MobRadius
PLEASE NOTE THIS PLUGIN IS STILL IN DEVELOPMENT! I WOULD REALLY APPRECIATE IT IF YOU COULD TELL ME OF ANY BUGS!
This plugin aims to enrich servers by providing harder challenges for players! Do your players think that they are the best of the best at monsters slaying? Put up the config and watch them /me with fear! Using the given permission nodes you can also make it so just some players have it, in just some worlds, or even just some classes! As this project is still in planning I would appreciate it if you could leave comments suggesting features or registering your interest, so I can keep you and the plugin up-to-date. Thank you!
Features
- Change the radius that mobs can follow you!
- Allow players to be immune to the extra large radius!
Commands None needed! It's as simple as putting the radius you want in the config, giveing immune players the permission node and your away!
Permissions
- mobradius.immunity
Config
- Specify the radius
Planned Features
- Got an idea? I would love to hear from you!
Hope you like it!
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Posted Mar 16, 2014Why is this plugin inactive? Hoolean, can you please update this plugin, i really appreciate it if you do.
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Posted Jan 3, 2013Any plans on updating? This is a very good plugin.
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Posted Oct 28, 2012Just let you know.
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Posted Oct 9, 2012This error message spammed the crud out of my console when i installed this plugin.
2012-10-09 00:19:04 [SEVERE] Could not pass event CreatureSpawnEvent to MobRadius org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:341) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.event.CraftEventFactory.callCreatureSpawnEvent(CraftEventFactory.java:226) at net.minecraft.server.World.addEntity(World.java:841) at net.minecraft.server.SpawnerCreature.spawnEntities(SpawnerCreature.java:155) at net.minecraft.server.WorldServer.doTick(WorldServer.java:155) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:557) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:473) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:405) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.ClassCastException: java.util.ArrayList cannot be cast to org.bukkit.entity.Player at com.puffybugs.MobRadius.MobRadius.onCreatureSpawn(MobRadius.java:34) at sun.reflect.GeneratedMethodAccessor472.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:339)
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Posted Sep 8, 2012Thanks for making this :)
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Posted Sep 7, 2012I was just wondering can they like go around walls, are they any smarter?
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Posted Aug 30, 2012@Kabyl
Will add a reload command! Plus I am happy to try to make plugins on demand, so feel free to ask about new features or plugins!
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Posted Aug 29, 2012oh! i do have one off the top of my head. how about a /mr reload command? That way if the config file is updated, the server would not need to be restarted for it to take effect.
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Posted Aug 29, 2012Well, i could offer some suggestions as to stuff i'm looking to do on my server, but that would be rather self-serving.
What are your plans for this plugin? Do you plan on keeping this a simple, straight forward plugin, or are you planning on building it up to be a large plugin with lots of features?
If you would like feedback from me, i should probably let you know that i am running a tekkit server, and the latest version of tekkit is running 1.2.5 r4.0.
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Posted Aug 29, 2012@Kabyl
Thank you! Any ideas for new features?
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Posted Aug 29, 2012I'll be glad to give it a shot once you get it working. :-)
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Posted Aug 28, 2012@Kabyl
Yeah sure! The latest file doesn't work though I think so I will tell you when it is ready!
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Posted Aug 28, 2012Just to clarify... this modifies the distance from which mobs can track you? So basically, i could have mobs be able to see you from 100 blocks away?