Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
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Posted Jan 4, 2013@MrMightyGnome
Did you even read the error? unacceptable character ' ' (0x0) special characters are not allowed in "<string>" There it is, huzzah.
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Posted Jan 3, 2013hmm idk what this error is about but id rather report in case of anything :P
22:03:50 [SEVERE] Cannot load plugins\Monster Apocalypse\spawnpoints.yml org.bukkit.configuration.InvalidConfigurationException: unacceptable character ' ' (0x0) special characters are not allowed in "<string>", position 0 at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlCo nfiguration.java:55) at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguratio n.java:138) at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguratio n.java:105) at org.bukkit.configuration.file.YamlConfiguration.loadConfiguration(Yam lConfiguration.java:175) at blainicus.MonsterApocalypse.MonsterApocalypse.onEnable(MonsterApocaly pse.java:202) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader .java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage r.java:381) at org.bukkit.craftbukkit.v1_4_6.CraftServer.loadPlugin(CraftServer.java :282) at org.bukkit.craftbukkit.v1_4_6.CraftServer.enablePlugins(CraftServer.j ava:264) at net.minecraft.server.v1_4_6.MinecraftServer.j(MinecraftServer.java:32 1) at net.minecraft.server.v1_4_6.MinecraftServer.e(MinecraftServer.java:30 0) at net.minecraft.server.v1_4_6.MinecraftServer.a(MinecraftServer.java:25 9) at net.minecraft.server.v1_4_6.DedicatedServer.init(DedicatedServer.java :149) at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java: 399) at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:84 9) Caused by: unacceptable character ' ' (0x0) special characters are not allowed in "<string>", position 0 at org.yaml.snakeyaml.reader.StreamReader.checkPrintable(StreamReader.ja va:70) at org.yaml.snakeyaml.reader.StreamReader.<init>(StreamReader.java:50) at org.yaml.snakeyaml.Yaml.load(Yaml.java:399) at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlCo nfiguration.java:53) ... 15 more 22:03:50 [INFO] Monster Apocalypse enabled.
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Posted Jan 3, 2013@TommehRRR
You're probably looking at a worldguard protection issue.
@Grimmli5
Your drop settings are invalid.
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Posted Jan 3, 2013nvm i found the problem, i apparently changed the "Hard cap on all mobs spawning" config. i put it back to 1 mil. but id be nice to see snowmans and iron golems work again :I sorry i kept mentioning it but id really like it back.
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Posted Jan 3, 2013I have a huge problem. Players on the server says sometimes can't they hurt the mobs, but the mobs can hurt them. The custom drops aren't working (Yes, i have enable it...)
http://pastebin.com/x2echAwe
Thanks in advance!
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Posted Jan 3, 2013@ircopdd
Your settings are whack is most likely the problem. You have it set to not spawn any mobs, and to never try spawning mobs. Having the totals of what is spawning equal >101.1% means that all those mobs will spawn evenly. The % rate they spawn is relative to the other naturalistic bonus spawns. Try these below:
Only enable naturalistic bonus spawns on one selected world?: true Naturalistic bonus spawn world name: world_nether
Naturalistic bonus spawn mob attempts per tick: 20 Number of mobs to spawn in a spot if found: 1 Bonus distance max scale: 1.0 Max bonus distance from spawn before max spawns: 100 Tick period for bonus natural spawns, increase this to drastically slow spawning: 1 Minimum naturalistic bonus spawn distance: 1 Maximum naturalistic bonus spawn distance: 48
Naturalistic Bonus Spawns: PigZombie: spawn: true chance: 26.0 WitherSkeleton: spawn: true chance: 10.0 Blaze: spawn: true chance: 30.0
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Posted Jan 2, 2013Hey, Noticed a small error on my end when i try to set up multiple configs -
I have followed the instructions, and there are 2 configs, But i noticed corpse piling and block breaking won't work at all, I do hear the breaking but nothing happends.
I use Multiverse, there are no extra conflics other then that.
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Posted Jan 2, 2013@MrMightyGnome
100% like 10000%
no work
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Posted Jan 2, 2013@ircopdd
maybe because the spawn chance is over 100%??
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Posted Jan 2, 2013naturalistic bonus spawn
real broken
Only enable naturalistic bonus spawns on one selected world?: true
Naturalistic bonus spawn world name: world_nether
Naturalistic bonus spawn mob attempts per tick: 1
Number of mobs to spawn in a spot if found: 0
Bonus distance max scale: 1.0
Max bonus distance from spawn before max spawns: 100
Tick period for bonus natural spawns, increase this to drastically slow spawning: 0
Minimum naturalistic bonus spawn distance: 1
Maximum naturalistic bonus spawn distance: 48
Naturalistic Bonus Spawns:
PigZombie:
spawn: true
chance: 10000.0
WitherSkeleton:
spawn: true
chance: 10000.0
Blaze:
spawn: true
chance: 10000.0
world_nether I can not see any one monster
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Posted Jan 2, 2013changing what would change the spawn rate? i dont have niether bonus or naturalistic spawns enabled.
***EDIT***
when skeletons have their "shooting from super far range" setting on, if you get close to a skeleton it starts shooting at an incredible speed thus making players unable to engage them with a sword. Im pretty sure that isnt suppose to happen. I have the super far range tick over 9000 or so, (lol over 9000).
and im will awaiting for availability of making of snowmans and iron golems... currently unable to make them with required resources.
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Posted Jan 2, 2013@MrMightyGnome
The spawn rates dropped immensely with the spawning bugifx. Previously, it was spawning far more monsters than you had set it to. Try increasing your spawn rates and report back.
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Posted Jan 2, 2013either way, i dont think thats affecting the spawn rate.. i just happen to get that randomly.
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Posted Jan 2, 2013@MrMightyGnome
Very well could be the cause of your concurrent error. Some multi-world plugins run multiple threads. The best way to use MA is with one instance per world. Ther'es a guide to setting up multiple instances in the description. To try and narrow down your problem, set it up for only one world on your main instance and see if that helps.
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Posted Jan 2, 2013@blainicus
Ok thanks!
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Posted Jan 2, 2013i might be, is that a problem to this plugin?
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Posted Jan 2, 2013@elias1979
I haven't tried it. It should work with all non-recommended builds of 1.4.6.
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Posted Jan 2, 2013@taylormarek
Just install the default settings and go to
Enable Naturalistic Bonus spawns: true
You will get 1.5-2x mobs at night.
@MrMightyGnome
Are you running a multi-world plugin?
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Posted Jan 2, 201315:52:08 [WARNING] [Monster Apocalypse] Task #1097 for Monster Apocalypse v<0.0.
1> generated an exception
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at org.bukkit.craftbukkit.v1_4_6.CraftWorld.getPlayers(CraftWorld.java:6
27)
at blainicus.MonsterApocalypse.MonsterApocalypse.getnearestplayerLEy(Mon
sterApocalypse.java:2833
at blainicus.MonsterApocalypse.MonsterApocalypse$wallattacker.run(Monste
rApocalypse.java:3137
at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftTask.run(CraftTask.java:
53)
at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftScheduler.mainThreadHear
tbeat(CraftScheduler.java:345
at net.minecraft.server.v1_4_6.MinecraftServer.r(MinecraftServer.java:53
0)
at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:22
4)
at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:49
4)
at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:
427)
at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:84
9)
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Posted Jan 2, 2013Does it work with the newest beta ?