!


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