Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
-
View User Profile
-
Send Message
Posted Jan 2, 2013im using the latest version of craft bukkit and iv been using this plugin for a lonnnnggg time, i know what all the settings do and im 99.99% sure that i have everything right like before.. if you want, i can P.M. you my config file... there really isnt anything wrong with it, i really think its the plugin. its never done this before.
-
View User Profile
-
Send Message
Posted Jan 2, 2013@blainicus
[SEVERE] Could not pass event EntityDeathEvent to Monster Apocalypse v<0.0.1> 14:55:12 CONSOLE: java.lang.StringIndexOutOfBoundsException: String index out of range: -1
Thanks for the answer!
-
View User Profile
-
Send Message
Posted Jan 1, 2013I need help setting up this plugin. I don't want to use any spawnpoints I just want there to be a fair amount of monster waves out in the wild. How do I configure that in the settings? I thought I had it setup correctly but monsters don't spawn at night.
-
View User Profile
-
Send Message
Posted Jan 1, 2013@blainicus
but Version A can work
no config Problem
-
View User Profile
-
Send Message
Posted Jan 1, 2013@ircopdd
You're not setting your config right.
@Patrick_Janson
Let them break blocks, or deal more damage. They just need to be more dangerous. If the mob trap is using water, make them immune to drowning.
@Grimmli5
ROTTEN_FLESH
Make sure you enable drops too.
@MrMightyGnome
You have your settings wrong, or are not using the latest version.
-
View User Profile
-
Send Message
Posted Jan 1, 2013this needs a hotfix for the mob spawning naturally.. there are just massive hordes coming at you, compared to before, the spawns were really balanced and if i needed more spawn i could have just turned on naturalistic spawning. I have both bonus and naturalistic spawning and there are still too many mobs just destroying anything it sees. i dont remember this plugin like this.. ever.. please fix.. :( iv been depending on this server for a long time and this is ruining it right now D:
-
View User Profile
-
Send Message
Posted Jan 1, 2013@blainicus
When i go into the link you had sent to me. I founded ROTTEN_FLESH and it's ID 367 When i scrolled a little bit down a found: org.bukkit.Material.ROTTEN_FLESH =(367)
What am i supposed to write in? I have tried them both and didn't worked at all.
http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html
-
View User Profile
-
Send Message
Posted Jan 1, 2013I have a small problem I hope someone can help me with.
With this plugin, its easy to build a "Mob trap" to gain XP and stuff..
There are SO many mobs just running right in that thing !
So I have tried tweaking the mobs (to explode etc) but still there are easy ways of collecting them and killing them off.
Any ideas of what I can so to keep players from getting so easy XP/Money ?
-
View User Profile
-
Send Message
Posted Jan 1, 2013@blainicus
Version D:
Fixed an old bug with bonus and naturalistic spawn methods.
but i can't auto spawn Monster..... for naturalistic bonus spawns
-
View User Profile
-
Send Message
Posted Dec 31, 2012Check out this new playthrough video!
http://www.youtube.com/watch?v=SwRKtiQ3aLM
-
View User Profile
-
Send Message
Posted Dec 31, 2012this plugin is doing something that hasnt happened before, there are suddenly massive spawns without me putting up naturalistic spawn or bonus spawns.. its just spawning some outrageous number of mobs.. it would be really nice to see some config to control just the natural spawning algorithm..
-
View User Profile
-
Send Message
Posted Dec 31, 2012I don't understand the config, and what what does. Aren't there any pre-made configs? (If not, can somebody make a config for me? :D)
-
View User Profile
-
Send Message
Posted Dec 29, 2012snow golems are working, but iron ones arent
***EDIT*** nvm snow ones arent also working.. also, can you add config or something for normal natural spawn?
-
View User Profile
-
Send Message
Posted Dec 29, 2012@zarakh01
I would have to see your config. Upload it somewhere and link it here.
-
View User Profile
-
Send Message
Posted Dec 29, 2012I set wither skeleton spawning to true, and they seem to only spawn inside my worldguard spawn region.. any idea why?
-
View User Profile
-
Send Message
Posted Dec 29, 2012http://dev.bukkit.org/server-mods/monster-apocalypse/files/40-monster-apocalypse-v10-0d/
-
View User Profile
-
Send Message
Posted Dec 29, 2012"then can you just add iron golems or snow golems to work?"
-
View User Profile
-
Send Message
Posted Dec 29, 2012Holy... Sh!t... AWESOME!!!!
I will definitely use this plugin for DvZ. Not enough monsters? Spawn in Zombies to break down the shrine! AMAZING WORK! 9/10
-
View User Profile
-
Send Message
Posted Dec 29, 2012@Grimmli5
http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html
-
View User Profile
-
Send Message
Posted Dec 29, 2012@blainicus
Thanks for the answer, what do you mean with enums?
Thanks in advance!