Spawns
Spawns
World:
This is the world the spawn is located
X:
The 'X' coordinate of the spawner.
Y:
The 'Y' coordinate of the spawner.
Z:
The 'Z' coordinate of the spawner.
XSpeed:
This is the speed you want the mob to go on the 'X' axis.
YSpeed:
This is the speed you want the mob to go on the 'Y' axis.
ZSpeed:
This is the speed you want the mob to go on the 'Z' axis.
Mob:
This is the type of mob you want the spawner to spawn, it can be any entity.
Seconds:
The amount of seconds between each spawn.
Amount:
The maximum amount of mobs to have in that location.
Potions:
The type of potions you want to add to the spawned mobs.
You cannot give potion effects to entities other than mobs.
The syntax is: PotionEffectName/AmountOfTime(in server ticks)/Amplifier(I have no idea what is this). Example: Speed/200/1
Armor:
Enabled: If you want to give armor to mobs.
Head: The item id for the helmet.
Chest: The item id for the chestplate.
Legs: The item id for the pants.
Feet: The item id for the boots.
How to have enchanted items:
After the item id, place 1 space and the enchantment and the level. The enchantments are "found" by their id, you can find their ids on the Tim the Enchanter's page(here)
chest: 299 0:4 (leather chestplate with protection 4)
If you want multiple enchantments, you can put 1 more space and another enchantment:
chest: 299 0:4 1:4 (leather chestplace with protection 4 and fire protection 4).
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