More Mobs
You think the default mobs of Minecraft are boring? Check out this plugin and you will get an adventure! More Mobs is a easy to use plugin to get more mobs into your server.
Installation, Configuration, and Use
Configuration file includes settings for the wraith's soul-reaping setup and also for the percent chances for mob spawning. A new feature in 3.0 is the ability to bind which type of mob a more mob spawns based off of, but that is explained in the configuration itself. The commands are /moremobs and /setWraithHell. /moremobs is used for spawning the moremobs, so for instance /moremobs giant would spawn a giant at the block where you are looking. /setWraithHell allows you to set the location where the victims of wraiths get sent when they die.
Mobs
| Picture | Name | Description |
|---|---|---|
![]() | Wraith | This is the wraith. He wanders the overworld, looking for souls to reap. Should he ever hit you with his sickle, your soul will be ripped from your body and you will wake up in "hell" (the nether), or alternatively the world and coordinates of your choice. If your players are wimps and they whine about getting sent to the nether all the time, you can disable soul-reaping in the config file and the wraith will just behave like a regular zombie. The wraith idea came from Thrystor, so credit to him. Also, thanks a lot to Striante, whose PrettyScaryLib provided the code that made the wraith possible! |
![]() | Giant Zombie | This is the Giant Zombie. he's been part of the game code since Alpha, but never actually appeared in game! isn't that a shame. At any rate, he's here now! He can be found anywhere regular zombies spawn, but is much rarer. He has a lot of hearts, but is much friendlier than his smaller zombie cousins and only attacks you if you hit him first. Even when he attacks you, he can't reach down far enough with his arms, so he will just try to step on you! dodge those feet! |
| Giant Slime | You thought those regular large slimes were big, right? Wrong! With MoreMobs, you have a 1/100 chance of a slime spawning HUGE! These monsters have ridiculously high health and are very difficult to kill. Other than being MASSIVE, they behave just like regular Slimes. and the best part? they split into 2-4 smaller slimes when they die! and those split! and those split! WARNING:by the time you manage to entirely kill this thing, your sword might break! | |
| Giant Magma Cube | What's a Giant Slime without some giant lava slimes as well? Yes, ladies and Gentlmen: it's a giant magma cube. All the properties of the giant slime, plus it jumps 10 blocks in the air! | |
| Herobrine Blocks | On dark and stormy nights, the evil Lord Herobrine emerges from his lair... Some nights, when he's feeling particularly evil, he casts spells on blocks and makes them do his bidding. These blocks, now filled with Herobrine's evil spirit, rise out of the ground and begin floating around, looking for players to land upon and suffocate. Most of the time they pick up another block beside them to use as a weapon. A picture doesn't really do this mob justice; In this picture it just looks like a couple floating grass blocks. Let me assure you; it moves, it turns, it attacks.... BEWARE :) | |
| PigChest | This delightful, adorable little creature will carry your items for you. Simply right click a pig with a storage minecart to put the minecart on his back. He'll carry it around for you in a very humorous fashion- it'll wobble around and look for all the world like it's going to slip off, but it never does. He will follow a carrot on a stick, so if you get 2 or 3 of these guys they would make long-distance travel very easy. | |
| Baby Zombie | Tiny and adorable, this little zombie child nevertheless packs a punch attacking. In future versions he will be tamable, like a wolf. |


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Posted Apr 20, 2013Also update to 1.5.1
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Posted Apr 20, 2013Lol cool, there could me config system than allows you to create mobs, Like
It will look like those pictures down.
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Posted Apr 20, 2013@griffenx
it has a disabled worlds thing in the config? And it will again? Which version are you using- the dev build or the one that's actually on the main download?
@SirFloofy
Thanks Floofy. Here's an update:
Oblivius has talked to me and told me that he is too busy right now to continue to work on this. I had figured as much by his long vanishing, so I was already hard at work on finishing it myself. Progress is moving at a fairly fast pace- Almost everything is finished except for the wraith-hell system, ,the disabled worlds system, and a system to fix a couple of bugs which I remember from pervious versions.
As far as donations go, I will stand by what I have always said: I do this for fun. Hey, bukkit even pays me like 10 cents a day for this. In a million years or so i'll be rich! :D
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Posted Apr 20, 2013I hope you guys sort out your developer crisis...
This is by far one of my favourite plugins, and is worth the effort. I've yet to hear a bad review about this plugin, and I think I'd be willing to donate to this just to keep it going.
Please don't stop now guys!
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Posted Apr 19, 2013This definitely needs a per-world feature. I have a world on my server where no mobs are supposed to spawn, and mobs from this plugin still manage to spawn. Also, the config doesn't contain the toggle for wraith soul reaping, which is kind of a problem
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Posted Apr 19, 2013@DaniallElahi
Restart the server.
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Posted Apr 19, 2013can you add mob giant spider?
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Posted Apr 19, 2013LOL how to get rid of a wisp?
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Posted Apr 16, 2013@Dibujaron
Just get this working! =)
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Posted Apr 16, 2013@ObliviusMinecraft
Whoa... we need to chat... I thought you were dead again...
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Posted Apr 16, 2013I'm working on more mobs 2.0, but I'm really busy with real life, test stuff. State tests.. also decided to reprogram the configuration file, again. -.-'
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Posted Apr 16, 2013@xtremetom
the herobrine block spawn method that is in the dev version will not be used in the upcoming version.
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Posted Apr 16, 2013Just so you are aware, herobrine blocks are are brilliant duping tool.
If you drop lots of items then pick them up and wait a few seconds; all the drops become mobs and you get your drops back.
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Posted Apr 15, 2013Recode of MoreMobs classic (Aka the original MoreMobs2) is 60% done:
Done:
Todo:
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Posted Apr 14, 2013@ihale13
squid can't hold stuff, only human-ish creatures. Good idea though :)
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Posted Apr 14, 2013Also, I heard that you couldn't do custom health for mobs, but you should be able to stack armor to create the illusion of more health
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Posted Apr 14, 2013@Dibujaron
sorry, but I forgot to mention that the squid was invisible, if the squid was invisible, and holding a fish item, since the squid is the only mob that doesn't drown underwater, then it would look like there was a fish mob, which mojang promised us, and if you make its drop a fish, then, well yeah, more mobs version of the fish
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Posted Apr 14, 2013@Dibujaron
So like a revamped 1.4.7 edition? That still should be nice, especially with natural spawning working. But what do you mean by baby zombie? Is that just having baby_zombies spawn naturally?
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Posted Apr 14, 2013@Liger_XT5
That's interesting. I like it.
@ihale13
Not sure what you mean there mate.
Okay, so here's the deal. Abandenz has left and Oblivius has vanished. I'm (once again) working this project. The new beta version should (finally) be released in a week or so, but it will probably not be the same as the dev builds above. It will probably have the following mobs:
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Posted Apr 13, 2013just curious, I know that Mojang planned on making a fish, but could you make the squid hold a fish item, and make it drop fish when killed, just an idea