Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
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Posted Jan 3, 2015@SPGEARClub
Thanks for the update to this grand plugin(made by blainicus). I might try modifying it myself for specific reasons(Enemies breaking&placing different blocks). Well, have a good day everyone! :-)
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Posted Jan 2, 2015Anyone who wants this working with 1.8, you can download the plugin from here on my personal website. PLEASE NOTE: Full credit is still given to blainicus; also beware that the Bukkit Staff Team has not checked the jarfile provided for the fact that it's on my website. If you're wondering why the file size is smaller than the official build, that's because the official build has its java files still in it, this only has the class files.
Along with that, I cannot provide any support for this as I am quite the Java noob and only wanted to do this to update my own server. This should only be used as a temporary fix for anyone who needs it working with 1.8 in general.
Finally, please give this a Like if it helped you to help prove to others the authenticity of the jarfile, I hate malicious files just as much as you all do.
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Posted Dec 27, 2014Any idea when your going to update this plugin? My hardmode server kinda needs it :)
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Posted Dec 25, 2014This plugin has been the brace of a few of my servers, and it works very nicely! That is, until all of the 1.8 nonsense - I'm really hoping we'll see an update to 1.8 soon.
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Posted Dec 24, 2014I love this plugin and have been using it on-off for crazy evil worlds for a couple of years. Would love an update for spigot 1.8 with working mega aggro. Thanks!
Here is a fun video of it in action in our evil cityworld: http://youtu.be/DXorCwaU3Ks?t=9m17s
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Posted Dec 24, 2014Firstly, fantastic plugin, I love how configurable you have made it. However I am running Cauldron through Spigot and I am finding it does not enable/disable the spawning of various mobs (i.e. Chickens, skeletons, endermen, etc ) all I want Is Zombies. I've combed through the config many times but still cant manage to get it right. Any Ideas?
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Posted Dec 17, 2014Hi, maybe you can put sources to github?
Thanks!
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Posted Dec 8, 2014Is there a possibility of MA working on Spigot 1.8? It seems to work partially, but Mega-Aggro seems to be broken, and block breaking, sometimes.
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Posted Dec 7, 2014@devilons297
Check the description under "Need multiple configs?"
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Posted Dec 6, 2014Hello is there a way to do different config on different world? if not may u consider adding that feature?
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Posted Dec 4, 2014@blainicus
The spigiot 1.8 also updates craftbukkit to 1.8.
The builtool.jar from this file http://www.spigotmc.org/threads/bukkit-craftbukkit-spigot-1-8.36598/ compiles bukkit, craftbukkit and spigoit builds for 1.8. You can then build against CB. Community consensus (i.e. everyone wants 1.8) has pretty much made this CB fork official.
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Posted Dec 2, 2014@Dutch_Boy
Slimes are not tracked by MA. There could be a number of things interfering, most likely the vanilla mob cap.
@Icefang23
MA does not use Spigot and craftbukkit doesn't seem to be updating any more. I can't give an answer. MA is updated to the newest craftbukkit I have access to.
@NeoForce04
No.
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Posted Nov 29, 2014Hey, is it possible to make zombies break blocks from other mods? I have new trees from other mods for example and I want to make zombies break those as well.
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Posted Nov 28, 2014because spigot released 1.8 do you have an ETA on when this plugin will update?
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Posted Nov 27, 2014Some how slimes are not spawning at all.
Any idea what can cause this?
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Posted Nov 26, 2014Oke thanks :)
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Posted Nov 25, 2014@Dutch_Boy
Yes.
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Posted Nov 25, 2014Is it normal that your plugin eats RAM? And CPU.
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Posted Nov 24, 2014@Dutch_Boy
Your entity drops are set wrong somewhere.
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Posted Nov 24, 2014I got a error in console -> http://pastebin.com/9CS3kn3x