Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
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Posted Jun 24, 2012I requested this feature ages ago and this was back when spawns were more uncontrollable. But is it possible to make it so spiders and other mods can be set on fire when the sun rises? I hate spiders they add up overtime and I would love to just get rid of them during the night to day.
Thanks.
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Posted Jun 23, 2012the command /monsterapocalypse does not work it keeps saying to use the full monster apocalypse command
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Posted Jun 23, 2012Try my new server with this plugin!
http://www.minecraftforum.net/topic/1307317-land-of-nightmare-ii-survive-oblivion-hardcore-custom-worldgen-monster-apocalypse-pve-siege-leaderboards-prizes-no-whitelist/
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Posted Jun 23, 2012I have 3 feature requests in order of importance:
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Posted Jun 23, 2012@blaxout1213
I suggest enabling mega-aggro in some form.
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Posted Jun 23, 2012Why wont zombies dig through walls to get to them. They only dig if they can see them >:(
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Posted Jun 23, 2012Insane Plugin, love it to bits, awesome work!
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Posted Jun 22, 2012@uberevan I'd just link a config, but I that'd allow you to avoid the fun of messing with the config files. Plus, it's not a bad idea to gain experience in such matters so you don't have to ask for help all the time.
But I digress.
Open the config file in whatever program (I usually use Microsoft Word because notepad makes things look ugly as hell) and look for sections headed with Spawns; there should be three- Naturalistic Bonus, Bonus and Natural. In all of these sections set the Skeleton sections to spawn: false
Best of luck!
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Posted Jun 22, 2012How would the code look to make skeletons no spawn?
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Posted Jun 22, 2012@sorklin
I did, but mobs just don't stop breaking those walls :S I set on true all settings about worldguard, anyway, it didn't work
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Posted Jun 22, 2012@uberevan
Enable custom monster drops: true
and
MOB: drops: - item:count:chance Overwrite?: false
EG Creeper: drops: - FLINT:1:50 Overwrite?: false
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Posted Jun 22, 2012How do i write the config if i want to make a mob drop an item with a hex value 50% of the time???
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Posted Jun 22, 2012I'd like to suggest allowing creepers to explode ANYWHERE if they can't reach a target, kinda like how zombies will start stacking corpses if they can't reach a/the player.
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Posted Jun 22, 2012@Manu67100
Make sure you add the appropriate flags to the worldguard region, and make sure you enable the worldguard protections in the MA config.
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Posted Jun 22, 2012Hello everyone, I really love this plugin, it is just great! But i have a problem, I use the functuion, zombies atttacking walls, and they alway break thought my spawn house, I tryed to setup a Worldguard region, but it didnt work. Anyone has a tipp for me how you did solve this? Greeting Manu67100
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Posted Jun 21, 2012@antty2003
I suggest reading the documentation pages in full, simple questions don't really do it justice.
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Posted Jun 21, 2012Dude this plugin is so awesome. That is exactly what we were looking for. Damn we were laughing so hard when a wave of zombies spawned in our little house. Just an amazing plugin Big thank you
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Posted Jun 21, 2012What i mean is, the number 100 in the bonus spawn config, what does 100 mean? Can i change this to 10000 to make it be 100x the normal spawning?
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Posted Jun 21, 2012So, what does "Bonus" spawn mean? Like i'm confused between natural and bonus spawning...
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Posted Jun 21, 2012thanks, I didn't even know there were different types of notepad. sorry about my newbness, and thanks for answering!