MonsterDeathPrize
A simple server side plugin that allows you to configure an additional item that mobs will drop when they are killed by a player. The initial version only supports hostile mobs and only allows a single item (quantity of 1) to be configured. You can heave each different mob drop a different item.
To install simply copy the monsterdeathprize.jar file into your plugin directory and start your server. Once started a config.yml file will be created in the /plugin/monsterdeathprize/ directory. The config.yml file will contain default entries for items to be dropped by the different monsters.
Commands
You can edit the settings by manually changing the config.yml file or by using the following commands:
A command to set each monster's dropped item:
- /setzombiegift value
- /setcreepergift value
- /setspidergift value
- /setskeletongift value
- /setendermangift value
- /setghastgift value
- /setblazegift value
- /setmagmacubegift value
- /setslimegift value
- /setsilverfish value
Where value is the id of the item to be dropped. Enter zero for no additional items to be dropped.
The other setting is a frequency percent which can be set with:
- /setpercent value
Where value is 0 to 100 - 100 will guarantee a gift every time a player kills a monster, 0 will never produce one. The percent applies to all gifts.
Permissions
The commands can be executed from either the console or from in game. If in game the the player needs permission to:
- monsterdeathprize.admin
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