Spawns

Spawns

World:

This is the world the spawn is located

X:

The 'X' coordinate of the spawner.

Y:

The 'Y' coordinate of the spawner.

Z:

The 'Z' coordinate of the spawner.

XSpeed:

This is the speed you want the mob to go on the 'X' axis.

YSpeed:

This is the speed you want the mob to go on the 'Y' axis.

ZSpeed:

This is the speed you want the mob to go on the 'Z' axis.

Mob:

This is the type of mob you want the spawner to spawn, it can be any entity.

Seconds:

The amount of seconds between each spawn.

Amount:

The maximum amount of mobs to have in that location.

Potions:

The type of potions you want to add to the spawned mobs.

You cannot give potion effects to entities other than mobs.

The syntax is: PotionEffectName/AmountOfTime(in server ticks)/Amplifier(I have no idea what is this). Example: Speed/200/1

Armor:

Enabled: If you want to give armor to mobs.

Head: The item id for the helmet.

Chest: The item id for the chestplate.

Legs: The item id for the pants.

Feet: The item id for the boots.

How to have enchanted items:

After the item id, place 1 space and the enchantment and the level. The enchantments are "found" by their id, you can find their ids on the Tim the Enchanter's page(here)

chest: 299 0:4 (leather chestplate with protection 4)

If you want multiple enchantments, you can put 1 more space and another enchantment:

chest: 299 0:4 1:4 (leather chestplace with protection 4 and fire protection 4).


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